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Yep, a battle royale game where you play as a car. This is interesting and I have seen other games do this, but without the battle royale game mode. This type of game seems to never really be done in a fashion where they end up being playable. This game does a lot of things and does them very poorly to the point of me thinking that it shouldn't be allowed on steam.

Let's start off with the cars. With the main part of the game being about cars, you would think they would spend their time on them. Well let me tell you something, they did not. First off the cars feels awful to drive, whilst driving them around you can see your camera shaking back and forth in a sickening way, which puts off your aim and also annoys the hell out of you. It would have been a nice addition if they added realistic or even nice car sounds, but they added really bad ones that end up making the car sound like a toy one.

In the trailer, they show cars driving out of the plane, which is something that could have been nice but that isn't what happens, you unexcitingly just click 'e' to eject. Yes, the plane is small, but they could have made the vehicles transparent and let them go through each other whilst in the plane.

Something else the trailer portrays is the cars moving really smoothly. Trust me they do not do this. As I mentioned above the camera is very un-smooth, along with the car being very jittery you have an outcome of not being able to aim properly whilst moving. This is something that makes me think how they thought this was ready, even for early access.

Another aspect of the game that goes poorly with the inability to aim is the fact that it takes soo many hits to kill an enemy. Whilst shooting at my first enemy I quickly realised how much of a problem this is. You have to spend soo much time killing one enemy just because they can tank so many bullets before dying. I believe the main reason for this problem is that if they have medkits or 'healing' they are able to repair their vehicle whilst moving. So basically if you have a bunch of medkits and you have someone following you, shooting at you, you won't die simply because you are able to drive off whilst healing.

The early access tag kind of seems like an excuse for a game with obvious problems which could have been fixed before releasing it as 'early access' to the public. All this does it give people a bad expectation for the game and result in them never trying it again. Who knows they could have liked it if stupid things like this were fixed pre-release. I wonder how when they were testing this game they thought it was ready to move on to early access. I know early access is to, for the most part, have the community help find bugs and problems, but how did they miss these BIG problems which ruin the gameplay?

I have a mediocre pc and I get low fps with game stutters which can make your experience playing much, much worse. They definitely need to work on optimizing their game.

Also, the game can crash randomly.

3 / 11
2019년 4월 7일에 게시되었습니다. 2019년 4월 7일에 마지막으로 수정했습니다.
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기록상 0.1시간
I feel ashamed having this game in my library. It is free, but is also the most bland and lackluster game I have ever played. It is like the stock version of an FPS game.
2019년 1월 5일에 게시되었습니다.
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기록상 192.1시간 (평가 당시 74.3시간)
I would be lying if I said this was a good game.
2019년 1월 4일에 게시되었습니다.
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29명이 이 평가가 유용하다고 함
기록상 0.2시간
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This game is such a mess, it honestly seems like a bunch of random assets were added to a game that went out to try to become some sort of story game with no story. This game comes bundled with a lot of bugs and unplayable content. There isn't much of this game that you would want to or could even enjoy. You can't play assault missions, it just crashes your game.

The one mode I did try was 'sniper'. There is some rigid cinematic which included no content except a shot of a camera flying then start to look at some character on a roof. You then are able to start playing, as soon as you start moving you will realise that your screen shakes soo much every 2 seconds because for no reason at all there are like 50 bombs hitting the floor from the sky every second. Why? As soon as you see an enemy you will wonder why you even have a sniper because you have to get pretty close to them to actually spot them. You can't even shoot through gaps in models so have fun trying to spot someone then getting in the range where the scope is actually useful. There isn't even an incentive to use the scope, you get a big crosshair in the middle of your screen and the bullet will always hit right in the middle of it.

https://www.youtube.com/watch?v=ZCpqwolTQlg

The first mission includes two enemies that I could spot and a broken map which has 2 enemies that are the same distance away from me as soon as I try to go towards it. There are a bunch of random 'hostages' I am going to guess that run in place and most of them when you shoot will do some random animation and start slowly falling towards the ground. Believe it or not, this is an image of an NPC running in place:

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1570875020

There are bugs with clipping on the models. A lot of the time you can run into something that you can't even see. There are also problems with things just randomly disappearing whilst you are in front of them, or the opposite you can walk forward and a thousand things will just become visible.

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1570874982
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1570874946

There is such little to this game that there really is almost nothing to talk about. Even the settings page is lacking with only a graphics option and sound.

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1570875064

In conclusion, this game really needs to fix a lot of things and actually make it a sniper experience when you click on the sniper option. The assault option also needs to be fixed, it crashes your game as soon as you click it.

