Cheese
United States
My config:

Launch option:
-novid -tickrate 64 -high -threads 6 +fps_max 0 +cl_interp 0 +cl_interp_ratio 2 +rate 128000 +cl_updaterate 64 +cl_cmdrate 64 +mat_queue_mode 2 -freq 144 -refresh 144 -nod3d9ex -nojoy -console -d3d9ex

// change 64 to 128 if you are in 128 tick server

Remember to change audio to 3d surround

My crosshair:
cl_crosshairalpha 200; cl_crosshaircolor 5; cl_crosshairdot 0; cl_crosshairgap -3; cl_crosshairsize 2.5; cl_crosshairstyle 4; cl_crosshairusealpha 1; cl_crosshairthickness 1; cl_crosshair_drawoutline 0; cl_crosshaircolor_b 255; cl_crosshaircolor_r 255; cl_crosshaircolor_g 255;

Double switch:
alias +knife slot3;
alias -knife lastinv;
bind q +knife;

Quick switch hand:
bind capslock "toggle cl_righthand 0 1";

Map radar:
cl_radar_always_centered "0";
cl_radar_icon_scale_min "1.0";
cl_radar_rotate "1";
cl_radar_scale "0.4";
cl_radar_square_with_scoreboard "1";

View model:
cl_viewmodel_shift_left_amt "1.500000";
cl_viewmodel_shift_right_amt "0.750000";
viewmodel_fov "68";
viewmodel_offset_x "2.500000";
viewmodel_offset_y "0";
viewmodel_offset_z "-1.500000";
viewmodel_presetpos "3";
viewmodel_recoil "1";
cl_bob_lower_amt "21.000000";
cl_bobamt_lat "0.400000";
cl_bobamt_vert "0.2500000";
cl_bobcycle "0.98";

Internet:
rate 786432;
cl_cmdrate 128;
cl_updaterate 128;
cl_interp 0;
cl_interp_ratio 1;

Boost fps command:
cl_cmdrate 128;
cl_updaterate 128;
fps_max 0;
fps_max_menu "0";
cl_disablehtmlmotd "1";
cl_forcepreload "1";
r_drawtracers_firstperson "0";
r_eyegloss "0";
r_eyemove "0";
r_eyeshift_x "0";
r_eyeshift_y "0";
r_eyeshift_z "0";
r_eyesize "0";
gameinstructor_enable "0";
cl_showhelp "0";
cl_autohelp "0";
cl_disablefreezecam "1";

Net graph:
net_graph "1";
net_graphheight "9999";
alias "+scorenet" "+showscores; net_graphheight 0";
alias "-scorenet" "-showscores; net_graphheight 9999";
bind "TAB" "+scorenet";

Displays the damage dealt and given:
con_filter_text damage;
con_filter_text_out Player:;
con_filter_enable 2;
developer 1;

Mute and enable voice:
bindtoggle "k" "voice_enable";
bind "l" "r_cleardecals";

Another viewmodel:
cl_viewmodel_shift_left_amt "1.5"
cl_viewmodel_shift_right_amt "0.75"
viewmodel_fov "68"
viewmodel_offset_x "2.5"
viewmodel_offset_y "0"
viewmodel_offset_z "-1.5"
viewmodel_presetpos "3"
viewmodel_recoil "0"
cl_bob_lower_amt "5"
cl_bobamt_lat "0.100000"
cl_bobamt_vert "0.100000"
cl_bobcycle "0.98"

Shox crosshair:
cl_crosshair_drawoutline 0; cl_crosshair_sniper_width 1; cl_crosshair_t 0; cl_crosshairalpha 5000; cl_crosshaircolor 2; cl_crosshaircolor_b 0; cl_crosshaircolor_g 255; cl_crosshaircolor_r 255; cl_crosshairdot 0; cl_crosshairgap -2; cl_crosshairgap_useweaponvalue 0; cl_crosshairsize 2; cl_crosshairstyle 2; cl_crosshairthickness 1.15; cl_crosshairusealpha 1;

Config:
https://drive.google.com/drive/folders/1YHhwmSz8axpCYeAC-IbeprQj1rRMaBuY?usp=sharing

bind j +jumpthrow; alias +jumpthrow "+jump; -attack"; alias -jumpthrow -jump
My config:

Launch option:
-novid -tickrate 64 -high -threads 6 +fps_max 0 +cl_interp 0 +cl_interp_ratio 2 +rate 128000 +cl_updaterate 64 +cl_cmdrate 64 +mat_queue_mode 2 -freq 144 -refresh 144 -nod3d9ex -nojoy -console -d3d9ex

