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mariadb_bin 最近的評論

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目前顯示第 51-60 項,共 72 項
目前尚未有人將此評論標記為值得參考
總時數 0.7 小時
I'm not entirely sure what I saw, but I need to change my pants. In the mean time, I'm disarming you.
張貼於 2015 年 6 月 4 日。
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3 個人認為這篇評論值得參考
總時數 4.2 小時 (評論時已進行 0.5 小時)
Now, I did not purchase this game. I played it in Alpha AND Beta. Let me tell you: it was a blast. Great graphics, great gameplay.

However, you see that price tag? The one that says $59.99? Well, you don't get ♥♥♥♥♥♥♥♥♥ for $59.99! Worse, the DLC's that have all of the content that SHOULD have been there in the base game cost MORE than the base game! What the ♥♥♥♥ 2K? If you went over budget (or whatever your story is), that's your problem. You don't rip content from the base and sell it higher. If anything, you give more incentive to buy the game.
張貼於 2015 年 5 月 15 日。
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1 個人認為這篇評論值得參考
總時數 96.6 小時 (評論時已進行 7.4 小時)
搶先體驗版評論
Although it is still in Early Access, Killing Floor 2 expands on the Killing Floor franchise, proving itself a worthy successor to the original. That being said, in its current state, it only has 3 maps, 4 perks (Commando, Berzerker, Field Medic, and Support), and few weapons.

The gameplay is much the same in this iteration, with waves of Zeds swarming the players with a cooldown time for them to reach a trader (which is some weird console this time around) and buy new weapons with what is this time, from what I've gathered, quite literally Dosh. Seriously. As far as I can tell, the currency is called Dosh.

Anyway, one thing that has been added in this game is a sprint function. Veteran players of KF will remember pulling the knife to run faster. Sadly, this no longer works.

Another thing to mention is this: the environments can be destroyed. Not like Battlefield, but lights and such can be broken, forcing you to either pull a flashlight equipped gun, or evac the area.

On the flipside of all of these cool features is one that slightly annoys me. Unlike KF where you usually won't get completely surrounded? Yeah, that ♥♥♥♥'s gonna happen here. Also, the Zeds are slightly harder to kill.

Overall, I love the game, but it is also different enough from its predecessor that it is worth having both, especially with as little content as is in this one currently.
張貼於 2015 年 4 月 28 日。
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總時數 6.1 小時 (評論時已進行 3.0 小時)
I quite literally could only beat one level. Every other level was glitched (I used a 100% savegame) in a way that made progress impossible. That was after I had to restart the game from a glitch in the first level that didn't end it, hacked the game to get 60 FPS, and added SweetFX because vanilla graphics are ♥♥♥♥♥♥♥ terrible.

Poor excuse for a game, and it dissappoints me that a Star Wars game could be this ♥♥♥♥♥♥♥ bad (and I've played almost every SW game out there).
張貼於 2015 年 4 月 3 日。
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總時數 0.0 小時
It isn't particularly exciting, but it shows the cause of the outbreak. It is also viewed entirely from hidden cameras, so even at 1080p, the quality is poor. Worse, this has more screen trearing than I've ever seen in a video.
張貼於 2015 年 3 月 5 日。
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100 個人認為這篇評論值得參考
4 個人認為這篇評論很有趣
總時數 8.8 小時 (評論時已進行 2.9 小時)
搶先體驗版評論
A throwback to 90's gaming culture, TOXIKK is an arena shooter with bright, neon colors, and a puzzling level design that favors corners over open fields, and promotes fast paced gameplay with powerful weapons. Even in its early stages with only one map (this review is written as of 0.73 Wasabi), the game shows a balanced arsenal where one doesn't even feel guilty for using the rocket launcher.

Although many players may have already been introduced to the genre, TOXIKK holds its appeal for new players that freshen up the pool to add new experiences, and wage new wars. However, this comes at a price since the arena shooter genre has gone all but extinct since the 90's, with the last "popular" arena FPS being Unreal Tournament III in 2006, which was poorly recieved due to its unbalanced weapons and poor movement.

However, TOXIKK features improved movement in comparison to UT3, and again, a more balanced arsenal where a player is encouraged to utilize all weapons at their disposal. With the development team faithfully taking the opinions of the players to heart, weapon balance is still being perfected even now.

A nostalgia trip for old school gamers, and a new experience that completely abandons that of modern shooters for the new generation, TOXIKK is an amazing game that revitalizes its genre with fast paced action and impressive graphics (for an indie game especially). Reakktor Studios is putting their money where their mouth is, and indeed letting us "Frag like it's 1999"!
張貼於 2015 年 2 月 16 日。 最後編輯於 2015 年 2 月 16 日。
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9 個人認為這篇評論值得參考
3 個人認為這篇評論很有趣
總時數 15.3 小時 (評論時已進行 7.6 小時)
It's like SRIV, but better.
張貼於 2015 年 1 月 20 日。
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總時數 1.5 小時 (評論時已進行 1.3 小時)
I threw DeadMau5 off of a 20-ish story building and then drowned him.
張貼於 2015 年 1 月 1 日。
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1 個人認為這篇評論值得參考
總時數 23.9 小時 (評論時已進行 5.7 小時)
Fantastic game. I remember when it was a mod. This is nothing like the mod (at least that I can remember), it's way better. Realistic damage, a WAAAAY better system for weapon attachments than COD, and a focus on strategy rather than run-and-gun give this game a great feel.

I prefer playing CO-Op, and the AI is fantastic. One problem, however, is that once my squad captures a point or does anything that results in enemys spawning, there is a good chance that there will be one that immediately RPGs half of the team.

Overall, the game is damn near perfect. Buy this now.
張貼於 2014 年 11 月 22 日。
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總時數 90.7 小時 (評論時已進行 46.4 小時)
CS:GO 評論
Just buy it. You'll probably suck, then you'll get better and kick @$$. It was definitely worth the purchase, as are all of Valve's games.
張貼於 2014 年 11 月 11 日。
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目前顯示第 51-60 項,共 72 項