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Recent reviews by Leandro Giorni

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No one has rated this review as helpful yet
8.7 hrs on record (7.6 hrs at review time)
Nice game in general. Lot of joy playing it, I'm not really that advanced in the game actually but it feels a little bit hard to get the resourced needed to progress rapidly, and for a fist attempt, it should feel that way.
Nice mechanics, simple, not to much to grasp to start playing but there are subtleties that will make you notice nothing is so simple.

Pros:
The sensation is nice, quick game, not burden you with lot of micro managements where it could make the pace a little too slow and that helps make the game more consistent and robust as is a non stop mechanics, redirecting one unit from one place to the other and so, taking in consideration the best route or the best way to approach, some times sending a basic unit to get there and resolve and later send the more full packed ones for support to finish the job.

Cons:
Even tho I really like the game, there are a few superficial things I may not like that much about the interface and how the game show the information as to make easier to work and manipulate things.
There are no custom shortcuts to be able to use, yo have to depend on the interface itself in many cases and that is not really good, its not bad but could be improved a lot!
The information display window where you see the conversation taking place is nice, works well but you cant access any of the other tabs you may need as there are many other things happening and you may need some description on whats the report and you cannot access it while you are at the phone.
The interface on the menu for buying and restructuring your teams is not polish, i would have expected to have some type of filter, or somethings, arrange by price, by unit, etc. I know there are not that many units (for now) but there are many items you can buy (and could be more in the future).


Things that could be improved:
The color coding of the units does not match with color coding of the tracing lines, that should be corrected as many intersect and you don't know which path is from what kind of team and even you may get confused about the path of the unit you currently have selected. (it's most dependant on the map distribution of the level) The easy fix would be at least to make path draw over the other at least the rest of the paths.
The interface on the setting up team or building team where you set the resources, buy new vehicles, contract new personel is a bit simplistic, the information about the attributes is kind of missing and the only way to know is using the tooltip that only works if you hover over the picture icon, it should work over the row (the item itself). Posibly could show the most relevant attribites.
For what I tryied there are no custom keyboard settings available and that could be nice to have.



Simply put:
In concrete this is a very nice game, that feels a little simple but when you start playing with it you know it's not. Quite challenging and the mecanics allows for a smooth and relative fast pace interaction. I like it and for me is really good game: 7/10
Posted 29 June, 2019. Last edited 29 June, 2019.
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No one has rated this review as helpful yet
201.7 hrs on record
Top Notch one! Michael Jordan its really great implementation and the game is excellent.
Posted 26 February, 2011.
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No one has rated this review as helpful yet
41.3 hrs on record (20.5 hrs at review time)
Genial!!
Posted 30 December, 2010.
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Showing 1-3 of 3 entries