re1KONN
:csgoglobe: YouTube :nw_mikey:
:csgoglobe: Instagram [www.instagram.com]

𝕕𝕖𝕗𝕒𝕦𝕝𝕥 𝕞_𝕪𝕒𝕨
0.022

𝕞_𝕪𝕒𝕨 is changed to conform horizontal mouse movement to horizontal crosshair movement.

effective horizontal sensitivity ∝ 1/horizontal field of view
Horizontal field of view ∝ resolution

Hence, effective horizontal sensitivity ∝ 1/resolution

Therefore,
𝕖𝕗𝕗𝕖𝕔𝕥𝕚𝕧𝕖 𝕙𝕠𝕣𝕚𝕫𝕠𝕟𝕥𝕒𝕝 𝕤𝕖𝕟𝕤𝕚𝕥𝕚𝕧𝕚𝕥𝕪 = (𝕤𝕖𝕟𝕤𝕚𝕥𝕚𝕧𝕚𝕥𝕪 * 𝕞_𝕪𝕒𝕨) / 𝕣𝕖𝕤𝕠𝕝𝕦𝕥𝕚𝕠𝕟

For constant in-game sensitivity, the ratio of m_yaw and resolution must be maintained.
Hence, ((4/3)/(16/9))*0.022 = 0.0165 is the m_yaw for 4:3 resolution.

𝟜:𝟛 𝕤𝕖𝕟𝕤𝕚𝕥𝕚𝕧𝕚𝕥𝕪
For a constant resolution 4:3, to maintain constant effective horizontal sensitivity, product of in-game sensitivity and m_yaw must be maintained.

1.28 * 0.022 = new_sens * 0.0165
=> new_sens = 1.70666666667 ~ 1.71

𝕟𝕒𝕥𝕚𝕧𝕖 𝕤𝕖𝕟𝕤𝕚𝕥𝕚𝕧𝕚𝕥𝕪
Assuming that we change m_yaw to 0.022(default), when we go to 16:9 resolution -
native in-game sensitivity is the same as stretched in-game sensitivity, ie, 1.71

𝕫𝕠𝕠𝕞 𝕤𝕖𝕟𝕤 𝕣𝕒𝕥𝕚𝕠
0.818933027098955175 ~ 0.82
:csgoglobe: YouTube :nw_mikey:
:csgoglobe: Instagram [www.instagram.com]

𝕕𝕖𝕗𝕒𝕦𝕝𝕥 𝕞_𝕪𝕒𝕨
0.022

𝕞_𝕪𝕒𝕨 is changed to conform horizontal mouse movement to horizontal crosshair movement.

effective horizontal sensitivity ∝ 1/horizontal field of view
Horizontal field of view ∝ resolution

Hence, effective horizontal sensitivity ∝ 1/resolution

Therefore,
𝕖𝕗𝕗𝕖𝕔𝕥𝕚𝕧𝕖 𝕙𝕠𝕣𝕚𝕫𝕠𝕟𝕥𝕒𝕝 𝕤𝕖𝕟𝕤𝕚𝕥𝕚𝕧𝕚𝕥𝕪 = (𝕤𝕖𝕟𝕤𝕚𝕥𝕚𝕧𝕚𝕥𝕪 * 𝕞_𝕪𝕒𝕨) / 𝕣𝕖𝕤𝕠𝕝𝕦𝕥𝕚𝕠𝕟

For constant in-game sensitivity, the ratio of m_yaw and resolution must be maintained.
Hence, ((4/3)/(16/9))*0.022 = 0.0165 is the m_yaw for 4:3 resolution.

𝟜:𝟛 𝕤𝕖𝕟𝕤𝕚𝕥𝕚𝕧𝕚𝕥𝕪
For a constant resolution 4:3, to maintain constant effective horizontal sensitivity, product of in-game sensitivity and m_yaw must be maintained.

1.28 * 0.022 = new_sens * 0.0165
=> new_sens = 1.70666666667 ~ 1.71

𝕟𝕒𝕥𝕚𝕧𝕖 𝕤𝕖𝕟𝕤𝕚𝕥𝕚𝕧𝕚𝕥𝕪
Assuming that we change m_yaw to 0.022(default), when we go to 16:9 resolution -
native in-game sensitivity is the same as stretched in-game sensitivity, ie, 1.71

𝕫𝕠𝕠𝕞 𝕤𝕖𝕟𝕤 𝕣𝕒𝕥𝕚𝕠
0.818933027098955175 ~ 0.82
現在オフラインです。
ryansK1 5月16日 21時02分 
+rep

OP player and friendly <3
Niramar 5月4日 11時14分 
+rep outstanding leadership
K/\RM/\ #partiallyalive 4月24日 11時43分 
+Rep proo, signed by K/\RM/\
JW 3月27日 14時19分 
Signed by JW!!!
dr 3月25日 13時25分 
signed by draken
MICHIGUN 2022年2月1日 4時44分 
This person is fantastic, he just needs to work on communication, aim, map awareness, crosshair placement, economy management, pistol aim, awp flicks, grenade spots, smoke spots, pop flashes, positioning, bomb plant positions, retake ability, bunny hopping, spray control and getting kills.