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Recent reviews by mewc

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Showing 1-10 of 11 entries
No one has rated this review as helpful yet
61.8 hrs on record (22.3 hrs at review time)
BUY THIS VERSION - The original but with extra content. A bit of a pain they didn't match up both games in multiplayer but im hardly complaining. I've sunk so much time into it.

Get good casuals.
Posted 9 July, 2015.
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No one has rated this review as helpful yet
71.3 hrs on record (64.9 hrs at review time)
It's literally the only, wholly Zombie game you need to play. It has everything.
Posted 16 September, 2014.
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No one has rated this review as helpful yet
96.4 hrs on record (94.8 hrs at review time)
You will probably hate this game. i guarantee it. You have a vertical learning curve that at no point says 'ok you're doing ♥♥♥♥, heres a bonus item to get you through it. This game will not hold your hand. It will unrelentingly keep crushing your soul until you give up or get good. One hour in you will feel like you don't know which way is the 'right' way to go. You will be confused as to why the first enemy you encounter obliterates you in a second. You will also die. A lot. I mean, A lot. You will also feel like you lost the last 20 minutes when you die and repeat a stupid move and lose all your souls. You then realise that you are stuck almost permanently at 50% health and But over time as you get used to the controls and how you're supposed to engage enemies, the hundreds of deaths trying to take down some behemoth of a creature, it feels all the more worth it. The unbelievably satisfying sense of accomplishment when you finally get the supermegaultragigaboss with its mace the size of a school bus to fall to the ground in front of you. That isn't found anywhere else.

This is why i like Dark Souls

Once you've engrossed your soul into the darkness, DARK SOULS will make you scream at the apparent level of spoonfeeding a typical modern game delivers. You will laugh uncontrollably at how it feels all other games were made for, tested by, and marketed towards infants. You will now be bored when fighting things in Skyrim or the Witcher.

This piece of work is so enjoyable, its an infinitely rewarding experience when you kill even the tiniest of grunts. A pig in the ‘hub’ world is as tough as some early mobs. Then the first reasonable difficult for you come across – some knight sleeping by a tree – pummels you to a pulp on firest encounter. One shot. one slip up. One lapse in your concentration and you’ve lost it all.
The level of concentration, involvement and immersion this game doesn’t just advertise – it demands – is a rare find

This is no medieval slash ‘em up, This is an actual game. The title we all need but only now have been delivered after a decade of market saturation from sub-par ‘wider appeal’ titles that I won’t have to name drop. Out of the 2 predecessors, there are no games as unrelenting of a challenge as this behemoth of a game. Not since the 20th century has something this gratifyingly difficult been released nor has something made me play for 2 days straight, make such little progress and recognise that "i didn't even realise i've done so little with regards to the narrative - i'm just having a great time!"

Once you find the correct keybinds and figure out the controls over, the admittedly shoddy attempt at a proper PC port (xbox button visuals, really!?) among other graphical and functional querks, at its core, DARK SOULS still has the heart and..soul.. that made us all fall in love with the previous titles, the depth and the brutal ideas behind it.

Only DARK SOULS will punish you for being ♥♥♥♥ at the game. You die, you literally turn into a zombie, permanently lose a fraction of your health until you’ve died so many times you have to sit on 50% until you use a rare item to be human again. It’s a big middle finger for the people who are bad at games – ahem – more correctly, accustomed to the modern interactive experience. You have to force yourself to get good, learn the attack patterns and work your way – dying innumerable times, to victory.

Those of you who think you hate it. You don’t. You hate the idea that its better than you. You hate the idea that you have to work hard for something. You hate the idea of DARK SOULS.

That's part of why it's good. Casual.
Posted 26 April, 2014. Last edited 9 July, 2015.
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No one has rated this review as helpful yet
7.8 hrs on record (0.9 hrs at review time)
Add utterly ridiculous mechanics, a sharp wit and a friend - you have a crazy, hilarious and odd game. Best played with mates.
Posted 15 February, 2014.
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2 people found this review helpful
1.7 hrs on record (0.8 hrs at review time)
This isn't a Video Game. It's a ♥♥♥♥♥♥ attempt at an uncharted-esque interactive movie containing a slow, horrific adaptation of batman style combat system, graphics that would be impressive in 2004 and a plethora of hints and how-to prompts that make it seem like an excerse on how well you can follow instructions rather than an adventure. Cutscenes and horribly cringeworthy writing plague this attempt at a movie. Sodomize yourself before playing this cancerous modern game. Avoid this over-tutorialised, contrived hand holding simulator.

DLC DILUTION WARNING.

A plus would be that the menus are polished which makes optimising your settings a better experience than the actual game. Just to have a well rounded review.
Posted 29 July, 2013. Last edited 9 July, 2015.
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1 person found this review helpful
15.5 hrs on record
When you have to use a big marketing budget to sell your product, you know what you have isn't good.

Bioshit: Binfinite looked so promising. What happened?

Some sort of internal political battle?
an issue with the corporates?
Convincing people to buy because ken levine had something to do with it?

Probably a mix of the 3, and more. After all, I endured the torture of Infinite. My love for the previous 3 gave me hope that "Maybe there is some substance here?"

Development is an iterative process - irrational have now had 4 tried to perfect their vision. With this, one sits and wonders, seriously - what the ♥♥♥♥ happened to this one?

The open, free world that is expected is no more. You are inside a hand holding simulator. You go from A to B - there is no creativity in how you complete tasks and progress. No mood. No tone. Just a marketing campaign apparently.

Perhaps kens team got too big and the ability to create a living being was lost when the budget hit many millions. It looks like it was too big of a project, to make anything good.

I'm looking forward to their next work, as a smaller more focussed team.
Posted 13 July, 2013. Last edited 18 February, 2016.
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No one has rated this review as helpful yet
713.6 hrs on record (49.0 hrs at review time)
The most addicting time sink you will get flushed down. 808 minute sessions get at me
Posted 12 July, 2013. Last edited 25 November, 2013.
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No one has rated this review as helpful yet
1.9 hrs on record (0.6 hrs at review time)
Sweet
Posted 12 July, 2013. Last edited 25 November, 2013.
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1 person found this review helpful
7.5 hrs on record
A game by morons for morons. Completely idiotic full of cheap thrills and gimmicks.

So if you're into the American culture and their sense of humour and entertainment, go for it.
Posted 12 July, 2013. Last edited 9 July, 2015.
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No one has rated this review as helpful yet
35.9 hrs on record (28.8 hrs at review time)
Give the combat system a little while to sink in and you'll love it. Great RPG. A more mature version of TES
Posted 12 July, 2013. Last edited 25 November, 2013.
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Showing 1-10 of 11 entries