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Análises recentes de grimmwolf

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22.6 horas registradas (21.0 horas no momento da análise)
Delightfully fun game to play! A little more complex than Pokemon with some replayability. There's difficulty settings if you want more challenge, but otherwise for a casual, you can force most things with higher levels (especially with fusions). I only picked the creatures I liked the appearance of without much need for strategy and I could clear all the content on normal.

The companions lack distinct personalities... they are all various flavors of "nice people". You can romance them but for the most part, there isn't much depth. Honestly, there were some rangers I would rather try to romance since they seem varied (and older...). Sometimes I wish you can just have your cassette follow you around instead since I didn't care for anyone (except the dog).
Publicada em 26 de maio.
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6.9 horas registradas
I bought this game for about $10 which made the gameplay more justifiable for the price.

It's a really pretty and cute game and the characters are so nicely designed. Sadly they are pretty surface level in interaction and they aren't super involved outside of being merchants.

The rougelite parts are fine and the weapons are cute but somehow it doesn't feel very exciting and there aren't a lot of "builds" or random events to keep it interesting in the long term.

The restaurant portion has potential but it is so long and boring and desperately needs a speed up option. I usually have to play a video in the background so I don't nod off. Hopefully it gets better as I progress. So far I would recommend it for $10 but anything more, probably not.
Publicada em 5 de abril.
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28 pessoas acharam esta análise útil
1 pessoa achou esta análise engraçada
1.9 horas registradas
Wanted to like it but the fat ugly b*stards, the insane amount of non-con, and the tedious burger flipping loop made it not that enjoyable.
Publicada em 19 de fevereiro.
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211.7 horas registradas (122.8 horas no momento da análise)
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This game really captures the feeling of playing Pokemon for the first time as a child, but now as an adult. I came in with no expectations since I never followed the development of it and I was pleasantly surprised at the polish and effort put into the little creatures. Every pal has their own unique animations and they all have some kind of job to fulfill. You can breed your favorite pal so they can be as OP as a legendary.

It is by no means perfect, due to being an early access game. There are a lot of bugs and glitches and it is godawful to play on multiplayer. Even with a bought server, there are memory leak issues so crashes happen every 30min-2hrs. Don't even bother with dedicated ones since you have to contend with the lagginess and playing some Russian roulette with the players. There is also little to no narrative or meaningful interactions with NPCs.

Overall, it's a great buy for the cost. I just treat it as a chill exploration and creature catching game, which is perfect for unwinding. The ambient noises and minimal music really soothes the mind as you fly above the whole world. The base building is rather simplistic with only two "styles" and a limited amount of decorations/furniture. I am looking forward to the future of this game and I hope the devs keep to their goal of making a game that is enjoyable to play.
Publicada em 29 de janeiro.
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1 pessoa achou esta análise engraçada
6.0 horas registradas
This was so stressful compared to their other games. I barely made deadlines most of the time and figuring out what pairs with what was a chore that wasted precious time/energy. I wish I can give this a neutral instead of a NO since this just wasn't the kind of game for me.
Publicada em 16 de janeiro.
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4.5 horas registradas
It's a very fun and colorful game and the art aesthetics are top tier. I enjoy being exposed to the various Chinese and Japanese songs, although there is way too much dubstep lol... Big fan of the character designs and I love looking at the gallery pictures you slowly unlock. It gets pretty intense even with a controller so I can't play for long without sore thumbs.
Publicada em 6 de janeiro.
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17.3 horas registradas
This game is aesthetically and atmospherically lovely, but it suffers from what seems like a machine translator. I don't even bother reading the dialogue and skip most of the scenes, since many things do not make sense. This is a game you need to follow a guide for since a lot of achievements are locked behind certain perimeters on top of the many many mechanics in the game. I also hate minesweeper... and it is in here. So I need to use a minesweeper prediction site to solve the puzzles. Honestly I am not into any of the female characters presented, so I ended up romancing no one. The management loop is pretty fun, though. You can save scum most things, although the RNG gets pretty irritating.
Publicada em 6 de janeiro.
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7.8 horas registradas (6.7 horas no momento da análise)
If you wanna make some morally evil decisions, this is the right game to try out. There is no way to be "good" in here and you're basically going to be corrupt no matter what. It's enjoyable to be a terrible person for once though! I do not understand the character creation and with the options I can access, it is pretty limited. The Live2D is pretty decent for a RPGM game. I just wish there were more options for character interactions with other beings/objects.
Publicada em 6 de janeiro.
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3 pessoas acharam esta análise útil
10.4 horas registradas
Love Tavern is a quick paced nsfw management game. I really love the visual designs of most of the female characters. The individual stories are SUPER hit or miss and the English voice acting is pretty horrible. I muted it. The gameplay loop is simple and it is not a punishing game, so you can relax. It's very easy to make money in it.
Publicada em 6 de janeiro.
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1.7 horas registradas
Very simple game for really cheap, so I can't complain much. I like the music and designs of the characters you use. Very loosely strategic and you can kinda romance some of the ladies. Mostly got it for Love Tavern, which I recommend.
Publicada em 6 de janeiro.
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Exibindo entradas 1–10 de 30