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过去 2 周 0.0 小时 / 总时数 4.6 小时
发布于:2023 年 1 月 7 日 下午 3:36

If a game requires you to watch hours of tutorials in order to understand absolute basics in order to play then you failed at a game design. Period.

I love Factorio, I love Satisfactory, I should love this game. I know it gets better. I know you can do amazing stuff later, space is the limit, but the begging of a game needs to be fun as well, not just the end of it. And it is not...

I have spend 2 hours on a new planet and its nothing but MINING, MINING, MINING and more Mining to build.... 4 cubes... because steel plates takes enormous amounts of rocks just to make a few.
The wind turbine does not work.. nothing in the game explains how it is meant to work. I placed it on the ground is that ok? Its not spinning, so I guess not, but the game does not tell you its not. I place it on an armor block, nope still not spinning. I place it on a battery block now it is spinning, guess they always have to be placed on battery blocks? Battery block needs batteries to work though, and to build them I need a proper assembler powered by wind turbine that does not work.... this makes no sense whatsoever so the only obvious conclusion is I am doing it wrong but the game wont give me any feedback.

Oh yeah I also played a "tutorial" scenario, only thing it teaches is to run form one gps marker to another and press "F" for about an hour, and then vehicle combat... by putting you in a vehicle and letting you die constantly against bunch of enemy drones, without any explanation on how turret tracking work...
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