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Recente recensies door Obsidian

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44.8 uur in totaal (43.5 uur op moment van beoordeling)
Recensie tijdens vroegtijdige toegang
The atmosphere and graphics are beautiful. It has strong thematic parallels to Subnautica but instead of diving through the ocean you are sailing through the skies of a post-apocalyptic earth with a futuristic airship. The strength of the game exists in the creative freedom it offers you when designing and building your airship and making it your own, even together with friends if you like. The downsides are the occasional low FPS due to missing optimization, required polishing of quests and UI (this is an Early Access title) and the overall sameness of the landing zone layouts for which there could be more variety. Combat encounters do occur but while I like the idea they seem rather clunky and clumsy. Eventually, I can recommend the game for all fans of ecological science fiction combined with survival aspects and Subnautica aesthetics. In a coop session this can be even better. Will definitely keep an eye out for future updates.
Geplaatst 13 februari.
Was deze recensie nuttig? Ja Nee Grappig Prijs
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14.3 uur in totaal (10.9 uur op moment van beoordeling)
This game has no soul and is only a shadow of its predecessor Stronghold Crusader 1. Don't know what happened here but I cannot recommend it.
Geplaatst 25 januari.
Was deze recensie nuttig? Ja Nee Grappig Prijs
1 persoon vond deze recensie nuttig
16.9 uur in totaal
My personal game of the year 2024.

Positives:
- Finally a Silent Hill title on PC
- Thick atmosphere and immersion
- Outstanding graphics and audio fidelity
- Story is gripping, mysterious and metaphorical
- Psychological components

Negatives:
- Performance is quite bad with low FPS - Hoping for optimization and improvements
- At times, the game felt a little too drawn out and long
- Too many combat encounters / combat was just not "fun enough"
- Game could be a little less linear (this is mostly due to being a remake of an original design though)

With the broad success of this game, I can only hope there will be more Silent Hill titles coming our way.
Geplaatst 28 november 2024.
Was deze recensie nuttig? Ja Nee Grappig Prijs
1 persoon vond deze recensie nuttig
38.3 uur in totaal (38.2 uur op moment van beoordeling)
This game certainly feels like a gothic cousin of Dark Souls 1 with its overall mood and aesthetics being even gloomier and having a slight focus on religious conflicts. Both share the same pace of combat and the old-school, non-open interconnectedness of the world, which (in LOTF) is beautifully crafted and presented in modern UE5. The big standout feature is the umbral dimension which is housed by the dead and all kinds of lovecraftian creatures. As a chosen lampbearer you have the privilege to peek into its plane but always with the danger of getting drawn into it completely. Along the way you find memorials of lampbearers who have come before you, all with their own stories and shortcomings. I also loved the concept of having far away visual landmarks in the world that you see early on and have to travel to - the journey is the reward!

Overall I can recommend the game to any fan of the original Dark Souls 1 or fans of challenging, dark and atmospheric fantasy worlds.

+ Beautiful graphics
+ Theme, atmosphere and intereconnectedness of the world
+ Combat feels smooth
- Performance could be better (last level was dropping FPS like crazy)
- Umbral mechanic could have more depth (more umbral attack types, more umbral enemy types, more exploration)
- No Katana makes for sad agility builds :(
Geplaatst 30 augustus 2024.
Was deze recensie nuttig? Ja Nee Grappig Prijs
4 mensen vonden deze recensie nuttig
6.6 uur in totaal
Beautiful game by a young and emerging indie-development team from Berlin. I always liked the combination of a horror game set during the backdrop of WW1 and there are not so many games out there like that. The game's graphics and environment is good-looking and believable, the soundtrack and audio design draws you right into the world. There is a stylistic emphasis on the surreal and traumatic/psychological which fits nicely with the reality of war and it's effects on a family. Gameplay-wise the game is rather simple and repetitive (one could argue walking simulator), nevertheless I can still safely recommend it to all fans of Horror (Amnesia, Layers of Fear) or WW1.
Geplaatst 22 november 2023.
Was deze recensie nuttig? Ja Nee Grappig Prijs
 
Een ontwikkelaar heeft op 23 nov 2023 om 2:57 gereageerd (reactie weergeven)
Niemand heeft deze recensie tot nu toe als nuttig gemarkeerd
133.8 uur in totaal (50.6 uur op moment van beoordeling)
Crashes 2-3 times a day. After every crash you loose all your gear (DMZ).

