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Thorn 最近的评测

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总时数 164.0 小时 (评测时 36.9 小时)
Deep lore and great narrative, amazing gun play.
Highly addicting and an absolute ton of things to do
发布于 2024 年 6 月 15 日。
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总时数 25.3 小时
Definitely a short game, 100% in 2 playthroughs (NG & NG+) in 25hrs with all Steam Achievements. Honestly though, as an adult with a full time job, this was perfect! Pick up your controller drop in, grab some bolts, shoot some bad guys, collect some items, zoom around on your hover boots doing cool tricks while everything explodes around you. The story was fairly compelling and very sweet to see how Ratchet and Clank helped Rivet and Kit connect. If you liked any of the previous installments you will like this one!
发布于 2024 年 1 月 24 日。
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总时数 17.0 小时 (评测时 10.9 小时)
Simple yet complex, this card-based roguelike will have you playing it on repeat to understand each character's strengths and weaknesses and build the most overpowered deck. Best of luck skeleton.
发布于 2023 年 10 月 28 日。
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总时数 78.9 小时 (评测时 29.8 小时)
Amazingly fun for what it is, and it's free?!
发布于 2023 年 1 月 31 日。
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总时数 97.4 小时 (评测时 16.0 小时)
Dark Souls but even morer
发布于 2022 年 3 月 24 日。
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总时数 86.3 小时 (评测时 6.0 小时)
A love child of two of the greatest franchises known to man. Splitgate takes the clean methodical gun-play of Halo and puts a spin on it introducing the portal mechanics we all know and love from Portal. Giving you the ability to pick your angles of engagement and surprise your opponents. Fooling enemies while running circles on them through portals never gets old. But watch out, lest ye be flanked by a portal of their creation. A fantastic twist on the standard FPS style. Perfect Score 5/7

Update: My original review was with a mere 6hrs of gameplay now at 10x that number I continue to standby what I said. Excellent game and look forward to the future of the Devs who so clearly developed this with passion.
发布于 2021 年 8 月 15 日。 最后编辑于 2021 年 9 月 20 日。
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总时数 41.4 小时 (评测时 15.2 小时)
Followed KnuckleCrackers development via YouTube and just had to buy this game when it came out!
Not only is it addicting but the story is surprisingly rich for an RTS of this style.
10/10, will definitely continue playing this well into the future especially with all the community made maps and the daily challenge maps.
发布于 2021 年 3 月 8 日。
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总时数 40.0 小时 (评测时 0.3 小时)
Do I recommend the game? Yes.
Having invested thousands of hours into the game I can say that this is addicting as all hell.
Watching your levels increase and unlocking new things never gets old.
The rush of getting that ultra-rare drop is unparalleled and getting them all is a lifetimes worth of gaming.
Once you start playing RuneScape you never quit, you only go AFK...

HOWEVER...

Do I recommend using the Steam client? No.
If you find yourself interested in OSRS do yourself a favour and go to Runelite.net and download the client there.
The game runs much better using that client not to mention all the QOL improvements that are present.
Jagex unfortunately has never seen fit to create/purchase/hire a game client that does anything more than let you play the game at it's base level.
Runelite unlocks some major graphical improvements and gives you the ability to track all sorts of things, your XP/hr, timed tasks like farming and birdhouse runs, sharing amazing drops with friends, helps with Quests, Clue Scrolls and so much more.

UPDATE 08/09/2021: Jagex is now working towards implementing many of Runelite's features into the Steam client and are doing a fantastic job of doing so. A few more key additions and I will make the transition to support the official client.
发布于 2021 年 2 月 24 日。 最后编辑于 2021 年 8 月 9 日。
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总时数 84.4 小时 (评测时 38.3 小时)
Do you like earning other people's trust only to stab them or get stabbed in the back?
Do you like making wild accusations?
Do you enjoy being a jellybean man wearing a top hat?
If you answered yes to any of the above you'll probably like Among Us.
If not, jog on.
发布于 2020 年 12 月 16 日。
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总时数 0.6 小时
The art style is amazing and the actual gameplay is well thought out but the camera/controls between bosses is incredbily jarring and feels like it was designed with little to no effort. May as well have been a cut-scene instead of gamplay because I'll be damned if I could figure out which direction I was supposed to point my thumbstick to walk in a straight line.
发布于 2017 年 10 月 8 日。
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