Kommentarer
yunaxkqsq 1 aug @ 13:08 
🤙
MegaTrainFan 21 jan @ 10:54 
Hi there. Who made Carol's bike in the FP model pack of yours?
mage 21 aug, 2024 @ 16:10 
hi, sent friend request for contributor role on a re-release of your oneshot niko l4d2 port
Supersquid 7 maj, 2024 @ 8:20 
When does rain world become fun?
jasmaje 13 mar, 2021 @ 4:11 
Hi :steamthis:
👾 🅼 🅰❎👾 24 dec, 2020 @ 12:42 
:candymandy::snowflakes::starfull::snowman1::spacerunstar::jhmushroom::snofk::kamoon::orangejelly::candymandy:
:candymandy: 𝓜𝓮𝓻𝓻𝔂 𝓒𝓱𝓻𝓲𝓼𝓽𝓶𝓪𝓼 :candymandy:
:candymandy::snowflakes::starfull::snowman1::spacerunstar::jhmushroom::snofk::kamoon::orangejelly::candymandy:
crukid =) 10 dec, 2020 @ 19:03 
if you have people commenting on your workshop models of Freedom Planet 1 don't worry I got your back! I commented on your workshop and link it so they can get the models!
{Mr Devil} 19 apr, 2020 @ 7:47 
leave a comment at my profile to answer.
{Mr Devil} 19 apr, 2020 @ 7:39 
hey I was wandering where you got the pancake model that you use in the niko showcase model in the workshop https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=912048346&searchtext=NIKO
Plubu 17 maj, 2019 @ 20:02 
Added to discuss about modeling in SFM.
Wuffieヅ 6 maj, 2019 @ 8:58 
hey how to make oneshot niko eyes open its hard i tried changing the skin alter just like fricking hard
Mysteli 5 feb, 2019 @ 7:54 
[Received Reply] Thank you very much!
Mysteli 5 feb, 2019 @ 6:45 
Hi-ho! I was thinking about putting your FP/FP2 models into VRChat while giving you the appropriate credit. Is there original source files you could hand to me, or do I have to decompile the mdl files and such?
Tiger Uppercunt 29 okt, 2018 @ 12:56 
Heya bro, sorry for bothering you, i have a bit of a business that i want to discuss with you if you are available for it 8D
Nobody󠁳⁧⁧ © 21 aug, 2018 @ 23:40 
@Niko Plymouth
lol, sure. At least you're honest about it.
Nini Trance 21 aug, 2018 @ 23:15 
Hiya! I was wondering if I could use/alter your FP2 models in Blender, both SFW and NSFW stuff.
Nobody󠁳⁧⁧ © 12 aug, 2018 @ 4:42 
@-=+=Frostiikin=+=-
Do it. As long you don't claim the model as your own. /end_transmission
Frostiikin 9 aug, 2018 @ 17:31 
Hi! Sorry if this is a bit annoying, but I saw that you have to ask first before using https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=816612336 (FP2 round 1 models) in anything outside of SFM. I'd like to make a mod over Sonic in Super Smash Bros for Wii U that puts that model over him, it's that's alright. I completely understand if the answer is no, and if it is, i will only use said mod privately, and will not re-distribute it.
Anyways, thanks!
Nobody󠁳⁧⁧ © 22 jul, 2018 @ 22:52 
@MSF
Go ahead. I'm sure many would be glad to have it.
MSF 22 jul, 2018 @ 19:22 
Me again, sorry if I'm becoming a bother.
Just asking if it's okay to upload a working Gmod Playermodel version of Niko. I know you get this request a lot, but I've only seen one person do it and it's not functioning properly.
I have it already made and tested. I may add NPCs as well at a later time if you're okay with this.
Thanks!
Nobody󠁳⁧⁧ © 17 jul, 2018 @ 13:24 
@MSF
That's oddly specific. Either way, glad you got it sorted out!
MSF 17 jul, 2018 @ 12:37 
I figured it out!
It was the VTF version! The flags and format were correct, but games like Gmod and L4D2 require the lightwarps to be 7.2 to work on low settings! Was 7.5 introduced in Portal 2, or was it CS:GO? Either way, maybe 7.5 lightwarps would work in those games, but L4D2 and before need the lightwarps to be 7.2.
MSF 17 jul, 2018 @ 11:05 
Sorry for the late response!
I tried $halflambert on all VMTs and that didn't work. But I discovered something. I used TF2's original pyro_lightwarp for Niko, and it worked perfectly on Low settings, along with the other settings. This means that L4D2's lighting engine wasn't altered/messed with to break lightwarps and the VMTs themselves are perfectly fine; it's the lightwarp texture itself that's broken.

