9
Products
reviewed
73
Products
in account

Recent reviews by 垃圾睡魔

Showing 1-9 of 9 entries
No one has rated this review as helpful yet
3.1 hrs on record
Simple & Fun
But I think The full version may not have enough new content as demo is showed too much
Posted 2 March.
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1 person found this review helpful
235.8 hrs on record (170.6 hrs at review time)
Having Female player is a good start.
But No Cup out of UEFA Women’s Champions League.
FIFA World Cup is rubbish.
There are less than 32 international Teams in the game.
Player Editor need mod.
Lots of Game Saving Bug and Out Game bug have a lots after half year.
Posted 26 February.
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No one has rated this review as helpful yet
294.5 hrs on record (10.4 hrs at review time)
Pro:
Free
Funny

Con:
1.Achievements are too hard to complete
75 Trainee level in solo, it may took 10hrs
& 75 Trainee level in Co-Op...What the Hell

2. Not much change in level up
I was Level 10 and I am playing Lv40+
No new item, new vehicle / missions ,else.

3. Too farming
One game is about 50?~100? Cash per game. 400/ 2K for a level up.
Even for some maybe useless.

4. 31days mode cause 3100 diamond about HKD 100~120
I guess the live cycle of this game is aimed for 1~2 month only.
If it is targeted for long term, the cost may be 10~30.

5. The medic skill of Doctor or First Aid are the same at starting.
It should be bigger different.
Same problem form SWAT and police
Posted 16 March, 2024. Last edited 17 March, 2024.
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No one has rated this review as helpful yet
15.1 hrs on record
Game idea is great, suitable for playing with a few friends.
But....Poor saving & bad presentation on buildings, translation on mission target.
Make unlike it.
Posted 1 February, 2024.
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No one has rated this review as helpful yet
72.5 hrs on record (37.3 hrs at review time)
Much better than BB3
Posted 3 March, 2023.
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No one has rated this review as helpful yet
20.2 hrs on record (17.5 hrs at review time)
Early Access Review
I got a victory game in easy after 3 tries. Just before the end of Year 3.

The Game throw is great.

list out some problem to improve:
1. The happiness system is bad. It presets everyone happiness is 0.
In my point of view, better set at 50. bad event cause decrease. said under attack/ someone dead.
Under 25 will cause meltdown.
I only get >75 when those ppl have "we are Survive" status which is the one time buff when we started the game.
In the middle of the game. They happiness are just keeping normally not bad. And I already give private rooms to everyone, Chef's food and lots of fun to play.

2. Unbalance material.
I list out some key material in game (exclude of food)
2a. Start game, Rock & Wood & weapon
2b. Middle game, when you have Power and a good defend: Fuel, metal alloy, Gain
(why concrete can't built fence?)
2c Late game, Silicon/ Metal / Fuel / food oil

3. Some design is no use
Wall/ Gate no use. gun tower cannot build on it and it blocked the shooting angle.
Luxury is useless in most of the time. the happiness time of using Drunks or smoking is too short.
Carbon fiber Printer is no use. I crafted 1 time only just before I find I can get it in another way.
Food oil only get from gain / hunting / under attack but must be used in all tasty food or above.
Fuel most from break down junks from space / craft from food oil.
Limited rock in dunes map in sometime.

3. Missing Gain in whole map
In start 2 games, I find out there are no gain in whole map after 2~3 hr gameplays.
All ppl are illness as without Antibiotics. so I start a new one.
In game 3, the map is missing berry and watermelon. I thought that good we can start.

Gain is key item in game. why it can be missing?

3. Late game design need to improve.
I complete the radio sets by Year 2 winter.
In Year 3, most equipment broken down easily, attack level and frequency increase even I turn off the radio for 15days for testing.
When someone on board, others seems nothing.
When someone is the last one, he/she should be terrible and it wasn't .
And There should be set a deadline said, 1 year after first save.
Police will come and save them. I got about 10~15 ships over an year to save 6 ppl.

4. Food diversity is useless. So make the same food
5. In finally, why those ppl did not need to drink water but always run home from far away for eating.
Can you make a bag / lunch box for them?
6. Also, rather keep empty, can you create button to transport something to other place.
I created the second base for rock/ scrap metal but I find out the base is the same as the original one. All needed!

Thanks for watching.
Posted 5 December, 2022.
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No one has rated this review as helpful yet
8.7 hrs on record
首次通關 不用10小時
優點:
有建築 生存 探索 有一點劇情
戰鬥日比較好玩

缺點:
後期重覆性大
暫時沒有重玩興趣
Posted 22 May, 2021.
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1 person found this review helpful
16.5 hrs on record
正確是大約12小時左右 遊戲時間
$100以下 性價比不錯
1. 戰士打一次 了解一般玩法
2. 法師可以沒腦通關

指南
紅色3個流派都是以密鋪召喚流為主
黑色有 食敵方怪成長 殺自己怪 燒自己牌成長
綠色有 食敵方怪成長流 食包子成長 和 食包子變身

戰士 近戰技 遠攻安全 新手向
法師輸出 幫怪加成 前者無腦通關 2回合打75血 4回合打掉第四關王
小偷 和指定小兵連擊 有不錯輸出技 有武器單回可以打4下 (不計放技 放技可以12+)

優點:
不說

缺點:
1.法師太無腦
2.召喚流第二層開始難打
3.戰士30+卡過第三層非常難

比較難的成就
40分鐘速通 法師紅色起手 留 2星加自己法傷 和 存到3張3發1傷流星 (3星5發)
其他卡燒掉 不用打光所有怪 只打BOSS 要留意2層有小怪會插扣血卡到你棄牌堆 最好跳過不打
30+卡過 BOSS 紅色比較易 綠色食包子成長也可
5狗流 是紅色起手 第一層留一隻小怪 存寶藏 看到第一個店 店內要有狗賣 買5張 回去打第一層小怪
Posted 4 July, 2020.
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No one has rated this review as helpful yet
304.3 hrs on record (13.1 hrs at review time)
Early Access Review
Just updated game
Unable to initialize Steam API.
Can;y play
Posted 1 April, 2020.
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Showing 1-9 of 9 entries