13
Products
reviewed
381
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in account

Recent reviews by Cyberholn

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Showing 1-10 of 13 entries
No one has rated this review as helpful yet
53.1 hrs on record (44.4 hrs at review time)
A hell of a lot of fun. As of writing this, currently on my final play-through for the last ending now and I know that I'll be playing even past that.

While it can prove difficult, particularly some of the bosses, there are many instances where you can just turn your brain off and obliterate everything, feeling like an unstoppable force while doing so... Until getting your face stomped in by a boss moving at mach-12. (Looking at you, CEL 240)
Greatly enjoyed the wide variety when it came to the choices of play-styles either through different legs or weapon choices.

Only slight thing I was disappointed by was that some weaponry/equipment used by bosses are unobtainable.

A very fun experience from someone who has never played an Armored Core game prior.
And with any FromSoft game, it left me wanting more.
I look forward to, hopefully, future content down the line.
Posted 22 September, 2023. Last edited 22 September, 2023.
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No one has rated this review as helpful yet
622.2 hrs on record (224.7 hrs at review time)
I went into this game with high expectations, years of hype, waiting for the Elden Ring.
Those expectations? This game has surpassed them tenfold. While early on there were issues regarding performance, they have seemingly been fixed and things have been running smooth. Along with this, there definitely is room for some additional QoL changes and additions that the game would benefit from.
But overall this game far surpasses any FromSoft game I've played. The game play is fantastic with tons of new additions to the souls-formula and a huge, thriving open-world filled to the brim waiting for you to explore.
What more could you want?
Posted 31 March, 2022.
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6 people found this review helpful
546.4 hrs on record (66.9 hrs at review time)
(As of posting this review I have finished the base game and all side missions, i.e. excluding what would be DLC content, Tengu and the like.)

TL;DR: I really enjoyed the game. As a person who enjoys souls-like games I feel as though it is a must-buy. The combat was fantastic, each weapon type having their own unique play-style and the story was good enough to keep me interested. I was able to play through the game rocking a solid 60 frames 95% of the time with an RTX 2080 at 4k, though I have definitely heard that others haven't been so lucky. Based on comments from the developer, hopefully that issue will be resolved. Other than that, I found the game to be great.

Deeper look:
The combat is smooth, enjoyable and cinematic with the wide variety of both skills and weapons completely changing the way in which you may play. And trust me when I say there is a LOT of skills to choose from, for every melee weapon, onmyo, ninjitsu and the like. For those coming back to the game you may recognize some skills, but additional skills to weapons that had existed prior have also been introduced, which was a pleasant surprise.

Going off of the first Nioh game, the inclusion of the Yokai Shift adds a lot more variety to the combat, and I found it to be far more interesting than that of the previous Living Weapon system. The addition of Yokai Cores also adds some fun elements in how you may approach defeating foes.

Character creation was good, and allowed for a real decent amount of customization.

Enemy variety was definitely improved, as was boss variety. Definitely a big improvement in comparison to the first Nioh game at least. If you've played the first Nioh game, you'll definitely be running into some familiar faces, but their attack patterns are far more varied than before.

The only negative I had was, as with the first Nioh game, the story was alright. It was decent enough to keep me interested, but I wouldn't exactly buy this game for the story.
Posted 10 February, 2021. Last edited 24 November, 2021.
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No one has rated this review as helpful yet
11.8 hrs on record (2.7 hrs at review time)
(I participated in the final pre-release beta, during that time I played for 10 hours)

You know that game, you know the one.
The one where you wait what feels like years and years?
The one where you worry it won't be as good as it seems, but then find out it's exactly what you hoped for and more?

In my eyes, this is that game.

If you want the long story (Possible spoilers ahead) it's a fast paced top-down space shooter, where you play as what I can only describe as a mercenary working for the "Independent". You play as multiple characters throughout the game, these characters being randomly generated with random starting equipment and a backstory/goal which they aim to see the end of, will they always succeed? Not always. During your time as one of the characters, you can capture outposts by doing several missions involving boarding a spaceship and doing whatever you are ordered to do, this slowly increases a "Liberation" bar, when full you can choose to capture a place. Some places offer gear others offer only mini-missions, think of it as a progress system, you use it to unlock new gear and expand outward.

Short Story: Hotline Miami-esque combat in space, liberating stations and spaceships, with a slight chance of being bombed to death by another random space ship.
Posted 21 September, 2017. Last edited 21 September, 2017.
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2 people found this review helpful
1 person found this review funny
225.4 hrs on record (69.9 hrs at review time)
Something I can't stress enough, if a game is already two years old it should not be the price of a new game.

You can say "Online gets free updates all the time" but in truth you'll find that these updates of "FREE" new content is nearly always going to require either 30-40+ hours of purely farming ingame money non-stop for a small portion of the actual update or spending ♥♥♥♥♥♥♥♥♥ of actually earned money in order to see what SOME of the content from these so-called free DLC's have to offer.

