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Nedávné recenze uživatele тетеря, блин

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Zobrazeno 11–20 z 58 položek
1 osoba ohodnotila tuto recenzi jako užitečnou
118.0 hodin celkem (9.7 hodin v době psaní recenze)
outstanding. one precaution: don't rush getting the fourth circle if you're mage. with some runes it's just too overpowered and you'll get bored soon. with guides it's possible to get all the books in chapter 2, very early. on the other hand, lower circles seem too weak and without mana regen it's just all about resources into damage conversion. so, even though the game is great, actually way better than many non-free triple «A» projects, the mage way won't make you enjoy it that much and «guides» may ruin it for you, so don't cheat with metagame. graphics wise, with DX11 and ReShade (tweak the latter yourself by enabling/disabling shaders) it's surprisingly playable, even though the engine is 20 years old. all in all, it actually is the best gothic we have never expected to see in 2020+. it's just stuffed with high-quality content, quests and dialogs. it's easy to notice: everything was made by hand, nothing was generated, and pretty much bugless.
Odesláno 4. června 2023. Naposledy upraveno 18. června 2023.
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0.0 hodin celkem
well, it's the absolute must, if you like the first 2 hours of the base game. this DLC will make the compaign 2x longer and add more content here and there, so buy early.
Odesláno 29. května 2023.
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17.0 hodin celkem (15.6 hodin v době psaní recenze)
Recenze předběžného přístupu
we all know it could be deeper in many aspects (I'd say, some players ask too much), but for now the key stuff I miss the most:

1. motives generator with false traces included
2a. ability to talk about specifics like relations with the victim, were they friends or hated each other, where was he/she at the time of a crime. of course, they could lie, you may find evidence for it.
2b. maybe ability to bluff with the suspected, show him/her some evidence, see the reaction (maybe some implants to see the reaction better)
3. possibility to be found for your own crimes, even though no one cought you in time. like you stole something here and there and some other detective figured the pattern, found your own fingerprints, camera's records. so, you should remove your traces, if you wanna go the crime way. otherwise, it's too easy.
4. Criminals should try to cover traces sometimes: erase camera's footage, break the telephone thing in the basement, wipe fingerprints. But they could leave other traces by doing it.
5. I haven't seen other evidences putting fingerprints aside in my 15h of gameplay. Blood on shoes? A handkerchief with initials laying around? A piece of a torn coat? Should a weapon always be in the apartment: don't murderers try to throw it away backstreet? Last, but not least: blood of a murderer under nails of a victim.
6. Disappeared people's cases. Some could be kidnapped, some murdered by a husband/wife with hidden evidences in their apartments.
7. False su**ides
8. well, mod support with some easy to use constructor? procedural generator is great, but it's far better to load like 100 different hand-made cases like:

victim's wealth: rich/poor
victim's status: alone/married
murderer: lover/neighbor/collegue/stranger/serial killer
weapon: ...
was captured on cameras: yes/no
v-mail #1 time: before the crime/after the crime/before or after v-mail #N
v-mail #1 content: ...
specific traces allowing to find the murderer: ...
motive: %one_of_the_prefedined_motives_to_select%
last speech (when we arrest a criminal with all the evidence): ...
etc

..and let the game do the job with already generated city. if something matters, it could be specified by a modder, if not, it will be generated by default rules. with these features it would be the ultimate detective game, but until then it feels too random. Will follow the game's news and will make it positive at some point.

ps.
DLC adding a «Knives Out»-like cases would be also instabuy, like you're being hired to find a killer in a villa when everyone has its own generated motive. Every little thing, every minute of difference between v-mails and NPCs actions should matter to make the correct decision. well, it's just a random idea, that doesn't really expected to exist (but one can hope).