I'm not sure why, but the way on how the lightwarp is made seems to determine if it glitches or not. I'm gonna try to make a new lightwarp with the ones you've made to see if that fixes the problem.
Oh, and L4D2 does not support DirectX 8.1 or lower. It's weird.
Nobody󠁳⁧⁧ © 13 jul, 2018 @ 14:24 
@MSF
Ah I have had encounters with these issues since they were reported as bugs (no mention of low settings, it could've been the cause!). I believe it might have to do with lightwarptexture not being supported for DirectX 8.1 or lower. Try adding $halflambert to all the .vmt.

Outside of this possible solution, I honestly have no idea. Sorry!
MSF 13 jul, 2018 @ 12:26 
MSF 13 jul, 2018 @ 12:25 
Hey Disaccord Noob©,
I uploaded the Niko L4D2 mod (thanks again), but there's something wrong with the model's lightwarp textures. When a user has their Model/Texture settings set to Low, the lightwarps glitch up and look broken.

I've tried to see if the VMTs had issues, but everything was fine. I tested the Niko ragdoll for Gmod to see if the problem happened there too, and it does for Model and Texture being low!

Gmod would show this console error:
Warning! Encountered old format VTF file; please rebuild it!
Error reading material data
"materials/models/oneshot/anoob/body_lightwarp.vtf"

(Same for eye_lightwarp.vtf)

L4D2 had no console errors.
This only happens on Low settings.

When making the L4D2 port, I had to change the textures' formats to 7.4 instead of 7.5. I never changed the Gmod texture formats.

I'm sorry that this came out of the blue. I wished that I could have figured this out by myself and save you the trouble. Thanks for reading this!
simonghoul 24 jun, 2018 @ 16:53 
Didn't know, cool!
Nobody󠁳⁧⁧ © 23 jun, 2018 @ 22:57 
@simonghoul
The model has been in VRChat for months now.
simonghoul 23 jun, 2018 @ 18:01 
Hey can I use your Niko model on VRChat? I really like the expressions it has
Nobody󠁳⁧⁧ © 12 jun, 2018 @ 2:58 
@MSF (At College)
You may edit the model however you wish. I don't mind whatever my model is used for as long you don't take full credit for it. Good luck!
MSF 11 jun, 2018 @ 12:53 
Thanks for the reply and thanks for allowing me to make the mod!
I've noticed that there are quite the amount of people that are requesting the use of the model, so I hope I won't become a burden for you.

As for the thing I wanted to discuss, there's something that I have to bring up. When creating player mods, characters use View Models which are floating arms for the first-person view. I won't go into detail, but in order for me to make the arms look good in first person without blocking the player's view, I'll have to actually edit the model. This is only for the first person model, the world model (3rd person), which is the main model, is untouched. Will this be a problem?
Nobody󠁳⁧⁧ © 10 jun, 2018 @ 18:52 
@MSF (At College)
uh ok. actually i even wasn't aware that it was being used as a model mod in l4d2
MSF 10 jun, 2018 @ 14:59 
Hey there!
I was wondering if it would be okay if I could use your Niko model as a L4D2 Survivor mod. I know that one already exists, but I was not too fond of it.
If it is okay for me to do this, I'd like to discuss a few things about porting the model. Sorry if this isn't the proper place to be requesting.

