安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
Can game developers please tone it the fuсk down with the fog already? It washes away all the colors and kills the volume of the scene. There shouldn't be any fog in broad daylight!
1) slowing down the piracy rates (harder to individually distribute more games, if each weighs 100+ gigs), while inconveniencing legit customers, and
2) artificially arguing for physical copies no longer being viable, as not even blu-rays will be good enough to hold that much data.
Ex. RDR2 has 20 cow meshes, only 4 of which are actually different (the rest just has the cow-bell variants, i.e. something you could swap in memory per same entity, if your code were fast enough)
- forsworn cometh thee to heren demain fas xir of mony prisma wigs, cis hereth - how DAARE thee quensign ohr speek?!