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87 of 123 (71%) achievements earned:
Personal Achievements
 

Level 2

Achieved level 2.
Unlocked 5 Jun, 2014 @ 10:57pm

Level 3

Achieved Level 3.
Unlocked 6 Jun, 2014 @ 10:41am

Farming

Have humans complete a Granary Project.
Unlocked 5 Jun, 2014 @ 5:32pm

Commerce

Have humans complete a Trader Project.
Unlocked 5 Jun, 2014 @ 6:14pm

Metal Casting

Have humans complete a Metal Casting Project.
Unlocked 5 Jun, 2014 @ 9:43pm

Writing

Have humans complete a School Project.
Unlocked 5 Jun, 2014 @ 5:53pm

Paganism

Have humans complete a Shrine Project.
Unlocked 5 Jun, 2014 @ 5:41pm

Traditional Medicine

Have humans complete a Druid Project.
Unlocked 6 Jun, 2014 @ 9:37am

Forest Tribe

Finish an Era with a Forest Village which has 100 Village Prosperity.
Unlocked 5 Jun, 2014 @ 6:42pm

Desert Tribe

Finish an Era with a Desert Village which has 100 Village Prosperity.
Unlocked 5 Jun, 2014 @ 6:42pm

Swamp Tribe

Finish an Era with a Swamp Village which has 100 Village Prosperity.
Unlocked 5 Jun, 2014 @ 10:19pm

Genesis Era

Finish an Era with 250 Prosperity.
Unlocked 5 Jun, 2014 @ 6:42pm

Calendar

Have humans complete a Plantation Project.
Unlocked 6 Jun, 2014 @ 9:52am

Theology

Have humans complete a Temple Project.
Unlocked 5 Jun, 2014 @ 10:43pm

Construction

Have humans complete a Workshop Project.
Unlocked 5 Jun, 2014 @ 11:34pm

Alchemy

Have humans complete an Alchemist Project.
Unlocked 6 Jun, 2014 @ 9:56am

Education

Have humans complete a University Project.
Unlocked 5 Jun, 2014 @ 11:42pm

Trade Route

Have humans complete a Market Project.
Unlocked 5 Jun, 2014 @ 10:45pm

Chosen People

Finish an Era with only one Village which has 175 Prosperity.
Unlocked 5 Jun, 2014 @ 10:19pm

Classical Era

Finish an Era with 450 Prosperity.
Unlocked 5 Jun, 2014 @ 10:57pm

Aristocracy

Finish an Era with a Village of 150 Prosperity using only Animals and Minerals.
Unlocked 6 Jun, 2014 @ 10:41am

Physics

Finish an Era with a Village of 150 Prosperity using Plants and Minerals.
Unlocked 6 Jun, 2014 @ 10:40am

Agriculture

Finish an Era with a Village which has 150 prosperity using only Animals and Plants.
Unlocked 5 Jun, 2014 @ 6:42pm

Vitality

Finish an Era with a village which has at least 50 of each Resource.
Unlocked 6 Jun, 2014 @ 12:23am

Feudalism

Have humans complete a Mill Project.
Unlocked 5 Jun, 2014 @ 6:32pm

Currency

Have humans complete a Customs House Project.
Unlocked 5 Jun, 2014 @ 6:40pm

Questionable Ethics

Have humans complete a Mad Scientist Project.
Unlocked 6 Jun, 2014 @ 12:17pm

Geology

Have humans complete a Geologist Project.
Unlocked 5 Jun, 2014 @ 10:06pm

Fiscal-Military State

Finish an Era with a Village which has 200 Prosperity and 3 Warmarks.
Unlocked 6 Jun, 2014 @ 10:40am

Civilized

Finish an Era with a Village which has 250 Prosperity.
Unlocked 5 Jun, 2014 @ 10:19pm

Fishing Village

Finish an Era with a Village which has 200 Prosperity and 5 Ocean Patches within its Border.
Unlocked 5 Jun, 2014 @ 10:57pm

Specialization

Finish an Era with a completed upgraded Project.
Unlocked 5 Jun, 2014 @ 6:42pm

Specialized Economy

Finish an Era with 3 completed upgraded Projects.
Unlocked 5 Jun, 2014 @ 10:57pm

Post-Classical Era

Finish an Era of 30 minutes with 600 Prosperity.
Unlocked 6 Jun, 2014 @ 12:23am

The First Era

Finish the first Era.
Unlocked 5 Jun, 2014 @ 5:22pm

A New Beginning

Finish the second Era.
Unlocked 5 Jun, 2014 @ 5:41pm

A New Threat

Finish the third Era.
Unlocked 5 Jun, 2014 @ 6:05pm

Developing Era

Finish an Era with 800 Prosperity.
Unlocked 6 Jun, 2014 @ 12:23am

Vibrant Era

Finish an Era with 1000 Prosperity.
Unlocked 6 Jun, 2014 @ 12:23am

Booming Era

Finish an Era with 1200 Prosperity.
Unlocked 6 Jun, 2014 @ 12:23am

Fantastic Era

Finish an Era with 1600 Prosperity.
Unlocked 6 Jun, 2014 @ 10:40am

Golden Era

Finish an Era with 2000 Prosperity.
Unlocked 7 Jun, 2014 @ 10:44pm

Desert Town

Finish an Era with a Desert Village which has 300 Village Prosperity.
Unlocked 6 Jun, 2014 @ 12:23am

