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Yayınlanma: 14 Mar 2022 @ 6:51

I've been following the development videos for a while, and was fascinated by the idea of a game in hyperbolic space. The technical feat is astounding.
If this game were using euclidian space, or if non-euclidian space wasn't such an unexplored niche, this game would be bad, no question. I finished the game in 2 hours, I could very well refund it.
But I know that what I paid for is support for the developer. I hope they do their best to make their methods available to others, so that they can focus on the gameplay and not on the non-euclidian math. If I were them, I would look into publishing the hyperbolic/spherical geometry stuff into the Unity Asset Store.
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