10
Products
reviewed
85
Products
in account

Recent reviews by Mochasky

Showing 1-10 of 10 entries
1 person found this review helpful
1 person found this review funny
264.0 hrs on record (102.1 hrs at review time)
An actual current-gen MMORPG.
Posted 14 October, 2024.
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1 person found this review helpful
1 person found this review funny
804.1 hrs on record (2.0 hrs at review time)
If you're a Granblue Fantasy player, you're stuck here forever, just like you're stuck in the browser game forever as well.

Enjoy never being able to leave.
Posted 1 February, 2024.
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1 person found this review helpful
3,186.8 hrs on record (1,016.7 hrs at review time)
Best raids
Posted 1 July, 2022.
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1 person found this review helpful
49.9 hrs on record (47.2 hrs at review time)
Possibly the best game I have ever had the opportunity to play.
Posted 26 April, 2017.
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2 people found this review helpful
1 person found this review funny
61.4 hrs on record (8.7 hrs at review time)
Nothing to say that hasn't already been said.

Velvet and her crew are just pretty much the life that has been breathed into Tales once more.
Posted 27 January, 2017.
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No one has rated this review as helpful yet
891.7 hrs on record (211.6 hrs at review time)
I don't play anything else anymore!
Posted 23 November, 2016.
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7 people found this review helpful
3 people found this review funny
6.0 hrs on record (5.4 hrs at review time)
Nep in her best entry ever. Just stare at her in all her true glory (modern/better graphics) + good old Nep jokes with better gameplay and decent performance....

What else is life, if not this?

Posted 5 July, 2016.
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12 people found this review helpful
597.2 hrs on record (1.2 hrs at review time)
The Performance of the Port
Lightning Returns: Final Fantasy XIII is a port that completely blows its predecessors out the water. Performance-wise, Lightning Returns is pretty much superior in every single way compared to its predecessors. Gone are the 30 fps limiters, controller-seeking microstuttering and just terrible optimization in general. With any decent modern day GPU/CPU, you can typically expect a rock solid 60 fps gameplay in battles with only occasional drops to 40-50 fps in the Open World. Due to 60 fps being most important in battles, this port sells itself as a pretty darn optimized port.

Specs that I'm running:
i7-4710HQ @ 3.4 GHz Turbo
8 GB RAM
GTX 860M 4 GB GDDR5

Note that the 860M is the laptop equivalent to the 750 Ti, a mid end gpu that most people use in modern day budget builds. Even so, with everything on max settings (except Scaling - as I'm running a display of 1920x1080 on my laptop), the game holds a 60 fps in battles effortlessly while having occasional dips to 40+ fps in the Open World. Considering the fact that the game had such terrible performance even on consoles, the performance of the PC version is not just a small step-up; it's a huge one.

The Minor Gripes about the Port
Despite having such a stellar performance compared to its predecessors on Steam, it takes a few frustrating steps back - steps that which are easily rectifiable and would have made it a perfect port. For one, as this is a first day review, the game only supports a resolution up till 1080p. Hence, everyone who runs higher resolution monitors would not find this too pleasing. There is a very very good chance that some workarounds will be here very soon though, and perhaps, just maybe, a patch from Square Enix themselves.

Other than that, the game still has no option for True Fullscreen to be enabled. True Fullscreen would give quite a big performance boost to everyone, but alas, its not present. The game's "fullscreen" is a borderless window.

The biggest gripe to all non-controller users though, would be that the mouse is not integrated into the game. As such, the mouse holds no significance/level of control whatsoever in the game. The cursor is visible too. For non-controller users, you'd have to be playing this game with both hands on your keyboard. The plus side is that all keyboard controls are rebindable, unlike its predecessors, although its predecessors had mouse integration into the game. At this point, I'm not quite sure which is preferable if you could only choose one of them to be integrated...

