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总时数 11.7 小时 (评测时 11.0 小时)
Dusk isn't a game that does anything new or revolutionary. Its graphics are reminiscent of classic Quake titles, and its gameplay is barebones and unassuming at first glance.

What it doesn't do is waste your time.

It's a game that focuses on giving you the best possible boomer shooter experience. It's a game that knows what it wants to do, and does it well. It trims down all the fat that FPS games don't need and condenses it into thirty maps, each with their own theme and identity.

You'll find yourself bunny-hopping like mad trying to get yourself back to where you were, scavenging for endless secrets, fending off against hordes of monsters... or fellow players. It's the epitome of the Doom-likes, and I mean that in one of the most polite, honest ways possible.

4/5. Hell yeah.
发布于 2020 年 8 月 16 日。 最后编辑于 2024 年 3 月 13 日。
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总时数 144.1 小时 (评测时 125.3 小时)
I don't like Counter-Strike 2.

I know this might be a silly thing to put at the start of my review, but as of right now, there is virtually nothing to do besides the main competitive modes.

[ ] The server browser is tucked away into a corner, using the brand new Valve layout and separate application instead of having a built-in mechanism like Team Fortress.
[ ] There's no silly tutorial mode like Global Offensive, so new players are left to the mercy of whatever Valve has going on with Training Day which is - in my opinion - inferior to the GO tutorial.
[ ] The side content is slim to none, only featuring hostage maps, wingman, arms race and the workshop. And even then, the workshop mostly consists of practice maps, aim maps, warmup maps, and ported content from Global Offensive's prime.
[ ] Everything is being centered around the core gameplay of CS, which isn't a bad idea, but it's a shame that there isn't anything fun for those who just want a quick kick of dopamine with friends.

Does this mean CS2 is worthless, dogwater competitive garbage? No. It's a fun game.

CS2 has one of the most finely tuned shooting mechanics in any video game. The recoil is consistent and unique to each gun which makes every new strategy, every possible combination of events something to learn and master. Just because I want some fun stuff in CS2 doesn't mean it's a horrible excuse of a shooter.

If you want a game that values your time and effort, play CS2. It's free, it's fun, it'll teach you stuff you should know about every game (not just shooters). CS:GO is still up and running - it's just on legacy mode. Don't worry, surfers and bunnyhoppers will have their fun, too.
发布于 2019 年 12 月 21 日。 最后编辑于 2024 年 2 月 28 日。
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总时数 7.0 小时 (评测时 7.0 小时)
This is worth playing just for the goat stock photo used in the cover art.
发布于 2018 年 10 月 4 日。 最后编辑于 2024 年 6 月 27 日。
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总时数 616.8 小时 (评测时 607.9 小时)
Unironic Review

Source engine sandbox where you can mess around with Valve assets and community-created add-ons, as well as create and publish your own.
Due to how it's using the Source engine, the silly factor is incredibly high, usually due to the out of place/clashing assets. Like Undertale characters holding a .357 magnum.
It's also a good base to learn modding and game design.

I physically can't give it anything lower than a 5/5. It's just good.
发布于 2016 年 5 月 23 日。 最后编辑于 2024 年 11 月 9 日。
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总时数 836.7 小时 (评测时 831.2 小时)
EDIT: Well, they... fixed it, I guess. I'm leaving my autistic rant up because I thought it was funny, though.

Valve has been consistently and irrefutably denying their responsibilities as game developers over the past six years. Not only have they tricked the Team Fortress community with a dry response and ♥♥♥♥♥♥♥ changes that did nothing to curb the bot issue it's been suffering for half a decade, they have barely even mentioned the game in any official, honest capacity besides a passing "this exists too", and I'm getting ♥♥♥♥♥♥♥ sick of it. VAC, and the many other anticheat systems that don't instantly ban players, are nothing more than jokes to real threats to a game's ecosystem. At best, it's a suggestion. At worst, it's not even an afterthought.

I don't want to see TF thrive. I don't even want to see it survive. If Valve wants to keep neglecting the game they've worked on for approximately 18 years, they should at least own up to their ♥♥♥♥♥♥♥ mistakes and tell us that the game's gone to ♥♥♥♥ and that they won't be doing anything to help it anymore. Because what would you rather have - a dog that's on the verge of death, barely limping along to the expense of its owners, constantly under heavy treatment and maintenance, or a dog that gets put out of its misery painlessly and peacefully, knowing it'll be in a better place?

God knows how many years I've been obsessed with Team Fortress, how long I've been playing- No, not even playing the game. Merely engaging with the community and watching the memes and trends that spout up and die out. But seeing the game turn into a paradise for bots, cheaters, swatting, doxxing, and ♥♥♥♥ knows whatever else makes me want to strangle Robin Walker myself and slap him ten times over just so he knows what's happened to his beautiful creation he's designed and directed for whatever many years.

It pains me to say this, but ♥♥♥♥ Valve. ♥♥♥♥ everything they stand for. If they can't put aside Dota and Counter Strike for a fortnight and a half, if they can't stop themselves from jerking off to the characters from the objectively superior game in terms of maintenance and anticheats (Overwatch gets a lot of ♥♥♥♥ for its rebranding and fake-ass overhaul disguised as a sequel, but when's the last time you heard about someone actually doing any of the ♥♥♥♥ seen in TF right now?), they're not getting my support. And they shouldn't be getting your support either.

Valve's stranglehold on the gaming industry isn't a good thing. It's a horrible thing, and I'm not ♥♥♥♥♥♥♥ happy about it.

The most fun you can have online? Suck my ♥♥♥♥.

Gabe Newell is a bald ♥♥♥♥♥♥.
发布于 2015 年 4 月 18 日。 最后编辑于 2024 年 8 月 21 日。
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