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Опубликовано: 31 дек. 2015 г. в 3:32
Обновлено: 31 дек. 2015 г. в 3:34

At first glance, Hand of Fate feels like a spin off of Fables but it turns out to something more cerebal than just your average action game.

The game structure takes elements of a rogue like by gambling with your resources with each step towards progress and when engaging in combat, it has an odd touch of making it feel almost like Arkham series of Batman, trading blows in rhyme to countering or rolling away from harm.

It shares a similar structure to something like Darkest Dungeon - a random generated dungeon awaits for you to explore, you micro manage what little supplies you have and hope that the random encounters work out in your favour.

If you enjoy rogue like games or management based games, this is a combination that I can easily recommend.
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