Update: In addition to the bugginess and instability of the game, it even perma banned me today for cryptic reason "caserma rhino". Guess I will play something else :D
Geplaatst 11 december 2022. Laatst gewijzigd 29 december 2022.
Was deze recensie nuttig? Ja Nee Grappig Prijs
2 mensen vonden deze recensie nuttig
118.8 uur in totaal (78.2 uur op moment van beoordeling)
My personal game of the year 2022. They managed to combine the DNA of the soulsborne titles with an open world RPG and succeeded. The world is vast, the landscapes are beautiful and the dungeons are atmospheric. The game took me around 75 hours to beat while exploring most of the places (and having experience with previous titles). This is huge and I am sure there is even more content to come in the foreseeable future through DLCs. Highly recommended for all fans of From Software games (obviously) and fans of an epic, vast and darkly decaying fantasy world adventure.
Geplaatst 23 november 2022.
Was deze recensie nuttig? Ja Nee Grappig Prijs
1 persoon vond deze recensie nuttig
38.6 uur in totaal (38.6 uur op moment van beoordeling)
Overall a very good storydriven underwater exploration, survival and crafting game. It has a great soundtrack and atmosphere and you can get really creative with building your base the way you want. I would say that the original Subnautica offers still a little bit more in terms of game length, map size and vehicle options but Below Zero is a worthy experience. If you have to pick between the two, start with the original Subnautica and go from there.
Geplaatst 24 november 2021.
Was deze recensie nuttig? Ja Nee Grappig Prijs
Niemand heeft deze recensie tot nu toe als nuttig gemarkeerd
26.4 uur in totaal (7.4 uur op moment van beoordeling)
As much as I was looking forward to a new Star Wars game which focuses solely on ship battle, I cannot recommend this game at the moment.

The game is crashing for me about once every 30 minutes in the menues and I cannot finish mission 3 as it hard freezes at a specific event and I have to start over again.

Another negative point is the missing customizability of flight controls. I would like to have battlefield-esque flight controls, but it is not possible to rebind the ship's roll to mouse L/R and ship's yaw to keyboard A/D. I have been flying in battlefield games since 1942 and don't want to relearn, use a controller or joystick. Only rebind the keys to my liking. The reticle / crosshair movement is also pretty annoying and cannot be disabled. It bounces all over the screen, depending on where you are flying. Your guns shoot only straight (no gimbal - which is fine). But why do we need a moving reticle then? I would prefer to have it fixed in the center at all times.

Futhermore there are more general design choices which I find a pity. The maximum team size is only five and so there is never a real "fleetbattle" taking place. A third person view of the ships (optional) could also have helped a lot and make the game more cinematic or to get an easier overview. Of course this is a preference and not a big issue. On the other hand, why not provide an option?

The game has nice graphics and audio. I hope that the mentioned issues can be fixed in a future update.
Geplaatst 3 oktober 2020.
Was deze recensie nuttig? Ja Nee Grappig Prijs
1 persoon vond deze recensie nuttig
2,318.9 uur in totaal (35.9 uur op moment van beoordeling)
Recensie tijdens vroegtijdige toegang
Innovative core gameplay idea of PvP in a horror PvE setting. Good visuals and heavy atmosphere help to get immersed in the game. The western cowboy theme reminds of Stephen King's Dark Tower at times and works really well with the mutated NPCs and Louisiana's beautiful swamp surroundings (also might remind of Resident Evil 7).

Game is still in Early Access but I hope to see some more PvE content in the future. Current PvP is really harsh as you loose your hunter upon death and you have to start with a new one. Weapon, performance and movement mechanics feel rather clunky although realistic. Due to that the gameplay is more tactical and slow than in your average shooter.

All in all an excellent game that with some more options (1-4 players per team and some PvE mode with more challenging AI, less ammunition etc.) and some more optimization is outstanding and innovative.
Geplaatst 29 juni 2019.
Was deze recensie nuttig? Ja Nee Grappig Prijs
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