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Marx 最近的評論

目前顯示第 1-10 項,共 10 項
目前尚未有人將此評論標記為值得參考
1 個人認為這篇評論很有趣
總時數 0.5 小時
Shot my friend into the sky who died from fall damage landing on a roof and we couldn't revive him.
Got lost and ran out of time so the ship left without us.
張貼於 6 月 10 日。
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1 個人認為這篇評論值得參考
總時數 0.6 小時
Fantastic way to spend your day. I love having my city sitting in the bottom of the screen and checking in on it throughout my work day. Having alt+2 hide the entire window is great for gaming at work.
張貼於 6 月 3 日。
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4 個人認為這篇評論值得參考
總時數 0.1 小時
Silly fun with friends, camera felt a little too close, a bit confusing but after I understood the concept we played a few rounds and had a good time. Looking forward to more content!
張貼於 5 月 30 日。
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總時數 0.2 小時
Love the idea and my group and I had a blast playing it, but the world tilting with character movement and sporadic camera bugs made all three of us too motion sick to continue playing. We stopped on the 'Test of Strength' level. Having an option in-game to reduce, remove, or slow the world tilt would really help.
張貼於 5 月 30 日。 最後編輯於 5 月 30 日。
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1 個人認為這篇評論值得參考
總時數 242.3 小時 (評論時已進行 182.3 小時)
Possibly the greatest competitive Tower Defense / Auto Battler on Steam.
張貼於 2023 年 8 月 6 日。
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4 個人認為這篇評論值得參考
總時數 1.0 小時
搶先體驗版評論
Played since the early Alphas and tried again with EA launch, game is mid at best.

Some great ideas poorly executed with even worse movement and feel.

4v4 is too chaotic.

Objectives are great, but maybe one objective per round instead of 3 objectives all at once.

King / Champion objective is the worst. Having your tank / front liner being forced to sit back and play defense is a guaranteed loss to Phoenix.

Augment / Loadout system and business model is confusing and tedious at best.

No skill based match making meant I had to try and carry my 3 friends vs people who have been playing for days.
We lost every round 5 games in a row and quit.
張貼於 2022 年 12 月 4 日。
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2 個人認為這篇評論值得參考
總時數 215.5 小時 (評論時已進行 161.4 小時)
搶先體驗版評論
Valheim is a survival game that shines in a genre muddied with mediocre titles. It has fantastic design with progression similar to Terraria or World of Warcraft. It rewards exploration and gives that amazing feeling of discovery with each trek. The combat is similar to Dark Souls with it's parry/counter-attack system, and it's fantastically stable for an Early Access title.
張貼於 2021 年 2 月 25 日。
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3 個人認為這篇評論值得參考
總時數 258.6 小時 (評論時已進行 98.2 小時)
搶先體驗版評論
An easy to learn difficult to master arena PvP game that I have sunk thousands of hours into (between BLC and BR).
A fun but competitive quick match that is ENTIRELY skill based!
Leagues, ladders, rankings, casual, etc.

A MUST TRY.

See you in the Arena.
張貼於 2017 年 11 月 4 日。
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總時數 14.1 小時 (評論時已進行 10.6 小時)
A massive amount of fun!

A twin-stick top-down shooter from the Magicka team, with RPG leveling elements, a huge skill tree to upgrade abilities and weapons, levels generated daily, and a galaxy meta game to gain progress along with players on PSN.
張貼於 2015 年 12 月 6 日。
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目前尚未有人將此評論標記為值得參考
總時數 5.4 小時 (評論時已進行 4.8 小時)
An amazingly deep and challenging bullet hell. With plenty of ship customization options, enemies, and an extra difficulty it's a great time-break game. Runs are quick and it's addictive to keep playing with the challenges the game presents you.

Try the free prototype[not.vlambeer.com]
張貼於 2014 年 6 月 2 日。
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