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Neue Rezensionen von pentacade

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Ergebnisse 11–20 von 21
Niemand hat diese Rezension als hilfreich bewertet
25.6 Std. insgesamt (25.1 Std. zum Zeitpunkt der Rezension)
Blasphemous is the best game that's ever beaten the life from me.

Every gorgeous setpiece seems to drip with atmosphere and this slow, melancholic dread that informs virtually every aspect of visual design; I found myself pushing myself non-stop through brutal levels and some ball-crushingly rough platforming sections (looking at you, Bloodstained challenges) because I simply wanted to see more of the world. That push, that drive to see more and experience all the game has to offer is something I rarely feel in games, let alone as strongly as I did here.

Simply put, the atmosphere and visuals are an utter treat. The music, by Carlos Viola, is immaculate, and unlike anything I've really heard in a game soundtrack before. For this alone, and for its incredible grasp on deep, Catholic feelings of horror and dread, Blasphemous deserves your time. Every location is beautifully designed and interlinks excellently; if you're here for shortcuts and satisfying level-skip tech like a Souls game, you're in luck too.

Also, the combat's tight. That helps. Some of the bosses, oh my G O D .
Just. go out and play it. do it. do it now. doitdoitdoitdoit.
Verfasst am 22. August 2021.
War diese Rezension hilfreich? Ja Nein Lustig Preis verleihen
Niemand hat diese Rezension als hilfreich bewertet
15.6 Std. insgesamt (14.4 Std. zum Zeitpunkt der Rezension)
An absolute blast from start to finish, The Ascent presents some of the most beautiful cyberpunk world design I've seen in a while. Every aspect of this game bleeds the verticality that its setting promises, from sprawling cityscapes to dingy, grimy sewer systems, the world comes out fully realised. The NPCs all ooze character, too, with Poone, nogHead and Kira being particular standouts.

Now, if you're here for deep RPG elements, branching paths, and the world to alter on your choices... That's not really what The Ascent is all about. There's a heavy focus on the "action" part, here. Mostly, you talk to dudes, get quests, and go murder people. And good L O R D is the murdering part good. There's an astounding amount of weapon variety from what I played with, from five-barrelled shotguns and rockets to a richocheting sawblade launcher (a little gift from a side mission), and tons of abilities to play with. There's a lot of variety here, but not so much build variety as the stuff you wanna work with.

Audio design is excellent, with a meaty crunch to most weapons. This is a game where you can turn people to chunks of red mist, and you really feel it when you do. The music, too, is pretty solid, though some of the combat audio tracks can loop a whole bunch if you're chilling in one area for a while. Particular shoutouts to the track hat plays when you have to defend an area for three minutes, that really gets the blood pounding.

Overall, and as a total package, this comes highly recommended from me. Every time the camera panned out to show more of the world it was flooring, and once the co-op gets a little more polished, I'd love to go through this again with my homies.

P.S: co-op is currently busted as hell. give it a few patches if you're planning on seeing it with your pals first, and wait for that to get cleared. this is a review as a single-player game.
Verfasst am 31. Juli 2021.
War diese Rezension hilfreich? Ja Nein Lustig Preis verleihen
43 Personen fanden diese Rezension hilfreich
1 Person fand diese Rezension lustig
2
0.0 Std. insgesamt
Amazing weapon and an awesome pre-order incentive. Most people are saying the weapon is quite weak, but you're just using it like a normal shotgun; as the description implies, this is a mechanical SHREDDER capable of taking out the first few mech bosses in a few shots (this would take quite a while otherwise).

A great tool for the right job.
Verfasst am 30. Juli 2021.
War diese Rezension hilfreich? Ja Nein Lustig Preis verleihen
1 Person fand diese Rezension hilfreich
63.6 Std. insgesamt (23.1 Std. zum Zeitpunkt der Rezension)
this game blew my nuts off and potemkin bustered my crops
10/10 recommendation from me for gameplay alone, but the art and music is utterly top-notch.
this gets my recommendation for the best fighter on the market right now, especially with the phenomenal netcode in-match.

yeah, the lobbies suck ass. its a small price to play for how hype this ♥♥♥♥ is, but its still lame.
go play it! you wont be disappointed
Verfasst am 26. Juni 2021.
War diese Rezension hilfreich? Ja Nein Lustig Preis verleihen
2 Personen fanden diese Rezension hilfreich
25.4 Std. insgesamt (16.8 Std. zum Zeitpunkt der Rezension)
The original Dead Space already holds up excellently as one of the best action-horror experiences you can have, and Dead Space 2 improves on almost every aspect of that. The game is chock-full of memorable areas, action set pieces, and some of the best weapons I've ever used in a game.

The new setting, The Sprawl, is a much more high-tech facility than the dreary corridors of the U.S.G Ishimura, and what it lacks in oppressive, dreary industry it more than makes up for in spectacle and variance. Every area of the game is markedly different, with the Church of Unitology in particular being a standout of INCREDIBLE level design and art direction combining to make what's for my money one of the best areas in gaming. I'd pick DS2 up for that alone, even if the rest of the game wasn't so good on top.

The visuals look incredible, even now, and between that and the wonderful sound design / feedback of the weapons, its easy to get immersed in its messed-up sci-fi nightmare world.

It's the best, and I'd gladly recommend it to anybody with an interest in either the spooky, the action, or both!
ps: use the ripper and upgrade the hell out of it, its the best weapon in the universe. on god.
Verfasst am 1. Februar 2020. Zuletzt bearbeitet am 5. März 2020.
War diese Rezension hilfreich? Ja Nein Lustig Preis verleihen
Niemand hat diese Rezension als hilfreich bewertet
11.5 Std. insgesamt (7.6 Std. zum Zeitpunkt der Rezension)
My game of the year, every year.
The soundtrack SLAPS and the game is so frantic and fast it gets me SO HYPE every time.
I played this offline for the better part of 20-30 hours while I didn't have internet for about two weeks and its one of the best experiences I've ever had in a video game.

The aesthetic is gorgeous and the soundtrack. good lord.

good game 10/10
its rad as hell
Verfasst am 23. November 2019.
War diese Rezension hilfreich? Ja Nein Lustig Preis verleihen
Niemand hat diese Rezension als hilfreich bewertet
786.2 Std. insgesamt (745.1 Std. zum Zeitpunkt der Rezension)
its okay
Verfasst am 4. November 2019.
War diese Rezension hilfreich? Ja Nein Lustig Preis verleihen
Niemand hat diese Rezension als hilfreich bewertet
179.7 Std. insgesamt (159.5 Std. zum Zeitpunkt der Rezension)
Best fightter on the market right now, this game ♥♥♥♥♥ and should absolutely be played by anybody into fighters. It's absurdly fun both as a casual thing to mess around with friends and as a hyper-competitive, high level fighter with a ton of depth.

also gigas is tight
Verfasst am 4. November 2019.
War diese Rezension hilfreich? Ja Nein Lustig Preis verleihen
1 Person fand diese Rezension hilfreich
958.9 Std. insgesamt (208.8 Std. zum Zeitpunkt der Rezension)
it sgood........
Verfasst am 4. November 2019.
War diese Rezension hilfreich? Ja Nein Lustig Preis verleihen
Niemand hat diese Rezension als hilfreich bewertet
4.2 Std. insgesamt
It's Warlocks, and that's about all I could ask for in a video game.
♥♥♥♥'s rad.
Verfasst am 11. März 2019.
War diese Rezension hilfreich? Ja Nein Lustig Preis verleihen
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Ergebnisse 11–20 von 21