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Recent reviews by Juice

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No one has rated this review as helpful yet
253.5 hrs on record (212.2 hrs at review time)
TMoLE is not just an Isaac ripoff; it's an Isaac ripoff that pits everyone against each other in super-competitive ladder mode, where people chase after #1 like it's a Willy Wonka golden ticket and then sit on it, preening their feathers in the nucleus of the circle of attention for all to see. I was in that circle of attention for about 2 weeks, and it was OMG-ly amazing, until some hardcore superfocused ADD-Rainman-savant came along and displaced me. Now, just a handful of months later, the current high score is closing in on twice my high score as #1.

Games that do not make you feel differently aren't games. TMoLE made me feel three separate emotions during different periods of my playing it: good, bad, good about feeling good.

I'm okay with all of that. I wish more games impacted me that much.
Posted 4 December, 2017.
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No one has rated this review as helpful yet
753.7 hrs on record (473.8 hrs at review time)
Early Access Review
Pros
- Very strategic at times (wide decision trees for those who like to mull it over)
- Very intuitive at times (narrowing those decision trees, on the surface, can seem quick and easy)
- Brewing (executing that master plan with your quirky combos is excellent)
- Drafting (picking and pairing happens asynchronously, no advantage for whales)
- Free currency (daily rewards in order to collect currency and cards are not tedious or overbearing)

Cons
- Interface for all devices is slow (you will think sometimes that you are disconnected from the world, but you're not)
- Interface for all devices is bugged (which means learning how to play the game well involves a period of trial and error regarding some game input/output, e.g., time clocks, cancelling card effects)
- Some card rules and interactions are not made clear (and after researching this a bit, it appears to be more of an issue of lazy programming than it is an issue of making the game newbie-friendly)
- Features which have been promised for a while (single-player campaign) have been put on the backburner in favor of some which weren't ever really needed

This game is always changing, but this list of pros and cons has remained the same since I started playing the first Steam-released version.
Posted 29 December, 2014.
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Showing 1-2 of 2 entries