SiPANGENTOTAN
Sipangentotan   Jakarta Raya, Indonesia
 
 
OWN NOTHING, CONTROL EVERYTHINGS...! :horns:
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Good game, but not without flaws and glitches. I'm not sure how to interpret the 10 out of 10 scores anymore. In my opinion, it should be preserved for the absolute best. I can understand, that many people got used to broken and bugged games so much, that they are willing to push out a 10 for a game, which has several problems in both technical and design.

I'm not going into what the Witcher 3 is about, or how you progress in the game. You can read 99% of the reviewers describing of what this game is.
Instead, I point out obvious and not so obvious issues.
Let's start with the menu system. While it's not the worst, neither great. For example, if you enter the inventory (key: i), it takes 2 steps to get out. The Witcher's inventory is also quite disorganized. Your weapons and armor plus potions are lumped into one screen, while other items you collect are under other tabs. Looking at the items you pick up, is confusing and that little yellow star indicating the newest item is barely visible or completely invisible if the item is yellow. Most of the time it's hard to make out what exactly I picked up, especially looking at the herbs and miscellaneous items, because the icon is small and after a few hours, your inventory fills up to a point, where you loose track of what you have or what you should do with.

Trying to pursue to make one specific sword, armor or potion could be frustrating and tedious, so best advice is to pick up everything. I mean everything, even a rotten piece of meat or a broken fishing rod. You are going to spend a good amount of time of picking up everything that is pickable. If you thought Dragon Age: I was bad with herb picking, you ain't seen nothing yet, until you play this game.
Actually the title should have been Witcher 3 : Public Waste Management.

Another issue has to be the money system. You are not going to have a lot of money throughout the game. You are going to spend it on repairing your sword and armor after every 10 enemy you fight. At boss fights, your equipment will brake and your potions will run out. Sound challenging - yes, but plan to visit a black smith in about every 20 minutes and spend enormous amount of money on repairs. You found a unique sword and armor? You may consider finding another one, instead of repairing it. Kinda makes the rune stones almost useless and equipment with sockets for them.

Potions.Equipment
I have 2 different potions i can use during traveling or combat, but I can switch them out, if I access my inventory, which as I said, involves hopping through 3 different screens.
Why not just let me equip at least 10 of them? I got 10 numbered keys on my keyboard. Why the redundancy and the immersion braking by navigating through menus while in combat?

Combat:
Maybe it's only me, but blocking is almost useless. Most people will not block, because it can cause plenty of damage anyway, or stagger. I mean my level 12 witcher staggers from a level 1 bandit. So why should I even bother blocking, if I can just roll around? So they made the blocking another useless function, and with it, the whole parrying and counter attack options as well. Now, my old and experienced witcher relies on rolling around the ground left and right and its sword skills consist just a little more than whirlwind cuts and then roll. Spin around again with the sword, roll away quick.
I'm not sure what happened, because blocking/parrying/countering worked quite well in Witcher 2. They just dumped the whole thing, or is it bugged?

I also noticed, that even if the enemy doesn't hit towards me, the hit still counts? For example, a wolf was biting towards me, so I side stepped. It bit into the air, but apparently I lost health, like it bit me directly.
So now, I don't side step. I only roll and stab. Stab, stab roll. Roll roll stab. Rinse and repeat, if I want to live and win.
Bugged or a design feature?

Bugs and glitches.
This may be temporary, but they still exist.

1. On shores, if I get off the horse, sometimes Geralt starts swimming in an ankle deep water. Kinda funny, but if you got enemies around, you are dead.

2. Re-loading a quick save can have various effects. For example, you can can't open the same chest or various items missing from the ground. You use your witcher senses, but the items that were highlighted before are gone. Or the chest won't highlight anymore.
Or you can't complete a mission, because the mission specific item is gone. I couldn't free a jailed person, because the key disappeared upon re-loading the game.

3.
Bugged, stucked animations, clipping issues.
There are certain lootable boxes, that can't be looted, because it's under other items and the "loot" text doesn't appear, no matter how you turn towards it.
Geralt puts away the sword if it fights an enemy, which can disappear and re-appear. Like a wraith or a ghost. This can be a pain in the butt, because that one second could cost your life.
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Recent Activity
6,254 hrs on record
last played on 4 Aug, 2024
197 hrs on record
last played on 28 Oct, 2023
150 hrs on record
last played on 16 Aug, 2023
Zickan 1 Dec, 2015 @ 8:25pm 
+rep! good guy!
RALOBH 19 Oct, 2014 @ 4:33am 
OOOO IPOX TERIMAKASEHHH +REP+REP+REP+REP+REP
Agam 7 May, 2014 @ 10:45am 
+++++++rep
alpirepa 24 Feb, 2014 @ 3:45am 
+Rep GOOD Trader
31 Jan, 2014 @ 12:08am 
Add me
Zodiac 27 Jan, 2014 @ 1:30pm 
+rep good trader ^_^