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71-78/78개 항목을 표시 중
아직 아무도 이 평가가 유용하다고 하지 않음
기록상 43.9시간 (평가 당시 19.5시간)
it's basically a perfect game?
2019년 6월 8일에 게시되었습니다.
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아직 아무도 이 평가가 유용하다고 하지 않음
기록상 26.5시간 (평가 당시 21.4시간)
Probably the best Far Cry game from a gameplay standpoint. The story is lame as hell, though.
2019년 6월 1일에 게시되었습니다.
이 평가가 유용한가요? 아니요 재미있음 어워드
아직 아무도 이 평가가 유용하다고 하지 않음
2명이 이 평가가 재미있다고 함
기록상 37.5시간 (평가 당시 24.6시간)
Come on. it's Undertale. Play it already.
2019년 5월 24일에 게시되었습니다. 2019년 12월 27일에 마지막으로 수정했습니다.
이 평가가 유용한가요? 아니요 재미있음 어워드
아직 아무도 이 평가가 유용하다고 하지 않음
기록상 202.4시간 (평가 당시 56.5시간)
앞서 해보기 평가
Remember GMod Tower? Here it is, but better.

This game is great, give it a try if you are in to social games.
2019년 5월 21일에 게시되었습니다.
이 평가가 유용한가요? 아니요 재미있음 어워드
아직 아무도 이 평가가 유용하다고 하지 않음
기록상 5.0시간 (평가 당시 2.6시간)
This game is a masterpiece.

This is my favorite horror game, period. The original GameJolt release popularized metahorror genre years ago, and this game is a more complete experience. It builds off of what was introduced in the original release with updated visuals, sound design, and overall great gameplay improvements (super easy backtracking, for example). It's also around 3-4 times longer, depending on how good you are at the puzzles. Anyways, rather than talking on improvements, I'll talk about what this game does right on its own merits.

1. The Atmosphere
This game is tense. It's dark, claustrophobic, and yet you never feel alone. There is ALWAYS something watching you. Imscared is an achievement in taking a simple artstyle and utilizing it to the fullest. At times, you'll wonder what something is supposed to be, allowing imagination take over as disfigured shapes simply exist in the world around you. This game doesn't rely on jumpscares, even though there are a few. But they're good ones! This game's horror aspect all comes from the atmosphere, the application of puzzles, and the constant question "is this game a ♥♥♥♥♥♥♥ virus?" (it's not, i'll assure you.)


2. The Gameplay
If you somehow weren't aware by the description of the game, this is a very meta game. However, rather than falling into regular tropes of metahorror (which, need i remind you, this game is somewhat responsible for jumpstarting) it subverts around every corner. Unlike games like Pony Island, the game is living on YOUR desktop. Not on a fictional computer, but YOURS. And so, this game has some really unique puzzles that play to that. I won't spoil them, because they are really quite fun ("you fell for it"), but trust me when i say this game know what it is doing when it comes to puzzles. On top of creative puzzles, this game has some needlessly nice QOL improvements, such as really nice and easy backtracking. Just remember when playing: the game is always trying to deceive you. Never believe anything it tells you.

3. Everything else

I love this game, if that wasn't apparent. I highly, highly recommend this extended version of the metahorror indie classic. It's just filled with so many iconic and brilliant sequences that it hurts me to see it go under the radar like it has. Please, pease, PLEASE feed it. Share it. Play it. I promise you won't be dissappointed.
2019년 2월 8일에 게시되었습니다.
이 평가가 유용한가요? 아니요 재미있음 어워드
1명이 이 평가가 유용하다고 함
기록상 32.5시간 (평가 당시 12.2시간)
I never touched the original Lethal League, but let me tell you. This game is great.

It has the accessibility of a smash brothers game and is on the same level of depth in it's simplicity. It looks great, plays great sounds great. This is a no-brainer buy here.

Note: This game does have some weird preformance issues on lower systems. Might need an update to the system requirements section.
2018년 10월 26일에 게시되었습니다.
이 평가가 유용한가요? 아니요 재미있음 어워드
1명이 이 평가가 유용하다고 함
기록상 17.0시간 (평가 당시 4.4시간)
It was alright. A little too short but fairly polished and fun. If you have no clue what Homestuck is you should still check this out if you like point-and-click games.
2018년 7월 10일에 게시되었습니다.
이 평가가 유용한가요? 아니요 재미있음 어워드
2명이 이 평가가 유용하다고 함
기록상 126.2시간 (평가 당시 41.4시간)
One of the greatest games of all time. Simple, fun roguelite with a focus on systemic interaction. An absolutely huge skill ceiling, endlessly replayable, and a brutal but forgiving difficulty. Spelunky is one of the few games I feel comfortable calling perfect.
2018년 7월 8일에 게시되었습니다. 2020년 8월 17일에 마지막으로 수정했습니다.
이 평가가 유용한가요? 아니요 재미있음 어워드
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