upd:
okay, devs have decided it's good enough to release. I don't know about the financial side of the project, but I know this: it's not good enough. it's as barebone as it was a year ago. I haven't expect it to get new super-complex features, but it falls shorts in the most basic ones. I don't see any reason to play a randomly generated world where every case is ≈ the same and requires no logic, just pure fingerprint bruteforcing of everyone and every place. you just don't get exited about new cases, while it's the most interesting aspect of playing as a detective.
Odesláno 22. května 2023. Naposledy upraveno 19. srpna.
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33.2 hodin celkem (10.6 hodin v době psaní recenze)
cons:
- gamebreakingly invisible zombies
- the stealthy night tower mission has problems with LODs beyond imaginable (other new levels have invisible objects too)
- gameplay wise the whole axeman thing is meh as you'll never see and fight him putting the boss fight mission aside (hoped for kinda re:nemesis vibes where overpowered dude tries to hunt you down through the game)
- the priest is also seemed almost rudimentary, story writers just left the plot hang somewhere in the middle
- most of the ch1 locations weren't used, at all, so the game is 60gb just because you can go there, not because you'll need to
- vera is an overpowered reskin of another weapon, even though it could be something with different reload mechanics. also, at some point it glitched and I couldn't reload it
- the grenade launcher has no reload animations
- AI is still dumb: it takes really long time for them to start seeing you even if you slaughter them one by one in a bright room, firing big guns etc. if you thought they have an idea of "alarm" you're wrong, they don't mind you to shoot at their territory and forget everything right away, just hide for a sec, like 3 month old babies
- also, I see no reason why it doesn't have the trial mode from the first chapter, because even loading screens tell you about it
- "new game+" is desirable with harder enemies, so player could play all the quests from the beginning with harder difficulty (more tower presence / zombies, for example); looting with no purpose is lame.
- flares looks cool, but I haven't seen any need for them

pro: ch1 is a great game and it's sort of DLC for it. new receipts, chainsaw, new types of enemies, a save import. But (I can't stop complaining) the story is so meh, I don't know. Why this dude lives alone? Why didn't you put him into a camp with other people? It could be so much richier experience. Let us choose if we want to bring someone there or not, some quests with food stealing, all that zombie apocalyptic kitchen we all know and love. The first season of that Waking Dead game (with Clementine) was so good, I cried. But what we have here is pokerface and multiple excuses to put us into a sandbox with zombies (also known as quests and locations). Well...
Odesláno 23. března 2023. Naposledy upraveno 2. července 2023.
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1 osoba ohodnotila tuto recenzi jako užitečnou
0.3 hodin celkem
still playable.
Odesláno 7. února 2023.
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1.7 hodin celkem (1.2 hodin v době psaní recenze)
Recenze předběžného přístupu
It's a good game and servers won't fill up with ppl if I leave a negative review.
However, I can't play it properly without other players, even though I'd like to.
It should come out of EA asap or else dev will lose even those oldies who played the first soldat. When you grow up, priorities change. Maybe it's better to position the game as finished and only then, on top of that, release major patches and free updates (people love free updates). It won't change anything gameplay/development-wise, but "EA" is the tag to avoid for most of us.

I perfectly understand that the dev's work should be paid out, but FTP model could give it a new popularity spin. I know nothing about marketing in games industry, but I imagine a very simplified model like you can download the game for free, but you're stuck with couple of basic weapons and limited number of maps (other players' weapons cannot be picked up). Maybe, let's say, 2 hours of demo with all the stuff included with a separate button like "activate fullgame sneak peek". And then, a separate DLC unlocks everything, including advanced match options. On top of this, you could sell new skins etc. for those who want to support you and it would be fair and square (selling these for a paid game is considered as a dirty move).

upd:
I'd like to have presets for game modes. Setting them up everytime is tedious. Also when I set survival with bots, match haven't restarted when I was killed, even though I was the only one in the team (team deathmatch mode). Have sent couple of reports, but for now it, indeed, seems to be barely playable.

upd2:

it's the dead end, forget it.
Odesláno 7. února 2023. Naposledy upraveno 13. února.
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31.7 hodin celkem (13.3 hodin v době psaní recenze)
could be better with slightly better fighting enemies, maybe a bit more talkative, taunting at times. also, even though the update added some progression to the game, it would be great to have at least a basic personal story: what is the purpose? collecting crystals just to get power? how about trying to revenge or something. as for the factions, instead of notes, it would be a lot more illustrative to make at least couple of speaking characters, one for each faction, like the shopkeeper. it would make factions more rememberable.

great devs though, thanks for keeping the game alive. the golem is beautiful.
Odesláno 31. ledna 2023. Naposledy upraveno 18. června.
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4 osob ohodnotilo tuto recenzi jako užitečnou
1 osoba ohodnotila tuto recenzi jako vtipnou
0.3 hodin celkem
so, you can't move back and set the game on pause? you mad?

also doesn't include new updates. it's just not fair, wasted money.
Odesláno 16. ledna 2023. Naposledy upraveno 2. června 2023.
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0.3 hodin celkem
it's the first game I actually removed from my account.
Odesláno 15. ledna 2023.
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13.7 hodin celkem (1.1 hodin v době psaní recenze)
Oxygen Not Included + TES: Morrowind/Oblivion spell creation + rougelike mechanics.
Odesláno 14. ledna 2023.
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Zobrazeno 11–20 z 58 položek