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Recent reviews by High Steaks

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4 people found this review helpful
14.2 hrs on record (10.1 hrs at review time)
Really love this game. It's what Sim City 2013 should have been.

Plenty of teething problems that need patching though. Poor multi-lane traffic behaviour for one. Vehicles tend not to pass eachother and clump up when merging regardless of the number of lanes. Highway ramps are waay too good. They are one direction, single lane but vehicles go full highway speed on them, regardless of what you're joining to, making them a panacea for traffic troubles. Jam at a junction? throw down some ramps! kinda fun though.

Sweet water physics in this game but don't bother building a hydro dam. The resevoir becomes static and you get no energy out after a while, at which point you may as well mercilessly delete it and wipe out your newly zoned industrial district because what the hell you made a save point just before. Also the flood plains don't become any more fertile, and space is plentiful in this game, so what's the point? Huge tankers can (as is a rule in city-sims) turn on a dime at 180 degrees a second in shallow waters, but harbors still need to be placed in direct line of sight to sea... what? Why can't they navigate a simple estuary? Helmsman is wasted potential.

I had a major problem with garbage. You can't simply remove dumps without emptying them first. When you empty, say to an incinerator, ALL the dumps trucks are used to empty it, and still takes forever, making the city suffer... if you don't notice thats whats happening. Also dead people (if they die in residences) are not dealt with by ambulences. You need hearses to come pick them up. Not only that, but like dumps, cemetaries become full, so with a click of a button the church is digging up the bodies, throwing them back in the hearse and driving them to the crematorium. ♥♥♥♥♥♥♥ brilliant.

Districts and policies are a great feature. Combined with the sheer map sizes, they make it feel like a real city. You can have a high density downtown with a rent thats too damn high, an industrial district with reduced safety laws, more accidents and huge profits, some farms, a woodland reserve, a Beverly Hills with ridiculous taxes and high land value, all while forgetting about Jim who lives next to the dump and is dying from air, water and noise polution (yes, noise does hospitalise people in this game. ♥♥♥♥♥♥♥ genius.)

Despite all the extra challenges, its still very easy to make a huge income. Partially because a lot of the expensive services pay toward themselves, you have loads of space to work with (See achievement "SIMulated City: Have an area the size of nine map tiles" - shots fired) but mainly because freight harbors are OP as ♥♥♥♥. Shame there isn't too much of an end-game as Sim City, as that had Godzilla, zombie outbreaks and Great Works... Definitely missing out on these features. I mean come on, you need cemetaries to hold the dead... it logically follows that when it maxes capacity there should be zombie incidents. Someone make this happen with mods, please?

TL;DR: Solves the problems of Sim City, creates a couple of its own. Buy this if you like reading awfully hash-tagged tweets from your citizens. #familyvalues #economicboom #iamso♥♥♥♥ingbasic #education #gogreen #noticememayor-senpai.
Posted 11 March, 2015. Last edited 11 March, 2015.
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1 person found this review helpful
5.7 hrs on record (3.6 hrs at review time)
Endless Loading is a great game. Would recommend.
Posted 29 November, 2014.
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No one has rated this review as helpful yet
1 person found this review funny
4,666.9 hrs on record (1,017.5 hrs at review time)
It will ruin your life
Posted 19 March, 2013.
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Showing 1-3 of 3 entries