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Neue Rezensionen von SergeantDoc

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Ergebnisse 11–17 von 17
Niemand hat diese Rezension als hilfreich bewertet
0.4 Std. insgesamt (0.3 Std. zum Zeitpunkt der Rezension)
I wanted to play this but without basic Xinput support it's not happening. Seemed like a cool premise but a full night of Googling, unplugging, replugging, running as admin couldn't fix it and it's simply not worth the effort for such a game.
Verfasst am 28. Juli 2018.
War diese Rezension hilfreich? Ja Nein Lustig Preis verleihen
80 Personen fanden diese Rezension hilfreich
2 Personen fanden diese Rezension lustig
2
80.8 Std. insgesamt (76.5 Std. zum Zeitpunkt der Rezension)
Dark Souls II is not nearly as well made as Dark Souls. The enemies have lazy design, including the bosses:

-their character models rotate during attack animations rendering the prediction of the attack useless

-they use moves that completely disregard a shield and do massive damage rendering blocking useless

-i-frames of rolling are completely inconsistent making dodging worthless when EVERY enemy has an attack range too large for rolling out of

-enemy ranged attacks still track the player making skilled use of movement useless.

I understand that it's "hard" and "unforgiving" but that certainly doesn't haven't have to mean cheap.
It makes the game boring, un-fun, and unoriginal.

-The bosses aren't interesting and are just pure B.S. to fight.

-The NPCs are cardboard

-The locations are okay-ish. While the graphics have improved the environments themselves are worse)

If you happen to catch the game on sale, great. I have played far enough to beat it, and after I will be done. DS3 looks very promising, I can only hope they've improved from this game by going backward to DS1.

(Not to mention PvP is still pretty much the worst online experience of the decade)
Verfasst am 16. Februar 2016.
War diese Rezension hilfreich? Ja Nein Lustig Preis verleihen
15 Personen fanden diese Rezension hilfreich
2 Personen fanden diese Rezension lustig
3.2 Std. insgesamt (2.5 Std. zum Zeitpunkt der Rezension)
Early-Access-Rezension
For an early access game this is IMPRESSIVE. The concept was cool to start with. This game takes the excitement of the large scale open ended battles from games like Battlefront and gives them the technical level of Star Citizen.

Real time boarding? Check
Customization? Check
Fleet-scale battles? Check
FPS AND ship-to-ship combat? Check
Disabling a cruiser piece by piece on foot and escaping in one of the enemy fighters? ♥♥♥♥♥♥♥♥♥♥♥♥♥ check.

This game has delivered mechanics other high profile devs have promised but failed to deliver on. Of course it's still early access, but do yourself a favor and check it out, and also help the devs!
Verfasst am 7. Februar 2016.
War diese Rezension hilfreich? Ja Nein Lustig Preis verleihen
Niemand hat diese Rezension als hilfreich bewertet
2.2 Std. insgesamt (1.9 Std. zum Zeitpunkt der Rezension)
This is not the best game in the world, but it is a lot of fun. The music, voice acting, and graphics do a great job of making the game look and feel like the film.

There are a few animations that could've used more polish, but all-in-all this is a fun romp through the new Star Trek cinematic universe.
Verfasst am 12. August 2015.
War diese Rezension hilfreich? Ja Nein Lustig Preis verleihen
Niemand hat diese Rezension als hilfreich bewertet
1.3 Std. insgesamt (0.6 Std. zum Zeitpunkt der Rezension)
Early-Access-Rezension
I really don't understand why more people don't play this game! It doesn't have a lot of maps or SP content, but what's there is brilliant! The mechanics are very solid and exciting.
Verfasst am 27. Oktober 2014.
War diese Rezension hilfreich? Ja Nein Lustig Preis verleihen
Niemand hat diese Rezension als hilfreich bewertet
26.2 Std. insgesamt (4.8 Std. zum Zeitpunkt der Rezension)
The amount of possibilities in any given mission mixed with the amazing attention to detail make a game that is not only incredibly fun and diverse, but wonderful to look at.
Verfasst am 15. Juli 2013.
War diese Rezension hilfreich? Ja Nein Lustig Preis verleihen
Niemand hat diese Rezension als hilfreich bewertet
2.7 Std. insgesamt (2.6 Std. zum Zeitpunkt der Rezension)
It's not easy to master but it's worth the effort just to wander through all its incredible tools.
Verfasst am 15. Juli 2012.
War diese Rezension hilfreich? Ja Nein Lustig Preis verleihen
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Ergebnisse 11–17 von 17