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Recent reviews by G.O.D.//exKFH

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13 people found this review helpful
1 person found this review funny
87.9 hrs on record (49.7 hrs at review time)
Early Access Review
Victory Command is going its way between RTS and MOBA. The matches are much shorter than in any other MOBA only around 12 min and will currently end in a tie if the limit from 20 min is reached. Also it is not like in LoL or DoTa that you have 1 hero you handle, there isn’t a hero. Every company does have unique skills and is able to use them. In a company are up to 12. The point I like most about the game is that if a unit dies, it cannot respawn, which means you need to think about your movements and should have all the time a plan B in the back hand and an escape tactics, which is called ingame extraction. There are 3 classes in the game infantry, recon and armors. Any company in the game does have units to attack and units to avoid, which are displayed in the startup screen. Also you should check out how your weapon is against every unit, which is also shown with a small weapon symbol, and how effective you armor is, small shield symbol. To keep things short and simple: infantry effective against tanks, tanks effective against recon and recon effective against infantry. This will change in the later game with different company load outs.
All in all, a new game with high potential to make people addictive to play it. But keep in mind that the game is in early access and will possibly change a lot over the time.
Posted 23 May, 2015.
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