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Exibindo entradas 1–10 de 11
1 pessoa achou esta análise útil
20.2 horas registradas (4.5 horas no momento da análise)
A really good, replayable game. Mysterious adventure with amazing exploration and crafting (upgrading boat).

I have high hopes for any more expansions into the open seas in future DLCs. Huge probs to the devs.
Publicada em 22 de janeiro de 2024.
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Ninguém achou esta análise útil até agora
45.3 horas registradas (6.7 horas no momento da análise)
If you think you are the best liar in the world, I challenge you to play this game and succeed in sabotaging and killing your crewmates without being ejected. It's harder than you think.
Publicada em 2 de outubro de 2020.
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1 pessoa achou esta análise útil
1.1 horas registradas
So glad I uninstalled, clearly has no guide or direction. The starting point gives you what appears like a quest to get items, yet that is it, you don't know where to go. And when you get to that location, you can't loot anything.
Publicada em 13 de dezembro de 2015.
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2 pessoas acharam esta análise útil
30.5 horas registradas (26.0 horas no momento da análise)
Análise de acesso antecipado
Singleplayer is where I enjoy my time the most. I have a hard enough time with dinos to bother with other players attacking and destroying my bases in Multiplayer, but if you're into that, ARK has plenty of servers open to PVP.
Singleplayer or Local Server Hosting has heaps of customization, making it an enjoyable experience solely for you!
You can tame all kinds of creatures, from flying Argentarvis' to Raptors to T-Rex's; if you know how to.

This is not a game where the higher your level, the more damage you do to a level one T-Rex. You'll have to learn to time your attack, or simply put the dino to sleep.

Future potential already, with an already-in-game Halloween Event with a limited time DodoRex monster. Get in while it's up!
Publicada em 29 de outubro de 2015.
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1 pessoa achou esta análise útil
9.1 horas registradas (7.7 horas no momento da análise)
NOTE: This review has been updated since Early Access. The game is officially out of Early Access.

I said from the start this game had potential. And it has come a LONG way since its Early Access days. If you played Silent Hill PT, Layers of Fear adds a whole new 'layer of horror', so to speak.

Here's what to expect:
> Insanely beautiful paintings, made so crisp it makes Smith's Chips look bad.
> Brilliant jumpscares. Unexpected, with wonderful sounds to go with them.
> A great story about an artist, with secrets to discover throughout the game.
> Built so well, only on the Unity Engine.

Graphics: 10/10
Story: 10/10
Scare Factor: 8/10
Publicada em 6 de setembro de 2015. Última edição em 24 de março de 2016.
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1 pessoa achou esta análise útil
1.9 horas registradas
Not my favourite of the Call of Duty Franchise. I'd still prefer the Modern Warfare 3 engine. The singleplayer experience was great, however the multiplayer is filled with numerous amounts of hackers that seemingly don't get dealt with by the VAC System.
Publicada em 19 de junho de 2015. Última edição em 6 de setembro de 2015.
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Ninguém achou esta análise útil até agora
2.8 horas registradas (2.6 horas no momento da análise)
The only thing I disliked was being unable to play in windowed mode. And if i forced it, I had issues with the mouse moving off screen causing desktop to show mid-battle. However, I do recommend this for good thrills and fun, for all those who play on single screens.
Publicada em 19 de junho de 2015.
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1 pessoa achou esta análise útil
4.9 horas registradas (4.1 horas no momento da análise)
Lots of frights, very good engine, very good story.

Well done. 10/10
Publicada em 19 de junho de 2015. Última edição em 19 de junho de 2015.
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17.9 horas registradas (16.3 horas no momento da análise)
Análise de acesso antecipado
The game may be in Alpha-Testing now but it is becoming more rewarding with each patch release.
Publicada em 31 de julho de 2014.
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1 pessoa achou esta análise útil
29.0 horas registradas (17.1 horas no momento da análise)
As a player of the widely acclaimed Neverwinter Nights years before, I was excited when Wizards of the Coast finally brought the franchise into an MMO-Style game. Not as large as your big World of Warcraft or RIFT type games, player-base wise. The feel of the world/environment reminds me of something like Game of Thrones.
If you're really technical, you can design your own dungeons and quests for players to battle creatures in.

Fap/10.
Publicada em 29 de maio de 2014.
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Exibindo entradas 1–10 de 11