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Recent reviews by Momo

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Showing 1-10 of 50 entries
No one has rated this review as helpful yet
89.1 hrs on record (9.9 hrs at review time)
Early Access Review
This game's initial learning curve, whether its becoming familiar with the U.I or overcoming the basic need for survival, may be punishing. But nothing will feel better than to wake up in the new morning pondering what your next step for survival will be.
The game will make you feel ever the more comfortable... only until that one biter takes you from a blind spot and there goes your days of progress.
Remind yourself that overconfidence is a slow and insidious killer, because this game just ruined(prevailed) my day!
Posted 18 January, 2022.
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No one has rated this review as helpful yet
7.2 hrs on record (4.3 hrs at review time)
Early Access Review
A very simple and calming game with its own take of Cook City Simulator!
Ofc, this being an (very) early access game, there are some pretty obvious bugs as well as balancing issues that need to be addressed.
Although I personally think some of the game mechanics are too simple, that feeds into this game's architecture of what a minimal game this is.

Can't wait for more various challenges and scenarios to beat!

Posted 16 July, 2021.
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No one has rated this review as helpful yet
14.3 hrs on record (3.4 hrs at review time)
Hey, its Space Mafia!

No, legit. That's what this was titled as before folks,
Posted 12 November, 2020.
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No one has rated this review as helpful yet
13.2 hrs on record (7.9 hrs at review time)
Hey, didn't know such a fun Single-player game was available.
Huh, what was that? I'm suppose to play with a friend?
What do you mean I can make my life easier by trusting someone else to play the other character?
Nah, I'll just solo everything to get 4 Stars on em all.

But in all seriousness, on behalf of those who do not have friends, thanks Devs for letting this be still possible to beat solo.
Posted 17 August, 2020.
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No one has rated this review as helpful yet
88.7 hrs on record
Great game, but definitely shows the laziness from the developers in regards to some game mechanic and decisions.
I tried to really like this game but it’s difficult. Investing time into the game again and again but ultimately, TAB’s cons stick out like a sore thumb.
The mechanic of the game all about building tetris, spamming out units, and maneuvering around the absentminded zombie AI. I don’t understand why the game design of being unable to que up different unit commands.
The campaign is a repetition of the same cycle of gameplay; fight and survive, build and survive, and the worse, point&click items on the ground. Despite the patch to help the player base find these items by the occasional flash, its still a very user-unfriendly method of achieving results.
What I would have liked to have seen is a pre-build map in the campaign or even normal single player. Similar to ‘The Fall of Winterhome’ in “Frostpunk”, the gamemode to replan the city be considerable a change in gameplay pacing.
The mayor mechanic is quite interesting. But the average player will never be able to experience all of them. The game having a glossary system to keep track and discover both the human and zombie entities would be a simple method to revisit the ones you’ve firsthand discovered.
All in all, Numantian Games’s first attempt at a Zombie RTD game leaves much to be desired but is a step in the right direction compared to the point-click game they started out with “Lords of Xulima”. I believe should the developers bring out future patches and/or potential expansion that address these faults, TAB’s overall appeal and review will become much more positive.
Posted 13 August, 2020.
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No one has rated this review as helpful yet
5.0 hrs on record
A simple, pretty, puzzle games to gain your demon waifus.

Just don't mind the bits of pain here and there..
Posted 19 May, 2020.
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No one has rated this review as helpful yet
13.1 hrs on record
Aegis Defenders is a resource management, puzzle, story-based game with tower defense incorporated into it.

It's story is fine, its main gameplay is pretty polished, and it's characters have their own shine. Neither the game main mechanics nor the plot of the main storyline have any big holes that causes any difficulty in grasping.

Simple animated Cut scenes,

Bits of voice acting included here and there,

Diversity in enemy where its not recoloured with different patterns over and over,

A straightforward Achievement requirements.

The game also makes obvious referrals to other games in the forms of a Mini-game with the 3 side characters you play with.

