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Recensioni recenti di Mateusinho

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1 persona ha trovato utile questa recensione
18.8 ore in totale
I want to sneak in a run in my lunch break every day. This is a testament to good roguelikes.

I feel like part of the discontent for Nightreign is people just not exactly getting what it was meant to be. It is exactly what was described: a Roguelike Elden Ring experience. And I love that.

I get some of the complaints, too, but they mostly are not enough to detract from the experience for me. Is the map a little repetitive? Yes, the Shifiting events should happen more often, but I'd rather this curated From experience than a completely random one. It's a good compromise.

Lack of voice chat? Look, I actually like that. Part of the From online experience for me is that "strangers joining for a greater threat" vibes, and I find the pings are good enough for communication. I like just teaming up with strangers and conveying emotions and expressions through my use of emotes and how much I jump after we defeat a boss. I like playing with randoms, and the idea of we being strangers that joined for a while, but will ultimatelly never know more than surface level about each other.

Overall, Nightreign is a good package for what it set out to be, and if you're a fan of roguelikes and multiplayer (solo hinders too much of the experience, even with the patch, this is a multiplayer game at it's core), I highly recommend it. It gets a bit more repetitive than your usual Hades, Isaac or Balatro run, but it is still plenty of fun.
Pubblicata in data 3 giugno. Ultima modifica in data 3 giugno.
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32.3 ore in totale (5.5 ore al momento della recensione)
Nerver actually played JSR or JSRF more than a few minutes, but know both the music and the series, and as far as comments go, it lives up to the expectations as a spiritual sucessor for the series.

But I never played those, so as much as the buzz around that is what has drawn me to the game, I can't really care about that. The thing is, the game is just pure fun. It's satiisfying, and the story is goofy, but engaging. The characters are really charming. Chaining tricks is super chill, and the soundtrack is just a hit that adds to the whole ambience. Barely advanced through the story just due to searching for every graffiti spot in the first area.

Kinda weird to finish this this way, but this hits the same itch ULTRAKILL hits for me: a game that just wants to be fun and for you to have a good time with it. Bomb Rush Cyberfunk is a fun game, no matter what legacy comes before it or what expectations one wants it to live up to. Simply just another Team Reptile gem.
Pubblicata in data 19 agosto 2023.
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5.7 ore in totale (5.1 ore al momento della recensione)
Super chill and fun on a casual level or if you're just a fan of rhythm games in general, and genuinely challenging if you're into that sorta thing, too.
Pubblicata in data 15 agosto 2023.
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3.5 ore in totale
Uh, who would've thought, it's actually pretty hard not to blink with tears in your eyes.
Pubblicata in data 14 agosto 2023.
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5.3 ore in totale (3.3 ore al momento della recensione)
Very cute and charming puzzle platformer with a very heartwaming little message. Gameplay is super fun, main point is that jumping toggles between two versions of the envionment with different hazards, but it adds other twists on it as it goes along, using clever tricks and challenging puzzles, and it is not super easy to complete all of them.

Length is perfect, so it doesn't drag it out to the point of making the mechanics boring or stale, neither starts adding overly complex puuzles for the sake of it, a problem I had with Baba is You.

Super recommend, and I'd definitelly buy a DLC with more levels as fine tuned as those in the main game.
In short, the perfect example of why the indie industry carries gaming nowadays: a little game that doesn't fear trying something different, even if it is something that hundreds of people may have thought of before, but never actually made it.

If you didn't get tthe message, pay attention to the level titles and subtitles near the end
Pubblicata in data 21 aprile 2023.
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71.7 ore in totale (32.8 ore al momento della recensione)
In short, It's fun. Super fun. It's all you need to know.

Long answer, yes, it has some technical issues, yes, it is mostly a console port, and yes, it is kinda strange to see Sonic in semi realistic settings with platforms and stuff floating. But, god, is it fun. It's been ages since I've spent this much time in a singleplayer game, and I haven't enjoyed a Sonic game this much since I was a kid playing Sonic Unleashed.

It also looks more beautiful than it has any right to. The lighting and shading and colors is really, really good.

There's a bunch of nods to old Sonic games, and combat feels like they turned Sonic into a shonen protagonist, and this is a compliment. It is not really hard, and there's never a group comprised of differente enemy types, which is a bummer, nbut it is really fun. The boss fights are also really cinematic.

Writing is good and I feel like it's the first time in ages Sonic characters were taken seriously and not just cracking jokes. Nothing that deep, it's still a Sonic game after all, but it is compeling and interesting enough, specially since it is been long since the Chaos Emeralds actually had any relevance in the story.

Overall, if you like Sonic and platforming, I can't recommend this enough.

Oh, yeah, almost forgot it. It has a FISHING MINIGAME WITH BIG THE CAT.
Pubblicata in data 13 novembre 2022. Ultima modifica in data 13 novembre 2022.
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118.3 ore in totale (18.8 ore al momento della recensione)
Recensione della versione in accesso anticipato
Simplesmente divertido, cheio de segredo, fase extra, música boa.

Tu joga uma moeda e atira na moeda pra ricochetear a bala na cabeça dos bixo.
Tu da um soco no próprio tiro da sua escopeta pra ele ir com mais força.
Tudo isso enquanto tu recebe um ranking de estilo igual Devil May Cry.

E uma das fases secretas é uma fase de Crash.

Acho que não preciso falar mais nada.
Pubblicata in data 29 agosto 2022.
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6.7 ore in totale (4.6 ore al momento della recensione)
Still only halfway through the game but thoroughly enjoying it. Really cool concept and the puzzles are really fun, and there's some pretty clever writing in the dialogue. You get a little bit of extra enjoyment if you are a programmer and get all of the puns and stuff.

The art style is really cute and consistent, and I enjoy the soundtrack more than I even expected.

The game also has a big deal of replayability with the 3 types of extra challenges: each level has collectable bugs (again, another programming related pun). Blue ones are awarded by using only a certain minimum amount of switches between Toodee and Topdee, which vary per level. Red ones are collected by finishing the level in a certain amount of time, and levels with enemies have an extra pink one, awarded by finishing the level without killing any of them.

Overall, this is a great example of what makes indie games so good: they actually try to do different things and always remember the core value of gaming in general, which is being fun and entertaining.
Pubblicata in data 5 luglio 2022. Ultima modifica in data 5 luglio 2022.
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0.0 ore in totale
Still a few bugs, but nothing that leaving the lobby and getting back in can't fix.

Gamemode is fun and the new cosmetics are cool, and the price is pretty cheap. Totally worth it, and the devs are already working on the remaining bugs.
Pubblicata in data 5 dicembre 2021.
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2 persone hanno trovato utile questa recensione
12.5 ore in totale (1.8 ore al momento della recensione)
Recensione della versione in accesso anticipato
Really slept on due to the other two most popular Golf games. Really fun, cheap game, that has a lot of potential to grow. Didn't try the editor yet, but the few communnity maps we tried were pretty good. Ball customization is also great.
Pubblicata in data 4 luglio 2020.
Questa recensione ti è stata utile? No Divertente Premio
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