TL;DR ~ 40+ hours of your life grinding away nonstop, or more than $200 for the most recent Gunrunning DLC going the cheapest, non-upgrading route, meaning: no weapon upgrades, no spending on research, no alternate vehicle upgrades, cheapest bunker w/ no upgrades, cheapest Mobile Operation Center truck (Which does include vehicle and weapon workshops along with command center, although being redundant in this case)

Let's take the most recent Gunrunners update as an example: $14,670,000 is the total cost of most vehicles with no upgrades, cheapest bunker with no upgrades (No production upgrades, no security, no personal quarters, no transportation, no gunrange, just the base setup) the mobile operation center w/ the cheapest truck, the vehicle and weapon workshop, and command center (This does not include clothing with the exception of the Ballistic Equipment, or weapon upgrades and the research required to retrieve them, or the modifications to vehicles or research also required for them) $14,670,000 is equivelant to, if going purely on the idea that you already are capable of being a VIP which now requires you to have $50,000 in the bank at any time, $200 i.e. 2 Megalodon Shark Cards will be required. Now if you wanted to do this legitlimately on the basis that you already own a decent money making building say for instance a car warehouse and let's just, although this is nigh impossible, say you have all the Top Grade vehicles to sell, always paying the $20,000 to take it to the specialist dealer, netting you $80,000 each time and this is to assume that you somehow never damage the vehicles you deliver. Say it somehow takes you 5 minutes to deliver, a MANDATORY waiting period of approximately 16 minutes, and restocking let's say takes 8 minutes and we'll say you immediately begin restocking so as to remove 8 minutes from the 16 minute waiting time, and we'll also say you always get back a top range vehicle. So that's 14,670,000/80,000 which is 183.375. Multiply that by the minutes you have: 13 and you get around 2383 minutes or rounded up to about 40 hours of purely vehicle work non-stop (And once more this is purely assuming that you gather the vehicles without taking any losses, which is almost entirely impossible, and always taking only 8 minutes to get a new vehicle and not damaging it, again being almost impossible, always getting top-tier vehicles, and never losing any cash when delivering vehicles aswell as always delivering in 5 minutes.)

So in truth, a very small portion of one of the most recent "FREE" DLC's is equivelant to approximately more than 40 hours of your life purely grinding away, or around $200 if you pay for it. How's that for FREE? How great of Rockstar to give us all this FREE content, right?

I'm ♥♥♥♥♥♥♥ done.
Posted 17 June, 2017. Last edited 2 August, 2017.
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6 people found this review helpful
6,532.8 hrs on record (267.0 hrs at review time)
I've used this for a little over a year now, and not once have I regretted getting it.

It's easy to use, fast acting, allows for saving of multiple games to automatically enter borderless by adding them to the favorite section, allows for alt-tabbing out of most games without problem (Great for older games/any games without borderless already integrated) The very act of running any game in windowless mode increases frames per second in nearly every case I've had with it, mind you by only a few frames.

It also comes with a few additional functions, most noteably the ability to hide the cursor, which helps in rare cases where the mouse cursor overlaps in a game when tabbing out.

I can't think of anything negative to say about it, as such I recommend it.
Posted 10 April, 2017.
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No one has rated this review as helpful yet
16.8 hrs on record (13.1 hrs at review time)
Broforce is a fun little run and gun game where you go around murdering terrorists, aliens, the creatures of hell and the Devil himself in a 2D pixel world, my description doesn't give this game anywhere near enough justice. With updates adding new free characters every once in a while, and the overall silly enjoyment this game brings, I'd highly recommend it.
Posted 29 November, 2016.
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2 people found this review helpful
6.0 hrs on record (5.9 hrs at review time)
If you liked FTL, you will probably enjoy this.
Posted 7 February, 2016.
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4 people found this review helpful
162.7 hrs on record (56.7 hrs at review time)
It is not a bad game, but it's just... mixed. It is quite good mechanic wise, gunplay is better than F3 or FNV, building bases can be fun. The main problem I have with this it is that it focuses too much on new mechanics. Majority of expansions currently just add onto what we already have in terms of building, the price of which may be worth it to some, but to me it just becomes dull after a while. Some people may enjoy it, and good on them, but it just isn't something I enjoyed. The voiced protagonist just feels off to me for a Fallout game, but others may enjoy it.

As someone who played it the day of release, it was good for a while, but not as long as past games.

I feel I may have hyped myself up too much for this game-- For newcomers this'll be one hell of a ride, but for former players it may come off as a mixed bag.
Posted 4 February, 2016. Last edited 28 July, 2016.
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34 people found this review helpful
15 people found this review funny
5.4 hrs on record
Early Access Review
Start the Game
Begin a Custom Match/Skirmish
Choose Adam Stand as the starter lab and any and all future labs
Turn Off In-Game Music
Play one of the many songs from Breaking Bad soundtrack, I recommend Crystal Blue Persuasion.
Begin your empire, watch your money grow, improve your product, bribe the cops, become the one who knocks.




(The game is good for what it is, a nice time waster, and in the future I am certain it will be much more than that. For what it is, it is incredibly addicting, the only thing I dislike is how small the map is, mind you that it does take a very long time to take over every building, but once you do there isn't much else to do other than start over.)

Nine things I would want to see in an update:
1. Larger buildings with a greater zone to dig under, as only being able to dig down by three is somewhat low.
2. Vaults to store larger amounts of money.
3. Different gangs which compete with you and each other.
4. Bribeable gangs/Hireable Gangs (Pay off a gang or hire a gang to attack a building for you, and by chance they will leave it be (As in they attack the building, clear it out, then leave.), take it over for themselves, or fail at the attack
5. Hireable hitman (Instantly clear out an entire building for a large cost)
6. More variation when it comes to NPC's and hireable "staff"
7. Melee Weapons and Ranged Weapons/Guns
8. Larger amount of upgrades
9. Larger Maps
Posted 1 February, 2016. Last edited 1 February, 2016.
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Showing 1-10 of 13 entries