Comentários
psysal 12/jul./2016 às 23:36 
Thank you Prettzl and Lord Nightmare :) I appreciate everyone's patience, took awhile but it's here (and seems like it's working :)
PrettzL 12/jul./2016 às 20:46 
Congrats Psysal! It's been a long time coming and you did it!
Lord Nightmare 12/jul./2016 às 18:01 
Congrats on release! Been looking forward to the steam release of TRT for quite a while (as you may remember :P)
psysal 12/jul./2016 às 14:11 
Thanks!
EeuorT 12/jul./2016 às 13:51 
Hello. Congrats on release. I've also sent you a group invite.
psysal 11/mai./2015 às 9:19 
Hi Sorath, please shoot me an email to support@kittylambda.com. Quick answer is it might require some special work to get working on 64 bit linuxes but it definitely is possible! Basically you need some 32 bit compatibility libs.

The humble version is exactly the same as the GOG one so there's no need to buy the game again (actually I'm not 100% if the GOG one has the Linux build as when I put it on there they didn't support Linux yet... I think they might now?)

Anyhow email me (sorry if you already have and I didn't get back to you) and hopefully we'll get it running !
Banana_Warrior 10/mai./2015 às 17:23 
I got the linux deb file from humble bundle but it just won't run what so ever. Do I have to buy the real texas on gog.com or something to get the full version. It was a really great game that wish would run on my linux machine. Just doesn't though :( Running kubuntu 15.04 BTW if its released on steam I will buy it for sure. AGAIN :D cause its that great of a game
psysal 17/ago./2014 às 17:48 
No problem :) TRT is very special to me and what I want to add to it I think of a way of saying "thank you" esp to all the people who have said how much they enjoyed the game.
Jonathan Ray 17/ago./2014 às 11:18 
Thanks for the reply! I'm definitely looking forward to the new content; it's great that you're still supporting your game so far after launch.
psysal 17/ago./2014 às 10:06 
Hey Logic. :) THanks for your questions sorry I'm just seeing them for the first time now.

1- I don't know when TRT will hit Steam yet; basically the situation is by the time I go greenlitI was heavily into my next project (and still am.) I want to make the Steam release special (I am adding some really great stuff to it) and kind of do a "re-launch" (the extra stuff will not cost extra, i.e., basically free DLC) so that requires some time. But I don't have time because I'm buried in my next project right now! So I have no ETA-- I am sorry!

2- I think so. As long as I'm able to distribute Steam keys I will! I *think* Desura and GG have this facility, not sure about GOG. This goes for people who bought it in the Indie Royale, IndieGameStand, or Humble bundle too.

Thanks for your patience! :)
Jonathan Ray 1/ago./2014 às 22:48 
Oh, and another thing, will people who have bought Real Texas on Desura or Gamer's Gate be able to get a Steam key?
Jonathan Ray 1/ago./2014 às 22:34 
Your Greenlight page says that Valve has reached you for contact. Do you know when Real Texas is going to make it to the Steam store?
psysal 7/jul./2014 às 20:52 
Thank you Ninjanitor :)
Ninjanitor 28/mai./2014 às 23:31 
I just wanted to say that your game is amazing and I enjoyed it immensely! :)
GrayCountertop 22/abr./2014 às 15:34 
http://www.twitch.tv/graymansnel <- Going to be streaming your game for a bit, you should drop by. Purchased on HB thanks for supporting HB BTW.
offal 24/dez./2013 às 22:18 
Thanks for the gift Calvin, happy holidays!
psysal 12/set./2013 às 20:29 
Best wishes and go for it :)
Brother Berti 12/set./2013 às 12:49 
Thanks for the adivices!
I get you, I can say that I'm much more into game design theory and narrative development than programming. Which doesn't mean I don't like it, it's quite the opposite too!
It's been great to hear from such an example as you! I hope I get there someday.
psysal 11/set./2013 às 22:29 
... cont from previous ...

Making games is a multidisciplinary thing, at least as an indie I think it's more important to have artistic vision than it is to be a great programmer (speaking as a self-described "great programmer" myself, too.) For my part I've worked super hard to develop artistic skills and to encourage myself to think artistically, instead of just seeing everything as a programming problem.

Hope that helps! :) More specifically I can't really weigh in on any game development schools as I just don't have any experience with them, sorry.
psysal 11/set./2013 às 22:29 
Hey Andross. Mostly self taught yeah. Just tons and tons of time maknig (or trying to make) games.

I do have a BSc. in computer science, my strength is in programming but whatever you do don't think that programming is the best way to be a game designer. If anything I think if you look carefully you'll notice that most of the really sucessful (in terms of making great games, not just in terms of making money I mean) game designers are more likely to be artists, first.

... cont ...
Brother Berti 7/set./2013 às 20:45 
Are you self-taught? I'm planning to study game design in Vancouver Film School, it seems Canada breeds good indie developers.
psysal 7/set./2013 às 20:00 
Thanks for the nice words, Andross. Really glad you liked Texas.

As for making games, if I can be so bold as to encourage you, let me say: Keep working at it! It takes a lot to finish a game yeah but it's definitely not impossible :) And it does feel great to finish something, just being able to look back and say, "I finished that" is very satisfying.
Brother Berti 7/set./2013 às 18:56 
I've just finished The Real Texas! Gee, that was great!
I can't describe how all of it felt right. The humor was excellent, the graphics cute, the story engaging and the gameplay fun! Every time I played it I left the pc with good vibrations.
As soon as I finished it I went running to search about ya. I ended up playing all your Kitty Lambda Games page games! I admire you. I can't explain the connection I felt to the general style and context in your games.
I'm a game developer wannabe that never finished a project. But I must say your games gave me a new push to make more of my aspiration.

Keep up the good work!
¤Tr¡¢ky¤ 28/jan./2013 às 20:03 
Hey, Thanks for getting back with me! Yeah we never talked on steam. My name on Moddb at the time was SgtBox. When I saw your comment I went and tried to log into it again. Has been so long. I sent you a email that I got from you when I was beta testing. Thanks!