Desert City

Finish an Era with a Desert Village which has 500 Village Prosperity.
Unlocked 6 Jun, 2014 @ 10:41am

Forest Town

Finish an Era with a Forest Village which has 300 Village Prosperity.
Unlocked 6 Jun, 2014 @ 12:23am

Forest City

Finish an Era with a Forest Village which has 500 Village Prosperity.
Unlocked 6 Jun, 2014 @ 12:23am

Swamp Town

Finish an Era with a Swamp Village which has 300 Village Prosperity.
Unlocked 6 Jun, 2014 @ 3:41pm

Swamp City

Finish an Era with a Swamp Village which has 500 Village Prosperity.
Unlocked 6 Jun, 2014 @ 3:41pm

Mining Community

Finish an Era with a Village which has 250 Village Prosperity and only uses Minerals.
Unlocked 7 Jun, 2014 @ 7:09pm

Farming Community

Finish an Era with a Village which has 250 Village Prosperity and only uses Plants.
Unlocked 7 Jun, 2014 @ 7:42pm

Hunter Community

Finish an Era with a Village which has 250 Village Prosperity and only uses Animals.
Unlocked 7 Jun, 2014 @ 7:09pm

Great Development

Finish an Era with a Completed Great Project.
Unlocked 6 Jun, 2014 @ 12:23am

World Economy

Finish an Era with at least 3 Completed Great Projects.
Unlocked 7 Jun, 2014 @ 10:44pm

Legendary Warriors

Finish an Era with a Village which has at least 6 War Markers.
Unlocked 6 Jun, 2014 @ 3:41pm

Abundant World

Finish an Era with at least 1000 Food being used by Villages.
Unlocked 7 Jun, 2014 @ 10:44pm

Rich World

Finish an Era with at least 1000 Wealth being used by Villages.
Unlocked 7 Jun, 2014 @ 10:44pm

Advanced World

Finish an Era with at least 1000 Tech being Used by Villages.
Unlocked 6 Jun, 2014 @ 3:41pm

Mountain Town

Finish an Era with a Village with 400 Village Prosperity, and at least 8 Mountain Patches within its borders.
Unlocked 7 Jun, 2014 @ 7:09pm

Harbor Town

Finish an Era with a Village with 400 Village Prosperity, and at least 8 Ocean Patches within its borders.
Unlocked 7 Jun, 2014 @ 7:09pm

Divided Planet

Finish an Era with at least 6 villages who all have at least 150 Village Prosperity.
Unlocked 6 Jun, 2014 @ 10:41am

Great Vitality

Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use.
Unlocked 7 Jun, 2014 @ 10:44pm

Capital

Finish an Era with a Village which has 650 Village Prosperity.
Unlocked 6 Jun, 2014 @ 3:41pm

Survivor

Finish an Era with a Village which has 500 Prosperity and 60 Danger.
Unlocked 7 Jun, 2014 @ 10:44pm

Great Era

Finish an Era with 3500 Prosperity.
Unlocked 8 Jun, 2014 @ 11:52pm

Peaceful

Finish an Era with a Village which has 1250 Prosperity and no Warmarks. Cannot be met in Alt Mode.
Unlocked 8 Jun, 2014 @ 11:51pm

Violent Victory

Finish an Era with a total of 12 Warmarks. Cannot be met in Alt Mode.
Unlocked 6 Jun, 2014 @ 3:41pm

Noble

Finish an Era with a Village which has 200 Awe and 1500 Village Prosperity. Cannot be met in Alt Mode.
Unlocked 6 Jun, 2014 @ 3:41pm

Modern Banking

Finish an Era with 1000 Wealth in Use from Villages.
Unlocked 8 Jun, 2014 @ 11:52pm

Paradise Island

Finish an Era with a Village of 1000 Prosperity and at least 8 Ocean Patches within Borders. Cannot be met in Alt Mode.
Unlocked 7 Jun, 2014 @ 10:44pm

Overgrowth

Finish an Era with 2000 Food in Use from Villages.
Unlocked 8 Jun, 2014 @ 11:52pm

Superior Development

Finish the Third Era with at least 1 Upgraded Great Project.
Unlocked 8 Jun, 2014 @ 11:51pm

