20
Products
reviewed
0
Products
in account

Recent reviews by Ymir

< 1  2 >
Showing 1-10 of 20 entries
2 people found this review helpful
43.2 hrs on record (12.6 hrs at review time)
Early Access Review
Game is very fun. I actually get quite lost at the start but it goes progressively more fun as it goes. Won't spoil the stuff happening there but I can confidently say, give it a go!
Posted 13 May.
Was this review helpful? Yes No Funny Award
1 person found this review helpful
2.0 hrs on record
I like the concept but hate how there is no limitation or clear target of the game. We just kill the
zombie without any clear target such as why we kill the zombie? Or why is there a need to stay
alive? Or more importantly, what is the purpose of the game? Do we just kill the zombie and
that’s it? I sincerely hope there is a target in the future update for the game. For a quick shooting
at the zombie aimed to get the fun out of it, there is still a need to preset a target on how the
game would go. Even “vampire survivor” is revolving around the fact that it’s a vampire that tries
to survive.

I can see that the recoil of the game is very massive on some weapons. It got so big that you
can’t even move forward while shooting forward (I use crocodile). I think there is a need for a
balance there. It’s not like an AK-47 is something like a mini gun. If we use that for an example,
there should be a balance here and there that needs to be fixed.
Posted 11 May.
Was this review helpful? Yes No Funny Award
1 person found this review helpful
0.7 hrs on record
This is a fun journey to have. It’s fun to mess around here since the game is full of silly humor and quite random combinations of items. Puzzle is quite smart with some hard to notice item combinations such as (spoiler) from the (spoiler). I quite like how the game goes. Especially after a hard day at work, having a silly gaming session without much thought is what you want. Recommended for some easy, fun and silly kind of vibes.
Posted 7 May.
Was this review helpful? Yes No Funny Award
1 person found this review helpful
0.6 hrs on record
This Review would be based on someone who enjoy anime pt 2 (pt 1 is for Episode 1 XD).

In the first episode, we get to play as Leo and its still the same on this second episode. This game use simple hand drawn animation that easy to follow and enjoy. Making the game actually immersive and easily attract me to the story.

Gameplay wise, I think there should be some more guidance on what button is what action based on real time tutorial. Or at the very least, give the game a built in tutorial screen in controller that show what button is what action. I use a controller on the first episode and for episode two I use a keyboard and mouse since the steam page say it's not controller supported even if there is controller settings in the controls option. In my opinion, keyboard and mouse is way easier to play compared to XBOX controller.

Enemies is a bit more variative compared to the first episode but it still the same bland fight since there are no interaction if you hit or get hit. Making it feels repetitive. Boss fight health bar is a little too much in my opinion. Making it feels a bit hard to fight without dying.

Several question pop up in my mind while playing:
- I know Chairman Sujo ask Leo to get rid of the speciment across the world but why are killing all the speciment a necessity? Are Chairman Sujo threatening Leo with his own power?
- Who is this Kusho city leader that controlling the robot? Why did he get killed?
- Why are we following Chairman Sujo and killing everyone?

That's all I get from this episode two. There is way less story compared to episode one but I'm looking out to see what more the game has to offer. Will try the rest later!
Posted 30 April. Last edited 2 May.
Was this review helpful? Yes No Funny Award
11 people found this review helpful
0.6 hrs on record
This Review would be based on someone who enjoys anime.

Based on my personal gameplay, DNA is a beat-em up game where you play as Leo, the Hybrid Commander that has conflicting feelings about killing. Basically a failure in the military. This game uses simple hand drawn animation that is easy to follow and enjoy. Making the game actually immersive and easily attracts me to the story.

Gameplay wise, I think there should be some more guidance on what button is what action based on real time tutorials. Or at the very least, give the game a built-in tutorial screen in the controller that shows what button is what action. You would easily get confused if you use XBOX Controller but I get it working in no time.