Thanks!
Denic 3 jun, 2018 @ 23:52 
we worked with each other before. Just wanted to talk to you real quick, if that is okay? :o
FangBangz 27 jan, 2018 @ 15:32 
I edited the shape keys values in blender that I wanted and made sure they were toggled on, but the eyes were still closed when I transfered it to unity as an fbx. All I need to do is permanently apply the changes to the face, I don't need eye tracking or alternate expressions.
Nobody󠁳⁧⁧ © 27 jan, 2018 @ 4:57 
@Gorgonite
Get accustomed to blend shapes, you control the eyes and facial expressions there.
FangBangz 27 jan, 2018 @ 4:48 
Thanks a bunch! Was kinda worried it might break it if I did that. Now all I'm having trouble with is opening the eyes.
Nobody󠁳⁧⁧ © 26 jan, 2018 @ 21:19 
@Gorgonite
Just delete it. Hull is used for collision box and is not meant to be visible.
FangBangz 26 jan, 2018 @ 15:00 
The option for commenting on the Niko page isn't there for me, so I'll talk here. I've been trying to edit it for personal use in VRChat, but in blender and unity there seems to be these odd white strips around the body and I'm concered that'll show up in game if it's rendering visually on the model. I figured out it's something called the "hull" https://imgur.com/a/Xc5rz . I'm very set on making your wonderful model work, but that's just one of many problems I'm having so far. I'm watching lots of turorials to help, but hopefully you might have a suggestion or two.
Meap 14 jan, 2018 @ 10:29 
+rep fixed a playermodel for a friend and me, what a legend.
Rubii 4 jan, 2018 @ 13:33 
alright! I'll try that have a good day/night :DD
Nobody󠁳⁧⁧ © 3 jan, 2018 @ 20:43 
@Hendy the ink demon
Please relay all future specific-model-related posts to their respective workshop whenever possible. Nonetheless... I don't take custom texture requests, but the textures you should be looking to edit are carol2_skin and cory_head. Try greyscale plus some manual touchup.
Rubii 3 jan, 2018 @ 18:49 
hey i just have a question could you retexture the cory model from freedom planet 2 round one pack? i wanted to changed the textures cuz i thought something would look cool up i cant i wanted to make the parts where its normal green on the fur white and the darker parts on the fur gray i think it would look cool and i really hope im not bothering you i just want a version of the model like that im just asking this and again i reaallly hope im not bothering you ._.' have a good day\night! :D
Nobody󠁳⁧⁧ © 3 jan, 2018 @ 12:51 
@b o o p
Another looking to get the model to VRChat? Niko's got a lot of competition!
Simply export the model from Source into a 3d program (with proper plugins) and from there you can just drop it into Unity. I'll leave it to you to figure out the exact details. Meanwhile, I'm working on an update to the model, you might want to take the time to learn the process.
bee 3 jan, 2018 @ 12:07 
Hey! for some reason i couldnt comment on ur niko model but... Is there anyway i can get it into unity? k thx
Rubii 19 dec, 2017 @ 11:20 
ok! ill try to get em in XD
Nobody󠁳⁧⁧ © 18 dec, 2017 @ 22:32 
@Hendy the ink demon
Go-go-go for it! I'll eagerly wait for them to cameo in some meme video.
Rubii 18 dec, 2017 @ 21:16 
hey i just wanna say i really love your stuff! it all looks amazing and (before i attempt anything) is it ok if i try (keyword TRY XD) to make a model from round 1 of freedom planet 2 models a avatar for something called VRChat? its ok if you dont want me to i understand but i should ask before i even attempt anything so yea love all your work and have a wonderful day/night whenever you read this :3
crazynate9 6 dec, 2017 @ 18:59 
i just saw your artwork and got exited.
Foreigner 31 aug, 2017 @ 11:08 
Hey. Uhh, just wanna chat or play something together, heh. Nothing bad like asking for sfm or models, etc...Yeah, I guess that's more then enough to say