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Recent reviews by Tuki

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No one has rated this review as helpful yet
57.7 hrs on record (16.6 hrs at review time)
Music is a fricking banger
Posted 15 June, 2023.
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No one has rated this review as helpful yet
38.2 hrs on record (24.6 hrs at review time)
Early Access Review
As for an Early Access game, most basic and some advanced aspects a common survival videogame should have are completed, I'm impressed the effort this 17 year-old guy did by himself and the community he formed.

Of course, in Pre-Alpha there still has much more work left to do, but I've yet to find a single bug or crash. Some things the developer needs to focus (besides the main list, because I'm sure he has one) are:

* Sounds:
We've all been shot with a gun and still heard that "punch" sound which made you think you were actually hit by a melee weapon. Making powerful guns (like a sniper) louder, have an actual "bone-break" effect and hearing the characters grunt or scream of pain would make easier to understand what just happened.

* Entity collission:
Players and even zombies can go through each other, there's no collission at all. Adding it will make it much more difficult to escape a horde who just cornered you in a room or have a fellow survivor climb up a difficult spot.

* Nerf snipers:
I know that, in real life, snipers are supposed to be stealthy and hidden, so that their unaware target can be killed without them even know what hit them. But, as this is a game and reality can't be achieved completely, being able to detect snipers a bit easier would help a lot. I'll put an example: Battlefield 3, the scope glint gave away the shooter's range if he was zooming in.

* Promote teamwork:
Somehow, there has to be a reward for teaming up with other players other than just not having a red circle in your name. It's a survival game where people might actually save another person's life or end it and take their stuff. Chances are you're going to go for the second option and lose a little reputation, but who cares? there's no penalization for that.

I didn't come up with an idea of making players actually help each other instead of killing, if you could suggest one I might update this review with your point of view.

8/10 still a long way to go, but it's quite good so far.
Posted 30 July, 2014.
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