Enemies are a bit bland since there is no interaction if you hit or get hit. Making it feels repetitive. Boss fight health bar is a little too much in my opinion. Making it feels a bit hard to fight without dying.

Several question pop up in my mind while playing:
- Why are we in this village slaying people?
- Who is this Alpha guy?
- Why are we following Chairman Guz? There is nothing stating that he's like a father figure or something like that.

That's all I get from episode one. Quite an interesting story and I'm interested to know more about it. Will try the rest later!
Posted 24 April.
Was this review helpful? Yes No Funny Award
1 person found this review helpful
1.2 hrs on record
As someone who like and used to play Tetris a lot, this game come as a treat. It's quite similar but also different with Tetris, making it stand out on its own when compared to its predecessor.

While playing this game, you would feel the '90 vibes radio that combined with its retro futurism making it a treat to the eyes and ears. Each stage feels like a trip to your childhood. Sometime it would be easy and sometime it would be frustrating. Just like the oldies.

Just like the game title, it's kind of dazzling and flashing everywhere. Careful if you have epilepsy.

Tips: Combos and vibing with the game.
Posted 9 April.
Was this review helpful? Yes No Funny Award
 
A developer has responded on 9 Apr @ 7:34am (view response)
2 people found this review helpful
0.5 hrs on record
Hi dev!

All of the Stars offer bullet hell shooter game where you play as a spaceship pilot where you need to maneuver through space to avenge your fallen comrade (that's what i get from the story). It's a combination of old school shooter game like Galaga that i used to play in the arcade with the option to play multiplayer. I can say that you will enjoy it especially in steam deck for this game. There are some notable point i would like to write that might improve the game:
- the enemy movement is a little too fast since the enemy explosion animation is a little too long
- there is no AOE attack for special attack available at the start (?)
- it take a little too long to reach the boss stage. I think the game need like 8 minutes to reach each boss?
- I haven't tried the multiplayer mode since I have no friend to play with but i think there is a bug there where you can just play it even if there is no second player coming? (Adding a lobby or something like that before starting would be good)
- it would be great to have button configuration for PC mode.

I think that's all I can say for the game as of now. I can see it being a good game to play in the future but as of now, hope there would be a fix or a patch for those things I mentioned before.

Thanks, Salute commander!
Posted 7 April.
Was this review helpful? Yes No Funny Award
3 people found this review helpful
8.3 hrs on record (2.8 hrs at review time)
Early Access Review
For an early access game, I can already see the game potential.

It's a solid and well balanced game for someone that enjoy city building game. It's a really steep learning curve at the start but when you get the hang of it, it actually feels pretty fun to play.

I can see that the game keep sending the player interesting stuff to check throughout the gameplay. The problem is that when you reach a certain point, there is nothing interesting/new stuff to see. I was hoping for some interesting turn out of event like maybe meteor hitting the earth or something similar like that but i guess that just my hope getting too high. Sandstorm, building catch on fire and the other disaster is quite nice but based on the gameplay that I play (Normal difficulty), it's not happening enough. This kind of slow management building game need constant interesting stuff happening to keep player engaged and stay playing the game for a very long time.

I only see one bug regarding the scout building. you can see that the scouts still use "Camp Name" even if we change the camp name. Small bug considering the game still in Early Access Game.

I love how this game have similar vibe as "This War of Mine" where we try to survive but at this point, I still hope there is a conclusion on what is the end game point of the game.

Gonna leave my review at this for now. Back for an update when I feel like it later after I play for some more time.
Posted 1 April.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
48.2 hrs on record
me likey final fantasey, me see this, me happey
Posted 29 November, 2024.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
2.2 hrs on record
Game give me nostalgic game boy advance vibes. Except from the fight, it feels similar to Breath of Fire.
Posted 17 November, 2024.
Was this review helpful? Yes No Funny Award
< 1  2 >
Showing 1-10 of 20 entries