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Análises recentes de Herby

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A apresentar 1-10 de 20 entradas
Ainda ninguém achou esta análise útil
112.3 hrs em registo
Honestly my favorite game, and favorite story. 10/10, play the free demo first, progress carries over (thank you atlus!) and a huge thanks to everyone at Studio Zero who contributed to this masterpiece.
Publicado a 21 de Novembro.
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Ainda ninguém achou esta análise útil
16.8 hrs em registo (5.4 horas no momento da análise)
I really love this game I love everything about this game and it is personally my game of the year - I would love love love love love an endless mode added! Maybe I just haven't unlocked it yet but that would be so fun for me. Thank you for making this!
Publicado a 24 de Abril.
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Ainda ninguém achou esta análise útil
8.7 hrs em registo
Much better value than a movie ticket. If you want to have some fun, this will last you a whole day.
Publicado a 28 de Março.
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1 pessoa achou esta análise útil
0.9 hrs em registo (0.6 horas no momento da análise)
The writing and dialogue was a huge turn off, so I changed the language, then changed it back to English when I realized the menus changed too, not just the dialogue. unfortunately, despite relaunching the game and toggling language options again, I am stuck in a mix of English menus and french everything else. No idea how a bug like this wasn't found or at least fixed when the game is this long into its life cycle.
Publicado a 25 de Dezembro de 2023.
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Ainda ninguém achou esta análise útil
4.8 hrs em registo
goes really fast but its good
Publicado a 20 de Outubro de 2023.
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Ainda ninguém achou esta análise útil
104.4 hrs em registo (75.8 horas no momento da análise)
Análise de Acesso Antecipado
glitch was fixed game very good
Publicado a 29 de Dezembro de 2022. Última alteração: 27 de Julho de 2023.
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Ainda ninguém achou esta análise útil
78.7 hrs em registo
The art and music and style bring me back to an older generation of games that I look fondly upon, while letting me collect and customize a variety of different monsters with cool equipment and meaningful stats, as well as interesting and unique challenges presented between the champion boss fights. If you told me that this was a big budget Nintendo release from the 2011~2014 era of 3ds games, I would not bat an eye, and that is a compliment of very high praise. Fantastic job and very well executed. While the game is not perfect in some regards, (like showing the tower rise with each level pull while the the first section stays at the first, second at the second, instead of rising, with the top being filled in with the section below it), and not a lot of ways to help bring up the power of weaker, earlier game, evolutionless monsters in line with later game ones with better abilites, skill trees, and base stats, the variety as well as the genius of the shift system for further customization as well as the great diversity of accessories makes up for that in a big way. My only real gameplay complaint is that later game rare weapons like the restoring wand come unupgraded, meaning I have to invest thousands of gold to bring it up to a comparable level to weapons I'm already using, and that the price of materials and availability of gold is a little sparse. As someone who used no combat consumables, opting to sell them for gold, selling excess equipment and never buying food or non-rare equipment, I found myself at a gold deficit frequently while trying new accessories and rare weapons to experiment with. Maybe gold sense could be a larger increase, as even with an aurumtail with those skills assigned, I still had to spend a couple hours grinding gold and selling items to buy the materials to upgrade all the different unique weapons and accessories to +4, as I am still unable to buy gold or rubies from the material shop even post credits. All in all a great game, with satisfying and fun combat, a lot of player agency and customization, which are very important to me, and a great style with cool and cute monster designs.
Publicado a 7 de Julho de 2022.
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Ainda ninguém achou esta análise útil
495.5 hrs em registo (431.1 horas no momento da análise)
better than 6 lmao
Publicado a 15 de Dezembro de 2021.
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1 pessoa achou esta análise útil
151.5 hrs em registo (26.9 horas no momento da análise)
Análise de Acesso Antecipado
Usually the most unfun/worst part of an ARPG is levelling/getting to the pogged endgame. Levelling a new character isn't super annoying, hopefully they add a free-leveling area/system instead of story progression/waypoints like D3 had. With that out of the way, onto the pros and cons of Last Epoch;

Pros:
QoL is very nice.
Crafting system is absolutely superb, and to date my favorite gearing system of any ARPG I've played.
Game feels fun to play and every affix shard or glyph you pick up makes you feel rewarded from your time.
Good crafting materials are common.
Pre-ID'd loot & you can pick up pretty good items naturally off the ground.
Endless Arena is a great build tester and satisfies the itch of both limit testing a build and slaughtering hordes of enemies without needing to move as they come to you.
D3-esque rift endgame means no need to grind for maps like in other ARPGs.

Cons:
Skills feel bare bones for now, hopefully by full release there are a good amount more.
Levelling to specialization takes a few hours, and from that it is another few hours to endgame. Not sure why more games don't go the route of being able to level ala rifts (which is the endgame as well as D3), at least after you've completed the story already on a character that shares the gamemode as the subsequent characters you will create.
Movement skills can get you stuck in terrain where your only escape option is to logout or town portal. Which wouldn't be an issue if endgame didn't punish you for leaving a map by causing you to lose 2 maps worth of progress.
Crashes frequently, about once every 4 hours for me so far.
Sometimes the game will drop a ton of frames and hold very low fps for entire maps; this problem is compounded upon since when you restart to fix this issue you lose 2 maps worth of progress.

In summary, if you don't mind risking getting stuck in terrain by using movement skills, the occasional crash, and losing progress (but not xp or loot!) upon logging/crashing/dying in the endgame areas, it's a fun game that both respects and rewards your time with an in-depth but also simple crafting system that gives you a lot of control over your build.

Keep in mind this is early access, and many of the problems might get fixed in the near to far future, but it is a pretty damn fun game and I expect to be playing it for years to come if updates and support keep coming.
Publicado a 23 de Março de 2021.
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3 pessoas acharam esta análise útil
67.6 hrs em registo (3.7 horas no momento da análise)
Fun and quite simple MMO. Very low stress and relaxing. I would recommend trying out Ironman mode if you don't want to get bogged down by focusing on moneymaking methods.
Publicado a 25 de Fevereiro de 2021.
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A apresentar 1-10 de 20 entradas