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Recent reviews by skyy

Showing 1-10 of 10 entries
No one has rated this review as helpful yet
81.0 hrs on record (69.9 hrs at review time)
Early Access Review
Ignore all the negative reviews right now. They are mostly upset with balancing problems related to some classes and builds. The game has only been out for a little over 2 weeks. It is fun regardless of balance issues and it will be even more fun once they address them.
Posted 6 August, 2024.
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No one has rated this review as helpful yet
222.6 hrs on record (161.2 hrs at review time)
I have 161 hours in Online Friendlies. I have played no other mode. It is so sad EA gets away with under-cooking this mode so much just because they want to sell packs and drive players to the more feature rich Ultimate Kick off Glitch mode. I just want to play real madrid vs barca with my friends and maybe the game goes to OT or Pens. Is that so much to ask for???
Posted 27 July, 2024.
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No one has rated this review as helpful yet
133.4 hrs on record (132.9 hrs at review time)
It's just as good as everyone says it is. If you haven't played it yet, play it and enjoy it :)
Posted 14 July, 2023.
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No one has rated this review as helpful yet
135.9 hrs on record (56.2 hrs at review time)
Early Access Review
It's Battlefield, but actually fun.
Posted 29 June, 2023.
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No one has rated this review as helpful yet
204.8 hrs on record (111.6 hrs at review time)
This game is truly a masterclass achievement. It is everything you could hope for from an open-world action RPG. Even if you haven't tried any prior FromSoft souls games before, this game delivers something that anyone and everyone can enjoy.

Elden Ring is a breath of fresh air introducing new ideas while staying true to the established formula you've come to expect in a souls game. FromSoft does an excellent job at creating a game that respects you as a player. They have been honing this craft for a long time and Elden Ring feels like the pinnacle of this idea. It's not often that a developer respects their players enough to hide some of the most elaborate parts of their game in or behind areas that seem impossible to find or reach. Most games feel it necessary to add a hundred different ways of pointing the player in the right direction, and they have challenges that feel incredibly simple and trivial. Elden Ring showcases why that kind of design can feel belittling and unrewarding. There is no difficulty selection in this game, nor are there big arrows and undiscovered question marks leading you through the map. The absolute lack of hand-holding here is because the developers respect you enough as a player to think outside of the box and overcome challenges on your own. The level of difficulty in this game is decided by how you choose to approach every obstacle. If something feels too hard, maybe you need to leave and come back when your character is stronger, or you're simply missing a weakness in a boss that you didn't notice and are just not exploiting. This respect for the players' ability and creativity is very obvious here and is perfect game design in my eyes. It feels so much more rewarding for example; to stumble across a well-hidden dungeon while exploring, which then leads you into an unexpected boss fight at the end, and after multiple attempts, you finally overcome and earn a secret new reward to use, then it does to autopilot run to the question mark on your map and clear the same 'enemy camp' for the 6th time in a row just to check a box off your quest log.

I've seen people talking about dated graphics, but looking at this game from an artistic standpoint, the scenery, architecture, and atmosphere of this world are unmatched by almost any other game I've played. Then you pair the beautiful world with the classic sound of a FromSoft soundtrack that flows seamlessly in and out of mystical anticipation to intense battle themes and you're in for a real treat as you explore. The open world feels lively and has a rich presence that invites your exploration which feels like you are rewarded for, unlike many other 'open world' games. Often you will find secrets in the smallest corners of the world that the majority of players might never see or miss. The story is intriguing and accessible to follow, unlike the prior souls, games without losing the dark mystery and esoteric nature of their classic storytelling formula. I found the NPCs to be interesting and their intents open to interpretation. The game doesn't tell you whether someone is a 'good guy' or a 'bad guy' and there is no one set path to follow when it comes to the story. It is up to you to figure out NPC's intentions and story through their dialogue and actions, and it is up to you to chose how you will react to it. There is no right or wrong way to play this game. At the end of the day you play however you choose and this game can be anything you make it.

FromSoft really has outdone themselves with this game and it deserves all the praise it is receiving. If you are someone who has never played a souls game in the past, especially if it was because the challenge was intimidating and you didn't feel like you were good enough to beat them, please give this one a try. I promise that you have the ability to enjoy this game and beat it. There are so many options available to you in this game that allow creative solutions to sidestep the raw difficulty and challenges of the game that I genuinely do believe ANYONE can beat this game and enjoy it.

However, there are some small performance issues including stuttering and FPS drops that some players are experiencing after release. I also know that there are a lot of features lacking that should be standard by now in a 2022 game like ultrawide monitor support. I personally have not experienced any of these issues that hinder my enjoyment or experience so far but they are something to look out for if some of the technical issues people have brought up would relate to your situation. The issues related to bugs and such are so few and far between I have barely encountered any up to this point. There also is something to be desired when it comes to online or cooperative play. Just like the souls series, this game does have a very un-intuitive and strange approach to multiplayer aspects of this game that I would have liked to see improved. If you are buying this game to do a coop run-through with friends, it's not impossible, but it is nowhere near simple or easy.
Posted 3 March, 2022. Last edited 11 March, 2022.
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No one has rated this review as helpful yet
5.5 hrs on record
100x Better than Battlefield 2042
Posted 29 November, 2021.
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No one has rated this review as helpful yet
108.4 hrs on record (34.0 hrs at review time)
Early Access Review
This game was $20 and I've already played it more than cyberpunk...
Posted 16 February, 2021.
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No one has rated this review as helpful yet
35.5 hrs on record (23.9 hrs at review time)
Early Access Review
This game is really good. I think it is more than worth the 20$. It has tons of replay value and I am constantly being surprised with something new to do or unlock even after "beating" the game. Cant wait to see what cool things future updates bring.
Posted 3 February, 2020.
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2 people found this review helpful
3 people found this review funny
0.5 hrs on record
Early Access Review
So first off it doesn't run very well, and it doesn't look very good. I made a character. Made some tools. Made a bow. Killed some animals. Got killed by an American Bison. Respawned and then made a little house and then got bored. It's like kind of okay but it's not really a game. I would def pass on this one for now. Not enough mind control or subliminal satanic images for me.

6 THINK IT HAS GREAT 6 POTENTIAL THOUGH 6
Posted 14 March, 2019.
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No one has rated this review as helpful yet
1,114.9 hrs on record (479.7 hrs at review time)
Early Access Review
pretty alright game
Posted 19 October, 2017. Last edited 8 January, 2021.
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Showing 1-10 of 10 entries