0 snipers out of 11 snipers
2018년 11월 21일에 게시되었습니다. 2018년 11월 21일에 마지막으로 수정했습니다.
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기록상 0.2시간
Now this game has potential, but at the moment it isn't really something I would re-visit. You pretty much ride a car and have to shoot all the other tanks and what not that tries to go past you all whilst keeping your car in stock with ammunition and having it not break down. To avoid your car breaking down or running out of ammunition you have to collect drops by riding over them on the road.

The main way you will be breaking your car is by crashing into other vehicles, therefore damaging yours or you could be shot at by the enemies. I don't believe there is any progression in the game, you are just sat on one endless road which you shoot enemies on and once your vehicle breaks down you are forced to restart the level. Honestly, after I died the first time I didn't want to play again.

It was a good idea making you have to ride over the drops to pick them over but it is really hard to get them. You either have to accidentally ride over them or be very lucky that it lands right in front of you. This isn't a very good design, it should require skill not luck to be able to re-fill on ammunition and the sorts.

All you can do now is ride in one car that can't go backwards but can be stopped. On top of the car, there is a mounted minigun with a rocket launcher which can only carry 5 rounds if I am correct. The minigun needs to be aimed in front of the target because for some reason the bullet takes forever to travel to the target so you have to aim ahead to give it time.

2 taytos out of 11 taytos
2018년 11월 18일에 게시되었습니다.
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기록상 1.4시간 (평가 당시 0.9시간)
Rising Storm 2: Vietnam a game set in during Vietnam war, but also includes others around the time. You use weapons from around that time which means you will be playing with iron sighs most of the time, which is a bit of fun to get used to. That also means you won't be wasting a lot of time trying to find the best scope or attachments for guns that fits your needs, everyone has the same equipment and are forced to get used to it. A great addition to this open battlefield is the ability to take control of your own air vehicle, this includes transport helicopters and attack planes.

There are four different modes, Territories, Supremacy, Skirmish and of recently an online campaign mode which allows people to fight on various maps on servers with 64 people.

This game feels clunky in my opinion and the main reason for this is the fact that the animations are weird and the movement is very rigid. If you are on the floor moving about you won't be able to look around freely you will feel the bumps in the ground which honestly ends up kind of makes me only go prone in the worst-case scenario. It feels like my wrist is given more pressure whenever I try moving and it kind of stops for a bit and then goes around a bump or something. The animations are really broken really or there isn't much work put into them. If you run whilst crouched you go a bit slower but you get the same animation as if you were standing up which honestly doesn't really look convincing. There are a lot of other examples of this which I don't really want to get into. These two alone just make this game feel really out of date for something that only came out last year.

This game makes you think about what you are going to do next and make you look around corners. A lot of times in public games you will see team members working together which is a great thing to see. Most of the time though you are just sitting in one position killing people you see and you don't really move around the map until you die and go somewhere else. This isn't really a good thing and most of the time when you try to run up and make some group you are instantly shot by a sniper somewhere.

It is a bit cool that there is a lot of scenery which is easily hideable in but it does get really annoying when someone sits in the grass and you can't spot them, especially at night with fog when you literally can't see anything anyway. In night maps you really just are shooting at the gun flare when you see that.

Night maps are even harder to get around especially with this amount of players, you are almost certainly bound to get shot by someone in the grass when you try to move up to the objective. I guess even with having a hard time seeing people it is pretty accurate with the actual wars that went on in that time and it should be proud of that. I really am at this point stating things that really get annoying after 30mins of playtime. If you try to learn this game you will probably get the hang of it and will be able to set up camp in the right places to surprise enemies.

The gunplay in this game is said to be very realistic although it doesn't seem like recoil is much of a thing since when spraying your gun tends to say around a point in the middle of your screen so you will most likely hit your target if you try. There's not much really to the guns you kind of just aim down sights and shoot at enemies, which is probably why most will get bored after a few hours.
2018년 11월 17일에 게시되었습니다. 2018년 11월 18일에 마지막으로 수정했습니다.
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5명이 이 평가가 유용하다고 함
기록상 3.5시간 (평가 당시 0.3시간)
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Expect to be playing at 20fps with a mediocre pc on low settings.
2018년 11월 12일에 게시되었습니다. 2018년 11월 13일에 마지막으로 수정했습니다.
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기록상 0.6시간
The new meta. Everyone just spams grenades, don't know how anyone has fun.
2018년 9월 2일에 게시되었습니다.
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기록상 23.3시간 (평가 당시 9.7시간)
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SCUM a very in-depth survival game. There are a lot of things you can do to change the way your character looks and behaves.

There are a lot of things you can do in this game. In one way it is like other survival games in the way that you can craft items, like improvised backpacks or spears and even swords. There isn't any base building at the moment but to what I know it will definitely be added in the future, along with fortifying building already premade on the map.

