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PurpleGecko 님이 최근에 작성한 평가

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아직 아무도 이 평가가 유용하다고 하지 않음
기록상 20.2시간 (평가 당시 12.4시간)
so honestly the english srver for alot of people if not most that play the game is really broken. it will kick you out alot and close your game, or it wont even let you join or play in any rooms, usually after it fails a authintisity ticket check, which is often, but when it does run, its pretty fun.
2025년 1월 14일에 게시되었습니다.
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34명이 이 평가가 유용하다고 함
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기록상 45.1시간 (평가 당시 38.1시간)
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so essentially the idea of the game is very nice, and enjoyable. but there is a HUGE problem with the game, that if not addressed will honestly be it honest downfall. the implementation of iron ore in this game matched with what seems to be almost half assed AI, is HORRIBLY handled, and essentially puts the player at a big and quick dead end with progress or playing the game any furthur than what seems to be "it allowing you to".

Iron ore in the game is a FINITE resource, and the amount of caves is random, but usually on most maps ive played, around only !. the AI worker you task with smelting the ore ends up destroy/wasting most than half of it in the process, essentially destroying your chances of progressing in the game past a certain point or even being able to keep playing. So unless oyu do it yourself, all your ore will be wasted, and even if you DO manage to handle it all yourself (along side with continuing to task manage every other thing and person and jobs in the villiage you are TRYING to build), as stated, it is a finite resource. this means any ore you DO have, must be used very carefully and considerately even though it is a huge necessity in upgrading EVERYTHING. this means if you DO use it for your villiage building, your forced to keep it very small and limited to conserve the iron, and limited on wheather or not you can use it to make better tools for your workers to harvest better things that youll need for upgrading your own things ass well, and what and how many items you will make for yourself to progress in the boss fights. this akin with the fact your structure gradually decay and/or broken or destroyed every other 3 ingame days (leading to you needing to use more resources to fix them) essentually bring the player to the point when they run out, they will be unable to keep playing, weather they allow it to limit their game play experience or not, halting the game.

this leads to the game being unable to be played long term, or with long term goals. pretty much making it a "poorly managed village working game with forced fast paced 'story' progression (if there really even is one) with one after another boss fighting and raids, leaving little room for emerssion as well. this one thing pretty much breaks the game for any down the road players who start it, and it happens very quickly too. Honestly it truely needs to be fixed to handle this issue better, or the game will never get further off the ground down the road than where it already is. and i would like to keep playing this game for as long as i can make it last. but if it doesnt leave me wit hthat option then sadly i have to say theres no point in coming back to it after ive gotten as far as it lets me. hopefully its not a well put together cash grab, but if it isnt fixed, ill have to assume so.

im far from the only player who has run into the issue and realization.
2024년 12월 17일에 게시되었습니다. 2024년 12월 17일에 마지막으로 수정했습니다.
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