8
Products
reviewed
231
Products
in account

Recent reviews by Phoenix Birb

Showing 1-8 of 8 entries
1 person found this review helpful
55.9 hrs on record
It's good, but it's weird to try play it on public so it's really best if you have some friends you can drag in and play together <3
Posted 30 May.
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7 people found this review helpful
6.1 hrs on record
I really enjoyed this. It does a great job of story telling without relying on prose or narration. The soundtrack is beautiful, the visuals are immersive and often breathtaking. It's a short game, but well worth your time.
Posted 12 August, 2024.
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1 person found this review helpful
22.1 hrs on record (6.5 hrs at review time)
It works quite well for me. Though on my RTX3060 I find i need to lower the steamvr resolution to about 50% to get a decent framerate, and there maybe some buggyness with SteamVR's Motion Smoothing, it really needs to be turned off or this is quite a sickening experience in their initial release. Everything else was really quite good in my experience, controller latency felt excellent (better than Quest 3 over Steamlink) and the displays are quite bright and colourful. An excellent option for more sedentary uses like social vr, where a wire isn't as much of an inhibition. Considering it's a 4k headset, if you want good framerates on native resolutions, you'll want a pretty strong GPU - much better than mine ideally. If you have a weaker system, and you don't mind the extra weight, Quest is maybe a better option because of it's superiour reprojection of lower framerate VR at the moment.

I also tried it with VRChat and reports from others was that the mic sounds excellent and very clear at normal speaking volumes, but they heard some clipping when i spoke quite loudly. Great for conversations but maybe not a great mic for activities like singing karaoke if using the built in mic.
Posted 8 August, 2024. Last edited 8 August, 2024.
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No one has rated this review as helpful yet
18.6 hrs on record (7.3 hrs at review time)
This is really hard to play on my pc with an nvidia 760. The game doesn't support any kind of dynamic resolution switching like modern console games, so you can only reliably get 60fps on low profile, which looks *awful*. If you set it to average graphics, which are similar to console graphics, a GTX 760 can't run it at 1080p. I find myself manually switching in to 75% resolution and 50% resolution during fights to make them playable. It's frustrating that the game tries to make me choose between good framerates and good graphics, when the game already knows when i'm in a fight and could be doing this automatically.

I hope square pushes an update that allows the game to automatically drop resolution during a fight to hit 60fps reliably, and try to hit 30fps when out of danger, so resolution can improve in situations where framerate isn't super important. Or at least some kind of dynamic resolution scaling to keep things smooth when suddenly a scene becomes more complicated.
Posted 20 March, 2018.
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7 people found this review helpful
0.0 hrs on record
Steam Link is really great. I'm totally impressed at how close to perfect and solid it is. Stuff works that I wouldn't expect - like I can wake up my steam link using the playstation button on my paired Sony DualShock 4 controller when both are asleep, or when I tried pairing a bluetooth speaker, that just worked and redirected audio to the speaker, and back to the TV when I turned it off, so you can game or watch movies in Kodi late at night without annoying housemates. It's clear a lot of thought has gone in to making this perfect little puck. The place it gets let down is that steam itself on the remote computer can be crashy, especially in big picture mode. You have got to be prepared to restart it from time to time. Chrome Remote Desktop app is a great way to do this from a mobile phone or a nearby laptop, but this is a pretty major failing. I also found my Razer Orochi bluetooth 4.0 mouse unusable - it pairs and works, but updates at about 4fps both in the local Steam Link interface and the streamed remote big picture one, so it's useless for gaming and extremely frustrating even to operate menus.

There are some other improvements valve could make:
• Trackpad support for DS4 controller - they just need to ship with the ds4drv linux driver
• Vibration motor support on DS4 is missing - the interface is documented by the code in DS4Windows - valve could implement that in a day or two of work.
• The link should disconnect and put to sleep bluetooth devices when it goes to sleep - it doesn't currently, so you have to turn them off manually.

Crazy wishlist:
• Gyro Sensor APIs for the DualShock 4 are documented by open source DS4Windows code, and could be used to implement a gyromouse for FPS usage, similar to it's use on the Steam Controller. That'd be awesome!
• It'd be super rad if they built Kodi right in to the firmware, so it'd have some local media centre support. I bet some media geeks would buy them, then end up gaming more because they'd already have the rig for it. Might be profitable as well as being a rad bonus feature for gamers.

Overall? The issues are really minor, and none of them are dealbreakers if you don't mind using a phone to restart steam occasionally. For fifty bucks it's an awesome deal. I really recommend it!
Posted 17 April, 2016. Last edited 17 April, 2016.
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2 people found this review helpful
56.5 hrs on record (7.6 hrs at review time)
I supported this on kickstarter because I wanted more games made by diverse people to exist, but I didn't expect it to be incredible. I was so wrong! ROM has turned out to be one of my favourite games of 2015. I'm not a heavy gamer, but this thing had me addicted better than Phoenix Wright: Ace Attourney - the closest thing I've played to this style.

The characters are genuinely interesting and fun to talk to. Everything feels like it matters. There are heaps of different endings and paths you can take through the game. Sometimes you'll fail at parts, and have to clean up your mess later, sending you on paths to new adventures you wouldn't have seen otherwise. Doing badly at parts of the game doesn't slow you down. It doesn't make you respawn and try again until you succeed. It gives you a new entirely new adventure, a new way to solve the problem. While there's about 6-8 hours of play time in one playthrough, I think this is one of the extremely few games I will want to play again, to explore new paths and meet different people.

I am so excited to see what MidBoss does next. Incredible. And the soundtrack is epic too.
Posted 1 November, 2015.
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No one has rated this review as helpful yet
151.1 hrs on record (38.8 hrs at review time)
Annoying that cloud sync doesn't work between pc and mac (seemingly for no reason - copying save files manually works fine). Otherwise really fun. Don't play as zero! Zero is ♥♥♥♥. Gaige the Mechromancere is super fun though and worth the couple extra bucks!
Posted 15 June, 2015.
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16 people found this review helpful
13.9 hrs on record
This was a really nice chill game. I got about 12 hours gameplay out of it. Definitely would recommend, especially if you like ecology, space, science, or just exploring worlds.

The gameplay is really nice and organic. I love how unstructured it was, often having many or even infinite solutions to any problem
Posted 21 November, 2014.
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Showing 1-8 of 8 entries