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Πρόσφατες κριτικές από τον SirVyper

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Εμφάνιση 1-10 από 13 καταχωρίσεις
3 άτομα βρήκαν αυτήν την κριτική χρήσιμη
7.2 ώρες συνολικά (2.5 ώρες όταν γράφτηκε)
Κριτική Πρόωρης Πρόσβασης
Pretty enjoyable experience. Sure, updates are coming in slow, but honestly for the price of the game and what you get? Not bad, not bad at all. A couple friends and I absolutely derped into the game with no idea what we were getting into. Puzzles weren't overly complicated, monsters weren't unbearably difficult. Genuinely enjoyed ourselves. Would recommend for a fun late night session with the lads and lasses.
Αναρτήθηκε 12 Νοεμβρίου 2024.
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1 άτομο βρήκε αυτήν την κριτική χρήσιμη
4.5 ώρες συνολικά
Falling down: Okay... alright.... alright... okay.... okay..... yeah.... yeah there we go.... ah okay....
Αναρτήθηκε 1 Σεπτεμβρίου 2024.
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Κανένας δεν έχει αξιολογήσει ακόμη αυτή την κριτική ως χρήσιμη
20.1 ώρες συνολικά
It's an interesting take on the Infectionator series. This version of the game flips it to where you're playing the humans trying to escape the city, rather than some omnipotent being trying to destroy it.

This game is HARD... brutally hard. Your first few playthroughs are completely designed to teach you how to play the game and the consequences of your actions. There's a lot to explore, and quite a bit of game to go through, but admittedly with the time limit, you have to focus more on what you need to succeed rather than what you want. There is quite a bit of RNG, and if you're not into that sort of thing, you'll hate this game. One choice can either snowball into success or downward spiral into oblivion.

Right now it's 1 dollar... and honestly? That's an insane deal for the game. Fun gameplay, GREAT music, absolutely worth it.
Αναρτήθηκε 17 Μαρτίου 2023.
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17.3 ώρες συνολικά
It's hard to explain why this game works... With all of the bugs, poor translation issues, assets that were clearly not designed for this game and did I mention bugs? This game is ROUGH. Somehow though there's an odd charm to it that I can't explain. It's not long, and once you max out traits and buy certain upgrades, there's not much input left for you but to just explore the janky world. I wouldn't purchase this game at full price, $20 seems steep for how broken this game can be (AI of your staff sometimes just dies, pedestrians just disappear if too many assets are in the world, Warhack character falls through the world and never returns... just to name a few) but on sale? Snap it up if you want to spend a few hours messing around.
Αναρτήθηκε 17 Μαρτίου 2023.
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10.8 ώρες συνολικά (9.9 ώρες όταν γράφτηκε)
Κριτική Πρόωρης Πρόσβασης
It's not perfect... and I think I enjoy it more because of that. If you're looking for a game that's similar to Phasmophobia, this ain't it chief. The Ghost is WAY more aggressive in this game than in other paranormal investigator titles out there. In some ways, it makes the game way more exciting to play. In others, it really does force a specific playstyle and doesn't really give you the freedom to explore the map. Money earned and equipment pricing could use some balancing. Multiplayer animations are hilariously bad, but again I suppose it adds to the charm of the title if you don't mind that sort of thing. I'd still recommend this game with friends for a laugh and a scare.
Αναρτήθηκε 15 Φεβρουαρίου 2022.
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1 άτομο βρήκε αυτήν την κριτική χρήσιμη
989.1 ώρες συνολικά (240.1 ώρες όταν γράφτηκε)
Κριτική Πρόωρης Πρόσβασης
Sometimes I like to think that the ghost doesn't hunt us, we bully it into murder. 10/10, would promote violence again.
Αναρτήθηκε 7 Σεπτεμβρίου 2021.
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2 άτομα βρήκαν αυτήν την κριτική χρήσιμη
3.9 ώρες συνολικά (2.9 ώρες όταν γράφτηκε)
Κριτική Πρόωρης Πρόσβασης
Played with friends, we all left glowstick trails and died horrible. 10/10, would get gangbanged in a crypt by zombies again.
Αναρτήθηκε 27 Μαΐου 2021.
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18.3 ώρες συνολικά (13.9 ώρες όταν γράφτηκε)
I wanted to like this game... but ♥♥♥♥♥♥♥♥ there's too much wrong with it. Which is an absolute shame because in all sincerity, the story is fascinating. If the game didn't have combat at all, it might have been great. The terrible combat system and ridiculous hit detection just killed this experience for me. Enemies will unnaturally slide and twirl to justify hitting you at any angle/distance, making it feel like your ability to dodge isn't real. Closest I can sum it up to is that the game is doing D&D style dice rolling to determine if the enemy will hit you or not regardless of your state or distance. Auto-Lock is a joke... I had a fight with 1 guy on the ground and 2 guys on a balcony shooting down at me... Auto-Lock decided that my immediate threat was not a concern and kept forcing my camera to look up at the guys at the balcony.

I think the most egregious thing this game does is having no real save function. No auto-saving, no manual saves. Yes, the game PRETENDS to auto-save... but really it's a state save. When you die, you don't get the items you had at some check point. You don't get a chance to redo choices after an auto-save... you just pop out of a hole and reform. All your items gone, all your blood gone. They pretend to make the merciful decision of putting you before a boss should you feel the need to run back and stock up... but that trek can take an incredible amount of time and make it feel like it's not worth it. Why... in a game where there are so many morality choices to make, when you make bosses that can kill you in a couple hits even with health upgrades, would you not make a proper save system?

I would be able to overlook a lot of things with this game if they implemented a proper save system, but I can't. It's such a shame too... It has a great story. The graphics are fine, not mindblowing but definitely works for the setting they want to achieve. Music and sound sets a wonderfully dark tone... It's just the combat and lack of saving completely kill any enjoyment I would have had with this game. Watch someone else play this game if you must see the story or play in Story Mode to avoid most of the hair pulling frustration this game has to offer.
Αναρτήθηκε 28 Σεπτεμβρίου 2020.
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5.7 ώρες συνολικά (1.4 ώρες όταν γράφτηκε)
One of my favorite DOS 3D shooters back in the day, thank you for a proper port of this to modern PCs. Plays like a dream and is just as fun as I remembered it being.
Αναρτήθηκε 19 Μαΐου 2019.
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33.7 ώρες συνολικά (4.2 ώρες όταν γράφτηκε)
Κριτική Πρόωρης Πρόσβασης
This is nostalgia at it's absolute finest. As someone who grew up on Doom, Duke Nukem 3D, Shadow Warrior, Blood and Redneck Rampage, this just hits all the points for a classic 3D shooter.

Adrenaline enducing soundtrack? Check.
Creative but fundamentally sound arsenal of weapons? Check.
Protagonist with quirky one liners containing clever pop culture references? Check.
Incredible level design where you find something new with each play through? Check.
Gibbage? Double check.

I also love the Audioslave inspired secret tune! Overall, best $20 I spent and can't wait for more content!
Αναρτήθηκε 23 Ιανουαρίου 2019.
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Εμφάνιση 1-10 από 13 καταχωρίσεις