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Recensioni recenti di animaniac

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Visualizzazione di 21-30 elementi su 31
2 persone hanno trovato utile questa recensione
2 persone hanno trovato questa recensione divertente
0.2 ore in totale
insta-death = nope
Pubblicata in data 18 giugno 2017.
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1 persona ha trovato utile questa recensione
30.7 ore in totale (29.8 ore al momento della recensione)
Excellent and quirky platformer, with a great concept and excellent voice acting. The difficulty ramps up nicely, even with some difficulty spikes that can be bypassed. The devs are also very active on forums and will even update the game based on feedback.
Pubblicata in data 24 novembre 2016.
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Nessuno ha ancora trovato utile questa recensione
7.1 ore in totale (5.9 ore al momento della recensione)
It's a genuinely good Metroidvania. The art, mechanics and structure work, but it makes a terrible first impression: there are checkpoints but their use is dependent on items that go up in price as you use them. You get 3 more every time they run out, which means you have to replay levels up to these checkpoints, while the price of items stays up.

Eventually I learned how to play the game right, which means abusing subweapons and scouring levels for secrets. It was an enjoyable game for a few hours, but sadly it went all 80s with the final boss: mandatory crawl through high level enemies, 3-stage battle (tedious, tediouser, tediousest), which I cheated my way through (it wasn't worth the few more hours it needed to beat it).

So if old school platformers are your thing, odallus is a safe choice. Just be prepared to adapt.
Pubblicata in data 4 novembre 2016.
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1 persona ha trovato utile questa recensione
16.6 ore in totale
Like La-Mulana, albeit enjoyable.
Pubblicata in data 3 settembre 2016.
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Nessuno ha ancora trovato utile questa recensione
6.0 ore in totale
Played it in March 2016 and didn't encounter a single bug. Granted, it doesn't control as well as the 2D ones, but it's still gorgeous, has some cunning puzzles and 5 solid hours of gameplay (acceptable for a bundled game).
Pubblicata in data 1 marzo 2016.
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4 persone hanno trovato utile questa recensione
13.6 ore in totale
Can't really recommend this, as it's a good game but accumulates too many poor design choices: micromanagement, too fast pace, necessary grinding... and worst of all, better parts that needs to be purchased, but are useless given the fast pace since they are too large to be used, so it's more efficient to spam little units.

My favorite part of tower defense games is to plan, build and watch the chaos happen. This is not one of these games.
Pubblicata in data 27 febbraio 2016.
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1 persona ha trovato utile questa recensione
4.3 ore in totale
it would have been an ok game as walking simulator: pretty, light and slow story, but it's a puzzle game so it's really bad at that. The puzzles are either straightforward or very obtuse, when they don't need blind experimentation. But Mind commits one major, fatal flaw, one that should never, ever be found in a puzzle game: the areas are waaaaay too large. In all popular puzzle games, puzzles are self contained within eyesight, here it's possible to spend a few minutes wandering around, only to end up at the starting point, because the game abuses visual effects that makes it unreadable.
Pubblicata in data 12 agosto 2015. Ultima modifica in data 12 agosto 2015.
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1 persona ha trovato utile questa recensione
5.4 ore in totale
well played hektor. I expected another outlast, or a silent hill homage, I got a slender man indoors. Sure it's impossible to die, but I wished for it after the effects felt like torture. It's not fun wandering for 5 minutes with the screen trying to induce a seizure.

If you want to play a good asylum game, play the free but excellent nightmare house 2. If you want to play any asylum game, play blackbay asylum. If you still want to play an asylum walking simulator, rent the jacket or jacob's ladder, and watch it holding a controller. You'll still have a better and longer experience.
Pubblicata in data 14 giugno 2015.
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4 persone hanno trovato utile questa recensione
1 persona ha trovato questa recensione divertente
4.5 ore in totale (4.4 ore al momento della recensione)
insta-death because I entered an area with my health too low. 0/10.
Pubblicata in data 26 aprile 2015.
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Nessuno ha ancora trovato utile questa recensione
4.3 ore in totale
So yes, I bought it because it was heavily discounted and basically free after selling cards.

And yes, it's a retro style platformer/ puzzler with chiptune music.

But it's a F***ing good one.
Pubblicata in data 25 aprile 2015.
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