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2.7 ore nelle ultime due settimane / 76.7 ore in totale (8.9 ore al momento della recensione)
Pubblicazione: 21 ago 2024, ore 13:21

I have accumulated over 130 hours pre-release on Epic and I have enjoyed almost every second of it. I had my problems here and there with the trial version and was therefore all the more pleased with how good the actual release is.
I would also like to point out that the developers gave us the opportunity to get a free Steam key if we owned the game on Epic. Kudos for that!
Sins of a Solar Empire II is everything I ever wanted from an space RTS. It combines 4X and real-time strategy masterfully. It looks, sounds and plays good too.

One little criticism I have and you may have already noticed is the price. We did get a reduced price for the release but almost €100 for the premium edition, that at launch is not including more content than base game, is a lot. I have enough trust in the developers to say that the promised content will come but still, €100 for a promise is a lot. Maybe this will be more of a non-issue with a lot of sales in the future but who knows.

But if you have played Sins of a Solar Empire Trinity or Rebellion and thought you would like more of that but modern, then you can skip the review and just get the game. It is like the older Sins titles but refined.
If you have no experience with RTS games, it is also a good game to get into the genre, as it allows you to customize the gaming experience to your liking.
And for all RTS veterans, there is definitely a lot of stuff that was not found in other genre titles. Sins doesn't reinvent the wheel, but it's a breath of fresh air in the sterile RTS space where a lot of games copy what others do.

TLDR: It's a good game, genre fans, treat yourselves. RTS isn't dead yet.
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