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지난 2주간 0.0시간 / 기록상 1.4시간
게시 일시: 2024년 12월 20일 오후 1시 16분

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The devs made a real effort on making this game look ultra-realistic and they did that. The bodycam idea is amazing and the graphics are on spot.
However a couple of things break a deal for me.

1. No interaction with guns. Stuck with full auto on some of the rifles that I really love without any option to switch to semi or safe. This eliminates the possibility to practice weapon on safe until ready to shoot rule + you're stuck with that burst of ammo with an uncontrollable recoil instead of nice and well aimed double shots.

2. There's no health bar but players obviously have health. Mostly you gotta hit an enemy 2-3 times to make them go down. Until they go down though, there's no being wounded.

3. Game type is mostly deathmatch or team deathmatch. While it is fun, practice the movement, a group or even individual CQB tactics. Someone may always spawn right behind you or in a room that you already cleared. Game mode focusing on CQB would probably double the value for this game.

There's a perspective though. If these recommendations are met, this could actually become an interesting game for armies/special forces.

For now I'm going for a refund but I'll keep track on the development of this game.
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