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5.6 ώρες σε 2 εβδομάδες / 6.5 ώρες συνολικά
Αναρτήθηκε: 31 Ιαν, 15:26

Disappointment is an understatement. This game lures players in with its unique combat system, deck-building mechanics, and a world that feels like a blend of Tim Burton’s films, Disney fairy tales, and a touch of American McGee’s Alice. However, beneath the stylish exterior lies an empty, simplistic experience that is not only childish but also unbearably dull and overly long.

90% of the quests consist of aimless wandering across the map, collecting items for NPCs in the most uninspired way possible. The game quickly becomes tedious, lacking any real engagement or challenge.

My biggest issue, however, is its target audience. On one hand, it presents itself as a children’s fairy tale, yet some of the characters seem straight out of Little Nightmares, making them entirely unsuitable for younger players. The game feels like a complete misfire, and it's no surprise that EA is pouring so much money into its promotion—because without it, nobody would care.
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