ImFatlol
Max
Germany
:shit:Giggity:shit:
:shit:Giggity:shit:
제품 평가 전시대
16.8시간 플레이
MILD SPOILERS INCLUDED!

THE GREAT

-Story
-Movement (except for parkouring,that blew)
-Music
-Setting
-Aesthetic
-Progression

If any of these don't land with you, it just ain't your cup of sweet tea, sugar. No need to elaborate

THE BAD

the lack of overall polish:
- You constantly get stuck on normal looking surfaces or truck trailers
- The way the textures load in after every cutscene is jarring.
- VERY SUBJECTIVE: I detest the "stop motion" (in quotations cause it's also not well-made) and it adds nothing to the game

no manual save:
- Right on the heels of the last point, to have a game come out in the unfinished state that it is and to then NOT INCLUDE A MANUAL SAVE INTENTIONALLY is straight up cruel. I've had to replay 6 different scenes just because I got stuck on a random root or wagon, couldn't move and had to force quit out.
- Can't let this go cause it just bothers me so much: WHY NO MANUAL SAVE? PLEASE TELL ME

repetivite boss encounters and combat:
- Without going into every encounter (EXCEPT FOR KOOSHMA CAUSE THAT ♥♥♥♥ BLEW!), basically as soon as you see 3 stages on a boss you already know that it could've been two phases because the transition WILL repeat itself almost exactly.
- KOOSHMA mechanics, especially during the transitions where you literally can once press B to dodge the tentacles and press A to jump out of the way, is a straight up snoozefest. Very disappointing for a final boss, since we're not fighting granny McCunterson. Quick aside, everything after defeating Kooshma feels rushed, unsatisfying.
- Combat is very repetitive with barely a new haint added per chapter.