In the future, I hope servers people host will be able to be modified with mods or plugins to make it more fun and enjoyable. Maybe even servers where you can get 1000x so you can really test everything out. I do believe there will be support for this in the future, or at least I hope.

When you play on a server you have to create a character, you can't play with a character on one server then play with the same one on another server. There are a lot of stats you can edit when first making your character including Weight, Muscle, Survival Ability, Weapon Using and much more. The best thing is that if you choose to be fat when you start off you can change that by altering the way you play in-game to adjust your character. Say you want to be more skinning, just don't eat as much. It isn't instant it will take more time to change things like this.

The loot spawns aren't too bad, but I do think they should change the time in which the loot respawns in houses after they have been looted. Many lifes ago I went through 20mins of gametime and found nothing because all the houses I found had open doors and everything was looted. I didn't even see anyone there. Normally if you don't get unlucky with everything already being looted you won't go a life without getting some sort of gun. You don't really see guns in houses and you will normally have to go to some sort of outpost to get your ahnds on one.

Even walking speed is in-depth, you are able to change the speed at which you walk/run. You can even change your stance which is another thing I hoped would be in a lot of other games. It makes way for more strategic plays.

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1498684716

There are quite a bit of server issues, like desync. There is a lot of desync. I can tell more when it comes to this because when playing with a friend I can tell that he is desyncing. When we are running to other places I can see him teleporting everywhere. It kind of ruins the experience since server issues are one of the main things. I'm sure this will be fices in the future.

The game doesn't run too good but it isn't too bad at the same time. I spawned in and had seen two houses together when I went over my frames dropped from about 55 to 25. I just changed my resolution down a bit and I was able to play for a long time without any lag and just a tiny amount of lag spikes that lasted for almost no time. It didn't really affect my gameplay and I didn't see too many lag spikes when in a fight or anything like that.

When you lower the resolution for some reason it does this, and I don't think you can fix it:

http://prntscr.com/kp1x0u

Sometimes you will see zombie packs. Most of the times you will see maybe 2 near each other when you are near villages or in the wild, but when you go near an outpost or something like that you will start seeing packs of like 10 zombies. Believe it or not, I got blocked by loads of zombies. You can't really move after one hits you so when I got hit by 2 each second I died pretty quick actually you don't have to go off my word I have a screenshot:

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1498739122

You can chop people up which is very nice.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1498684851

6/11 This game has a lot of potential to be the best game in its respective category.
2018년 8월 30일에 게시되었습니다. 2019년 3월 27일에 마지막으로 수정했습니다.
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기록상 2.5시간
Mr. Sweet a 3D endless running game on steam. This game is fun, but there are definitely some things that can be improved and I'd like to share my thoughts with you.

Right now there are about 16 different levels that are endless. When you click on a level there are loads of different types of maps on just one mission, if you know where I'm coming from. Basically, there are a lot of different maps on just one level so when you die on a level you can play a different map on it which could be easier or harder, which isn't something that is good. Don't get me wrong it's nice that it isn't repetitive with different maps it's just that the different maps on levels are at different stages of difficulty further down at the harder levels. The different maps for one level should be equal or very close at least in difficulty. When you play harder levels I feel like it's up to having a good map to be able to pass it.

What I mean by different maps:
https://www.youtube.com/watch?v=RrUpGKQvi8k&feature=youtu.be

After about 5 levels you will start seeing spinning things that you have to jump through or on the side of (look at the image below paragraph). They are extremely annoying. Right now you either have to jump through the hoop or on the side of it when it is rotated enough, sometimes the hoops will rotate enough for you to be able to jump on the side then go through it which doesn't work, it just kills you. It sucks that you can't do that it would be great especially if there could also be power-ups in the middle of them.

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1495715445

There are balls that get shot out of canons in later levels that you can't touch. The colour should be changed to bright yellow or something so it is more visible, at the moment it is white and blends in with the map when you wouldn't expect one.

The soundtrack. I think it's cool, but you shouldn't have to pay for different soundtracks so you can listen to something else. I think all the soundtracks should just be in circulation so you are always listening to something different. The volume button in the game changes all of the volume. It would be nice if there were two different audio sliders. One for music and another for SFX, just for people who want to listen to their own music. It's a bit weird playing the game with 0 sfx volume and just music.

There are also many different characters you can unlock from the shop with the coins you make while playing. The different characters you can buy have different abilities and all look different.

In the end, I think this game is great for just £1.69. There's not much wrong with it and you'll definitely enjoy your time with this game. It's definitely not for everyone since not many people like this sort of endless running genre but for people who like that it will be great.

Gameplay:
https://www.youtube.com/watch?v=jahUGNRsgjo
2018년 8월 27일에 게시되었습니다. 2018년 8월 28일에 마지막으로 수정했습니다.
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