Nuclear Energy

Finish an Era with a Village with 1000 Tech in Use.
Unlocked 6 Jun, 2014 @ 3:41pm

Grand Era

Finish an Era with 5000 Prosperity. Cannot be met in Alt Mode.
Unlocked 8 Jun, 2014 @ 11:52pm

Overpopulation

Finish an Era with a Village which has 1000 Prosperity.
Unlocked 6 Jun, 2014 @ 3:41pm

First World

Finish the Third Era with at least 2 Upgraded Great Projects. Cannot be met in Alt Mode.
Unlocked 8 Jun, 2014 @ 11:52pm

Sailing

Complete a Fishing Docks Project.
Unlocked 7 Jun, 2014 @ 8:07pm

Shipwrighting

Have humans complete a Harbor Project.
Unlocked 7 Jun, 2014 @ 8:28pm

Navigation

Have humans complete a Lighthouse Project.
Unlocked 7 Jun, 2014 @ 9:15pm

Lords of the Sea

Have humans complete an Island Town Project.
Unlocked 8 Jun, 2014 @ 11:51pm

Entertainment

Have humans complete a Circus Project.
Unlocked 7 Jun, 2014 @ 4:27pm

Alloys

Have humans complete a Blast Furnace Project.
Unlocked 7 Jun, 2014 @ 9:31pm

Astronomy

Have humans complete an Observatory Project.
Unlocked 6 Jun, 2014 @ 2:41pm

Colonization

Have humans complete a Hamlet Project.
Unlocked 6 Jun, 2014 @ 12:11am

Venture Capital

Have humans complete a Bank Project.
Unlocked 6 Jun, 2014 @ 10:25am

Fresh Mountain Air

Have humans complete a Mountain Lodge Project.
Unlocked 6 Jun, 2014 @ 12:49pm

Après-Ski

Have humans complete a Tavern Project.
Unlocked 8 Jun, 2014 @ 6:24pm

Fantastic View

Have humans complete a Nature Park Project.
Unlocked 7 Jun, 2014 @ 6:58pm



Theocracy

Have humans complete a Sacrifice Altar Project.

Fascism

Have humans complete a Barracks Project.

Modern Agriculture

Finish an Era with a Village which has 1500 Prosperity using only Animals and Plants. Cannot be met in Alt Mode.

Royalty

Finish an Era with a Village which has 1500 Prosperity using only Animals and Mines. Cannot be met in Alt mode.

Treasury

Finish an Era with a Village with 1000 Wealth in Use.

Industrial Revolution

Finish an Era with a total of 2000 Tech in Use.

Canyon City

Finish an Era with a Village of 1000 Prosperity and at least 8 Mountain Patches within Borders. Cannot be met in Alt Mode.

Utopia

Finish an Era with 6500 Prosperity. Cannot be met in Alt Mode.

Prince of Orange

Finish an Era with a Village with 1000 Food in Use.

Superior Vitality

Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use.

Mass Production

Finish an Era with at least 6 villages who all have at least 500 Village Prosperity. Cannot be met in Alt Mode.

Modern Physics

Finish an Era with a Village of 1500 Prosperity using only Minerals and Plants. Cannot be met in Alt mode.

Pinnacle of Culture

Have humans complete an Opera Project.

Modern Medicine

Have humans complete an Apothecary Project.

Universal Healthcare

Have humans complete a Hospital Project.

Machinery

Have humans complete a Factory Project.

Scientific Method

Have humans complete a Laboratory Project.

Long Live the King!

Have humans complete a Castle Project.

Market Revolution

Have humans complete a Multinational Project.

Genesis Titan

Complete all orginal developments and projects.

Ancient Civilization

Finish a 30-minute era with a village with at least 600 Prosperity. Cannot be met in Alt mode.

Diverse Town

Finish a 30-minutes Era with a village with at least 400 Prosperity and no two the same Natural Sources within borders. Cannot be met in Alt Mode.

Famous Victor

Have humans complete a Historic Point Project.

For the Gods

Have humans complete a Monument Project.

1-Hour Challenge: Bronze

Finish a 60-minutes Era with at least 3000 Prosperity. Cannot be met in Alt Mode.

1-Hour Challenge: Silver

Finish a 60-minutes Era with at least 4000 Prosperity. Cannot be met in Alt Mode.

1-Hour Challenge: Gold

Finish a 60-minutes Era with at least 5000 Prosperity. Cannot be met in Alt Mode.

Forest Challenge: Bronze

Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.

Forest Challenge: Silver

Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.

Forest Challenge: Gold

Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.

Desert Challenge: Bronze

Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.

Desert Challenge: Silver

Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.

Desert Challenge: Gold

Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.

Swamp Challenge: Bronze

Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.

Swamp Challenge: Silver

Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.

Swamp Challenge: Gold

Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.