The Game Itself
The Final Fantasy XIII trilogy is a very controversial series due to its nature of making its players either absolutely detest it or love it. Admittedly, if you've gone through the first 2 games, the 3rd won't be a disappointment. The combat system of the game is quite different from its predecessors and just about every other main title Final Fantasy. It uses a very heavily modified ATB system that functions more of like an "energy" system of sorts for your real-time actions. You also only control Lightning in this game as opposed to other entries in the series.

The game is widely known as a Dress Up Simulator for various endearing reasons. Lightning pretty much has to swap "schemes" (formally known as schemata) that features her in different garbs (read: clothes) with different equipment customized to the garbs themselves. The entire bundle forms a schemata. As one would expect, every garb/piece of equipment has its own intended job, and as such, can be viewed as something like a paradigm/mode by itself. Lightning is able to battle with 3 schemata at any one moment, and this is pretty much where the common FF strategy part lies.

Since the game is already 2 years old, there is really no better way to describe the game than to simply watch some video(s) of it and form your own opinion around it. Unlike the initial entry into the XIII trilogy, Lightning Returns stays true to an Open World scenario too, and is where you do everything that isn't a battle.

Overall Feelings on the Port
While the port is certainly incredibly impressive in terms of its performance, it startlingly lacks some really tiny yet important features that its predecessors had. Frustratingly, it serves to show that it really could have been a perfect port if only it paid attention to some smaller yet integral fine details. Regardless, especially if you're a controller-user, the port is pretty damn solid and is very satisfactory, especially when compared to its predecessors.

As this is a first day review, it will be updated, should any fixes/patches get rolled out. I definitely want to believe that Square Enix would deliver some proper love to M+KB users as they did in Final Fantasy Type-0 HD. If they do, that would definitely make me not hold back on going on some 700 hour crazy spree or anything of that sort. As it is now, it's just not so comfortable playing this game unless I buy a controller, which is a shame too, since this is definitely the game that I've been waiting for since... well since it was announced back in 2012.

At the very least, in a lot of ways, I can honestly say:

Well done Square Enix. Now, just at least patch in mouse integration like you did with Final Fantasy Type-0 HD along with more resolution options and I'm sure many of us will be eternally grateful.
Posted 10 December, 2015. Last edited 11 December, 2015.
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6 people found this review helpful
69.6 hrs on record (66.7 hrs at review time)
Final Fantasy XIII-2: The horrible port.

But well, there are ways to work around if you have certain specs. XIII-2 works absolutely fine on my laptop, which is a G551JM that runs on a GTX 860M. Hence, if you're owning an i7 with a graphic card of like a GTX 860M or something of that sort, it should run at a frame rate of at least 30 fps.

If the game runs well, then it's miles ahead of the console version, that's for sure. Having options such as 1080p and FXAA etc certainly helps deliver a way more graphically pleasing product than on the weak PS3. Just make sure to have a virtual controller running or a physical controller plugged in with options such as Triple Buffering enabled, and all should be fine.

Overall, for me, very enjoyable buy.
Posted 17 March, 2015.
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6 people found this review helpful
88.7 hrs on record (30.1 hrs at review time)
Despite there being many shortcomings onto the port, I for one, am incredibly thankful that this game even hit PC. Sure, the technical side of things don't look so good yet, what with the frame rate problems many are having, along with the 720p lock etc, I still am having a good time on this game.

With maximize performance and v-sync along with triple buffering, this game has become very much playable (not a constant 60 fps ofc..) and very enjoyable. The visuals are extremely appealing, the story is easy to follow for those who pay attention and it's rather immersive too. I definitely enjoy the casts very much, as they each portray significant character progressions and developments, which in my honest opinion, is what makes a bunch of good characters.

Definitely an enjoyable time so far, despite only playing for a little, and definitely looking forward to playing this game for the next couple of hundred hours (replay and all that, since I like it). Here's to hoping that all issues with the port itself would be resolved and the experience would be a whole lot better!
Posted 10 October, 2014.
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Showing 1-10 of 10 entries