// change 64 to 128 if you are in 128 tick server

Remember to change audio to 3d surround

My crosshair:
cl_crosshairalpha 200; cl_crosshaircolor 5; cl_crosshairdot 0; cl_crosshairgap -3; cl_crosshairsize 2.5; cl_crosshairstyle 4; cl_crosshairusealpha 1; cl_crosshairthickness 1; cl_crosshair_drawoutline 0; cl_crosshaircolor_b 255; cl_crosshaircolor_r 255; cl_crosshaircolor_g 255;

Double switch:
alias +knife slot3;
alias -knife lastinv;
bind q +knife;

Quick switch hand:
bind capslock "toggle cl_righthand 0 1";

Map radar:
cl_radar_always_centered "0";
cl_radar_icon_scale_min "1.0";
cl_radar_rotate "1";
cl_radar_scale "0.4";
cl_radar_square_with_scoreboard "1";

View model:
cl_viewmodel_shift_left_amt "1.500000";
cl_viewmodel_shift_right_amt "0.750000";
viewmodel_fov "68";
viewmodel_offset_x "2.500000";
viewmodel_offset_y "0";
viewmodel_offset_z "-1.500000";
viewmodel_presetpos "3";
viewmodel_recoil "1";
cl_bob_lower_amt "21.000000";
cl_bobamt_lat "0.400000";
cl_bobamt_vert "0.2500000";
cl_bobcycle "0.98";

Internet:
rate 786432;
cl_cmdrate 128;
cl_updaterate 128;
cl_interp 0;
cl_interp_ratio 1;

Boost fps command:
cl_cmdrate 128;
cl_updaterate 128;
fps_max 0;
fps_max_menu "0";
cl_disablehtmlmotd "1";
cl_forcepreload "1";
r_drawtracers_firstperson "0";
r_eyegloss "0";
r_eyemove "0";
r_eyeshift_x "0";
r_eyeshift_y "0";
r_eyeshift_z "0";
r_eyesize "0";
gameinstructor_enable "0";
cl_showhelp "0";
cl_autohelp "0";
cl_disablefreezecam "1";

Net graph:
net_graph "1";
net_graphheight "9999";
alias "+scorenet" "+showscores; net_graphheight 0";
alias "-scorenet" "-showscores; net_graphheight 9999";
bind "TAB" "+scorenet";

Displays the damage dealt and given:
con_filter_text damage;
con_filter_text_out Player:;
con_filter_enable 2;
developer 1;

Mute and enable voice:
bindtoggle "k" "voice_enable";
bind "l" "r_cleardecals";

Another viewmodel:
cl_viewmodel_shift_left_amt "1.5"
cl_viewmodel_shift_right_amt "0.75"
viewmodel_fov "68"
viewmodel_offset_x "2.5"
viewmodel_offset_y "0"
viewmodel_offset_z "-1.5"
viewmodel_presetpos "3"
viewmodel_recoil "0"
cl_bob_lower_amt "5"
cl_bobamt_lat "0.100000"
cl_bobamt_vert "0.100000"
cl_bobcycle "0.98"

Shox crosshair:
cl_crosshair_drawoutline 0; cl_crosshair_sniper_width 1; cl_crosshair_t 0; cl_crosshairalpha 5000; cl_crosshaircolor 2; cl_crosshaircolor_b 0; cl_crosshaircolor_g 255; cl_crosshaircolor_r 255; cl_crosshairdot 0; cl_crosshairgap -2; cl_crosshairgap_useweaponvalue 0; cl_crosshairsize 2; cl_crosshairstyle 2; cl_crosshairthickness 1.15; cl_crosshairusealpha 1;

Config:
https://drive.google.com/drive/folders/1YHhwmSz8axpCYeAC-IbeprQj1rRMaBuY?usp=sharing

bind j +jumpthrow; alias +jumpthrow "+jump; -attack"; alias -jumpthrow -jump
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Thông tin bản thân / INFO:
-Tên: MINH. Ingame:
-Steam DUY NHẤT:
https://gtm.steamproxy.vip/id/mingzgod/
https://gtm.steamproxy.vip/id/mingzgod1/
https://gtm.steamproxy.vip/id/mingzgod2/
https://gtm.steamproxy.vip/id/mingzgod3/

*Một số lưu ý khi giao dịch:
-Cần check API key trước mỗi giao dịch qua steam:
Link: https://gtm.steamproxy.vip/dev/apikey . Nếu ra 1 dòng key code thì stop mọi giao dịch, chờ xử lý. Nếu ra dòng register thì an toàn.

*Midman:
Người mua sẽ chuyển tiền cho mm, mm nhận tiền xong sẽ confirm với người bán đã có tiền.
Người bán gửi hàng cho người mua, người mua nhận hàng xong confirm đã có hàng.
MM gửi tiền cho người bán.


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