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Análises recentes de MonolithTMA

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Exibindo entradas 11–15 de 15
2 pessoas acharam esta análise útil
2.5 horas registradas
It's rare that I review a game and I know this one has received heaps of praise but I just wanted to put my thoughts into words. The game is gorgeous and immersive and Austin Wintory's music is, as always, wonderful. I will always wonder how I would feel about this game if I had played it before Journey. Journey was the closest thing to a spiritual experience I've had in a video game and Abzû has that same feeling, but I couldn't stop comparing it to Journey. Water is much more appealing to me than desert, yet something about Journey drew me in deeper. I would 100% recommend both games.
Publicada em 24 de fevereiro de 2019.
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2 pessoas acharam esta análise útil
78.8 horas registradas (76.5 horas no momento da análise)
As long as you don't get too bogged down with side quests it is a fun game with great combat.
Publicada em 9 de setembro de 2018.
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4 pessoas acharam esta análise útil
1 pessoa achou esta análise engraçada
41.0 horas registradas
This game can be quite a bit of fun, as long as you aren't expecting it to be a perfect Soulsborne clone.
Publicada em 4 de junho de 2018.
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4 pessoas acharam esta análise útil
232.3 horas registradas (6.6 horas no momento da análise)
Great to be back in Majula again! The graphics are nice and crisp and the frame rate has been great. I own this game for the PS3, because I couldn't wait to play it, but I also own the original PC version. Since I was upgarding it was only $20, and I'm happy with my purchase. I did have one problem, the game would launch and minimize, so I couldn't play it, but I learned in the discussion forums that turning TeamViewer off would fix it, and it did. I highly recommend this game, particularly to new players or people who did not buy the DLC for the previous game.
Publicada em 2 de abril de 2015.
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Ninguém achou esta análise útil até agora
921.9 horas registradas (568.2 horas no momento da análise)
I'm a little too obsessed with this game.
Publicada em 28 de novembro de 2012.
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Exibindo entradas 11–15 de 15