This is where I had the most difficulty in playing and have also discovered many bugs in the game where it normally would not occur during the main-storyline. Although optional, there are unlockables that are gained through completing the mini-games. These mini-games are a one time only so you must enjoy them during the one chance you get.

I suspect the devs were not able to completely test the release of these mini-games that incorporate the 3 side characters or they just didn't have enough testers to discover its bugs.

The invincibility frame inconsistency, to boulders bugging out, to a false sense of its check point system which resets the relic count.

I personally had a confusion between the interaction between Zula's mini-game where landing on a spike instantly results in a Gameover and the 'Deathless' Achievement.

All in all, the game is polished and has a difficulty curve suitable for minors. I always try my best to finish a game I start and I think for most people with an extra spare 15ish hours, you will also be able to enjoy the game as well.
Posted 19 May, 2020.
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No one has rated this review as helpful yet
85.5 hrs on record (84.8 hrs at review time)
Is it okay to commit acts of evil if the outcome itself is good?

From a story and ethical point of view, "This is the police" is a game about buttering the right group of people, at the right time, for the necessary resources or opportunities to progress further into the game.
The main 3 groups you are heavily on the whims of mercy in the beginning are the Mafia, City Hall, and your own Police force. Piss off the mafia enough and you may find yourself shot first thing in the morning. Upset the City Hall and you might find respective Agents at your office to relieve you of your duty. Upset your Police force and you may find them filing courts or reports against you.
Money and manpower are your two main currency to progress into the game. Either pay the right people so you hush those that wish to defame you or choose to [not] send your officers to certain events to appeal to the groups that wish to progress their own agenda.
All in all, this decision-making gameplay mixed in with some detective work, or rational multi-choice option for your field ops is bearable with bits of storytelling for the first half of the game.

Unfortunately, from here on is where the game gets extremely tedious and unreliable from the player's gameplay.
Each day RNG will heavily impact the flow of your game whether you've made all the right choices or not.
Sure, a police officer can spew their bull to take a day off.
But having to restart each day because you find yourself starting the day with your snitch dead.
A police officer being drunk every other day with only a limited method to discipline them? (Stripes and Money are Limited)
Sending your best officers to a response call only to have half of them dead in a non-choice dependent case.

Its frankly so tedious and annoying can't even cut it.
At a certain point, you follow the online guides so that you don't lose any more officers to the choice scenarios
You also become quite used to Detective guides because some cases have so much red-herrings and such lack of description that you might as well achieve the cases (which in a gameplay standpoint has no purpose)
I'm on day 100 and I know there is supposed to be some top down tactical scenario in the end between the big standoff but I honestly don't know if I can last that long.

I know 'This is the Police 2' has done a better job to fill in the blanks in between the gameplay so it’s not just a tedious point and click game this one has become.
Don't buy this game , just watch a online gameplay (or two) and know that what you're witnessing is pretty much the entire game for at least 40+ hours.

Solid choices of Music doh (Y)
Posted 7 May, 2020.
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No one has rated this review as helpful yet
974.7 hrs on record (573.2 hrs at review time)
It's not that good of a game, I'm not sinking that much hours into it. Oh Rhapsody.. what have you done to me?
Posted 1 July, 2019.
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No one has rated this review as helpful yet
39.4 hrs on record
Coin Dropping Simulator turned into a next level investing and supervising Pixal Game

You are the exiled Monarch roaming new Lands from the Horror that will always Taunt you as long as you hold on to Gold.
The Sin within the name of King and Queen weights upon you as you determine how Greed will control you or, otherwise, you control it.
A ruler is a slave to its servants. How will you break free from this Shackle?

For me?
Fk all that ♥♥♥♥, I've been restarting the first 7 Nights for who knows how long because of that stupid Acheivment.
I wanna be a Nimble King...
Frigging Coins..
Posted 31 March, 2016.
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Showing 1-10 of 50 entries