16
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Recent reviews by Gigorga

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Showing 1-10 of 16 entries
No one has rated this review as helpful yet
243.9 hrs on record (92.6 hrs at review time)
As a classic bungie player, this game satisfies me. However, not in its uncompleted broken unfinished state. The game demands premium dollar, but offers nothing but crashes, bugs, and little to no content to the player that paid for this game and was also... loyal. Where are my custom armors for my achievements I got in MCC? Why do I have to pretty much buy everything? How come my rock solid abilities in Halo gameplay aren't enough to change the color of my Spartan? Where is my playable elite? I want to bring the Spartan's crumbling before my strength, however I cannot because 343 makes me crumble before theirs.
Achievement progress in MCC should also give me unique customization that can only be earned with SKILL. Why isn't the player that makes the game look good not being rewarded? I can write alot, but until I see the game brought up to decency I won't recommend it.
Posted 9 January, 2022. Last edited 9 January, 2022.
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No one has rated this review as helpful yet
22.2 hrs on record (1.4 hrs at review time)
Has a Yoshi's island cuteness to it, anime vibes, horror aspect. Simple game but super dark. I'd love to see a sequel with more gruesome detailed deaths.
Posted 3 October, 2020.
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1 person found this review helpful
1.4 hrs on record (0.3 hrs at review time)
I haven't screamed at my display since the early 90s.
Posted 20 July, 2020.
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1 person found this review helpful
591.1 hrs on record (5.3 hrs at review time)
With the addition of crossplay and the elimination of console exclusivity, the game is now open to a wider playerbase that keeps the game alive and well. People can now play with their friends on console platforms who aren't interested in building a PC. Users who aren't qualified to understand the benefits of a PC no longer have to be backed into a corner to play with their PC friends and vise versa PC players no longer need to buy a powerless useless console to play a popular title. This is good, because now there is more incentive to play online, as Halo online is solely based on human interaction and needs its players to function. Gone are the days with being told to go to the back of the bus, segregation is over.
Custom games browser is needed, this is critical to longevity, lifespan and creativity for the game and community. Custom games will allow more freedom in every possible way, and open the door to the modding community to have fun like never before with ease. Remember, the Halo 2 community that played custom games 24/7 created infection / zombies not Bungie. The community online made it, we changed to green team once killed. The idea was so cool Bungie implemented it in Halo 3 as a native game mode. This is why we need custom games browser, because the community creates things that the developers never thought of, or the community finishes or modifies the ideas that were supposed to be in the game but never made it.
The game needs more PC like graphic quality settings, you can still tell it was a console game with the lack of full and proper graphic customization. Quite a few ingame textures are clearly console based and are at 240-480p, and the games are running at near 300+ fps because of this. PC players need higher resolution textures to fully show the difference in visuals. Yes mod support is fantastic but do not leave it entirely up to the community to bring settings that we want to see standard on a PC title. I want to set my graphics card on fire. RAY TRACING should be added to these titles from the developer as opposed to a mod, as ray tracing is an upcoming new standard thats slowly but surely becoming more affordable. My complaints are the bugs such as ALT tabbing out and the icon disappears with no means to get back in the game despite it still running in the background perfectly, and the classic menu screens missing.
Posted 4 December, 2019. Last edited 21 January, 2021.
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1 person found this review helpful
65.7 hrs on record (27.7 hrs at review time)
Growing up with the PS1, this is everything I could of asked for. 144hz and cracking 200+ FPS! It is a full remaster from the ground up and with added time trials. All it needs is to include a map / level creator so the community can get creative to make new fun levels, aswell monstrocities. It would be nice to even see community levels get an " official " approval if they met the guidelines for whatever is official for said difficulty, thus adding an extra layer to the game. Sort of like extra stages, but the community made them. It's a straight forward game, but with involvement of the community you can keep the ball rolling.
Downside is, I had 200fps with my 1060, my 1080 cracks 50-60fps. This is clearly a software glitch that will hopefully be addressed shortly.
Posted 30 June, 2018. Last edited 2 July, 2018.
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No one has rated this review as helpful yet
46.6 hrs on record (26.4 hrs at review time)
I wish there were more bosses / variety of enemies as it gets stale. Fun to kill time on, however the loot box system is pretty disgusting as you get things with skill, but you're only able to unlock them with real life money... thats disgusting. This game barely works, 2018-06-27 endless lobby load times, broken matchmaking and inability to barely play a game with a friend. Being forced in servers in Kenya or Australia when I live in Canada is a sick joke. WYD
Fix your stuff before trying to add content.. bro
Posted 30 December, 2017. Last edited 27 June, 2018.
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No one has rated this review as helpful yet
132.1 hrs on record (37.5 hrs at review time)
Fun to jump right in and play, very simple and straight forward. Take battle Royale and turn it into a game, voila you have this game. My only complaint is the poor optimzation and strange menu glitches when choosing full screen, but that is expected for an early access game. Playing with friends makes it that much more fun, but the friend with the budget system gets destroyed due to the optimzation issue. It can only get better with future updates and ill be looking forward to them.
Posted 19 August, 2017. Last edited 20 August, 2017.
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No one has rated this review as helpful yet
10.7 hrs on record (10.7 hrs at review time)
The open areas were a different twist, it added to the game but also took from the game aswell.
Not that I hated it, I liked it.
Posted 3 July, 2017.
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2 people found this review helpful
51.9 hrs on record (45.5 hrs at review time)
Early Access Review
Gave me that dead space sp00ked feeling
Thats a good feeling
Posted 3 July, 2017.
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No one has rated this review as helpful yet
36.5 hrs on record (31.5 hrs at review time)
While I always think time travel is something that story writers use as an excuse when they run out of ideas completely, I liked the game just like the previous one, but not as much as the first because of the time travel thing. Really its so random, any series, anime, game, show, movie can randomly insert time travel for no reason and make a story. Its unfortunate the story went pretty random like that, but its nothing as bad as the final fantasy x to x2 transition thats for sure.

Honestly the only reason why I enjoyed this game was because of Caius Ballad, his voice actor, his choice of words, and the very ending boss fight / music.
Posted 3 July, 2017.
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Showing 1-10 of 16 entries