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Indsendt: 30. apr. 2020 kl. 1:00
Opdateret: 17. maj 2020 kl. 12:25

If you have played and like Borderlands, you will enjoy it. If you haven't play any Borderlands (BL) game before, you are better off starting with the first one. In my opinion, this has the worst storyline narrative in the main series (if you don't count the "Pre-sequel"). Still, the story is fun and there are plenty of moments that you laugh or think of how the game critiques the real world, e.g. the not subtle role of influences and social media.

In terms of gameplay, this is BL2 on steroids: more variety of locations, more guns, more explossions, more vehicles, more of pretty much everything (spoiler alert: more bugs too). After nearly 70 hours, I am nearly the end of the first run. I probably have another 50-60 hours, thanks to the True Vault-Hunter Mode, Mayhem mode, DLCs, and the in-game events organised by Gearbox every now and then.

So far, I have been mostly positive in my reviews. Yet, I decided not to recommend it. Why? Well, the reasons are twofold:
1) The game was rushed and a year after its release, it still feels like that. The PC version is simply a bad port. Don['t get me wrong, this is far from the worst port I have seen the past few years. In fact, it runs fairly good on my rig (i7 5960X, 32GB RAM, GTX 1080). However, there are plenty of minor bugs there and here.
In the main UI, not all menus work with mouse clicks (for whatever reason) or at least sometimes it does not register mouse clicks and button labels are missing (tip: "R" shows you all objectives related to area). In the main map, in most areas will end up with crazy numbers like "124% completion", but in others you end up with a "99%" even if you have done all objectives listed. Speaking about the map, you will find out that the text/interactive overlay over the map itself is out of alignment. Based on what I have read online, this is an issue limited to ultrawide users since December 2019 (May 2020 and it is not fixed). It also took me some time to tweak my mouse sensitivity, as the game is meant to be played with the slower-moving analog sticks of modern-age console controllers. You also have in-game bugs, including enemies spawning between fences and doing absolutely nothing more than stand there or outside the quest completion area (this is an issue in the Circle of Slaughter arenas, where you can't exist the said area unless you forfeit all of your progress). Not all achievements are working; particularly the survey ones are getting reset even if you have all 223 locations discovered.
After 90+ hours, I have also experienced a few game-breaking ones (e.g. gun appearing at the middle of the screen or shooting not working), which were resolved by reloading.
2) I am not impressed by GearBox's payroll practices. You can read more about this online, but apparently GearBox is backing away from its original golden handshake with its employees: work overtime now for little pay and receive big bonuses later. While this might be part of a great discussion about employees rights in the gaming industry, I do think that we, as consumers, need to do our bit and vote with wallet against such practices.

Are these good enough reasons not to recommend the game? Maybe, maybe not. However, Steam enforces a binary recommendation system, where a neutral score is not possible, and I hope that a decrease in sales may force GearBox reevaluate both how it handles bug fixes and its relationship with its employees.
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