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Recent reviews by gunna

Showing 1-3 of 3 entries
1 person found this review helpful
36.0 hrs on record
A beautiful, well-made idle game. Well worth the few dollars.
Posted 3 February.
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2 people found this review helpful
2 people found this review funny
19.0 hrs on record
Early Access Review
Good game, rough around the edges.

The AI is what currently lets this game down. Once the city gets to a certain size, the workers struggle to prioritize sensibility and it pulls the sense of control away from the player. They move resources ineffectively in big cities with no obvious way to make them more efficient. The wagon, temporary shelters and stockyards should play a bigger part in helping distribute resources but right now, the villagers walk from one side of the map, get hungry, stop what they're doing to return home, then never complete the task.

Farming mechanics are thoughtful and interesting.

Resources on different maps can be a little frustrating and feel artificially imbalanced. Clay on some biomes are impossible to find. Iron on others. Gold is sometimes just missing, stone is a pain.

The core gameplay is satisfying. I really enjoyed Banished and Anno, and this game fits nicely into that gap with what feels like sensible pacing. I personally don't mind the trader being so core to keeping the village gold stocks level - it gives a sink to excess resources and adds randomness.
Posted 17 August, 2022.
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2 people found this review helpful
371.3 hrs on record (117.7 hrs at review time)
Uses real Javascript, cyberpunk world, satisfying idle mechanics, helpful and knowledgable community.

A great way to learn programming but the gameplay is nuanced and challenging enough to keep experienced programmers engaged. Project Euler style side-puzzles, open source with a range of community improvements and additions (sync with VSCode, community TS support etc) and a lively Discord channel for rubber ducking.

Mix of real world practical skills with gamified carrots to keep you mulling over how to squeeze more efficiency out of your code. You'll love this if you liked Factorio and can see yourself doing Comp Sci/Software Engineering.
Posted 7 January, 2022. Last edited 8 January, 2022.
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Showing 1-3 of 3 entries