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Recent reviews by Mousetashio

Showing 1-5 of 5 entries
No one has rated this review as helpful yet
4.9 hrs on record
Got the game on a free event.
Interesting concept where you are receiving alien artifacts to a museum and you’re reassembling them to put on display.
The puzzles are interesting, generally straightforward. I found the only times I got stuck I was annoyed with myself for not noticing something which I feel is a credit to the game as if id been a bit more observant, I wouldn’t have had a problem.
I did find there were 2 puzzles that I felt I needed to note things down for just because it had a lot of information that felt a bit tedious to keep having to go back and check. I think if the camera had a bit more movement when you are solving a part of the puzzle rather than locking into place it would have helped as the notes were simply that I didn’t want to move back and forth for each part of the solution.
I like that the artifacts are linked and its not just random things.

TLDR: Overall enjoyable well-crafted puzzles, interesting concept
Posted 18 June, 2024.
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1 person found this review helpful
2.6 hrs on record
Really fun and challenging even solo. Interesting concept with plenty of different challenges.
I found myself failing multiple times at the beginning but I started getting more creative and despite multiple failures I really enjoyed finding new ways to approach the challenges.
I can imagine it would be even better with others and i can imagine it would be absolute chaos (which only makes it more fun).

Seems like a really well put together game and I appreciated the extra thought that went into the little things like the difficulty levels being defined in a more fitting way than Easy Normal Hard.
Posted 17 August, 2020.
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No one has rated this review as helpful yet
140.4 hrs on record (101.6 hrs at review time)
As someone who has actually sunken 737hrs into this game in total since the Beta (before it moved onto steam) I can say that I had a solid addiction to this game to the point that when I needed to stay up for my dissertation I used this for breaks to keep me awake.

Positives
- Third Person - You feel so much more in the action in third person. Knowing if you're not looking the right way you could be ganked at any point makes you so much more wary of your surroundings and I'll be the first to admit stalking someone in the jungle or being made jump when someone leaps over a wall.
- Plenty of variety. I joined when there were 40 gods and even then I never felt starved for choice. Each character has a variety of unique moves not to mention your build can have a huge effect.
- Mythology - Sad as it is I've always loved mythology so to me this was so unique.
- Updates and Events - There are so many events and updates that whenever I felt comfortable with all the gods a new one would be on the way.
- Esports - I love the smite championships so much and the commentary is amazing so if thats your thing its a great watch. I did have a game where I ended up against one of the runners up to the championship and its fair to say we were absolutely brutalised but it was such a good match all the same.
- You don't have to pay for anything unless you want to. The game is completely free to play to the point that if you desperately want a gem based skin you can save up on event weekends, get free chests in events or even save up points Raptr and exchange them. It's 100% possible to unlock all the gods just through time and effort. Plus the rotating gods let you have a chance to try before you buy.

Negatives
- Toxic Community - Don't get me wrong I've met some really good friends on smite but there are probably 50 bad interactions to every good one. There are so many people that will rage at people and spam abuse, blaming their entire team for their stupidity or sulking and staying afking when they can't get the god they want and it has ruined so many games that would have been amazing.
- Some iffy updates - This is a minimal problem but occassionally in the past I will have an update that will completely cripple my game BUT I will give 100% credit that usually it will take a maximum of 2 weeks for a patch to be out that completely solves the issue.
- The navigation after the Xbox release - The menu is a bit counterintuitive for PC but this all happened when they announced the Xbox release so it makes sense that they made it more accessible to Xbox but it can be so frustrating on PC (chance are I'm just frustrated as I know how much better it was before)

I haven't played in some time (I had to cut myself for a while) but I will always think incredibly fondly of Smite and some of the amazing games I've played. It's always a game I keep thinking about coming back to so if you're into Mythology or just want a MMOBA that you can play in third person its definately worth trying.
Posted 28 October, 2017.
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No one has rated this review as helpful yet
181.8 hrs on record (150.7 hrs at review time)
I've been with Civ since Civ 3 and although this misses a few marks the older game hit I just keep going back to it.

Theres something so terrifying about discovering ghandi is on your island and you know at some point if you don't keep an eye on him you will be nuked.

Anyway I love this game particularly with the expansions but even as a base game is a good game though word of warning it does consume a lot of time in a "when did 30mins become 3 hours" way.
Posted 27 November, 2016.
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571 people found this review helpful
39 people found this review funny
8.6 hrs on record
Early Access Review
Right here is the thing with Strife I love the look of it and I love the characters but thats it.

Here is my reasoning why it doesn't do it for me.
1. No matter what level I am it just seems like I do no damage even with a full damage build
2. When I get a kill or take a tower it is just not satisfying, something about it just feels like im bashing at a brick wall for what feels like hours, it crumbles then nothing.
3. Team fights last 10 seconds, It all kicks off people die immediately then your back to just killing minions
4. Theres too many minions, It's just a constant influx so you never really get to fight the person on your lane until team fights.
5. The items are somewhat confusing in the sense I can be one part away from an full item and the game suggests I start buying a totally different thing.
6. It feels slow, it feels dragged out when you die you feel so painfully punished because it just takes so long.
7. Past a certain point the game is decided, five people defending 4 attacking at the final obstacle in a base and the defenders have litterally no chance of saving the game, you go in pile in all youve got and your out of mana, out of health and forced back to the fountain to wait whilst till you can go back in, even the teleport back is painfully slow.
8. you can shoot through walls at the camps which means a hunter can farm camps endlessly without taking damage because the camps are confused by the walls which is I imagine they will fix very soon.
9. Items feel like they do nothing - like previously mentioned you never feel like your doing much damage or that you're fully leveled and you can have all the mana items and you still feel like you're going back to base just as much as you had to at the very begining.
10. If you get in a bad situation and run from a fight if someone wants to chase and kill you they will win, there is no movement penalty when attacking so you can run all you want they will always catch and kill you unless you teleport away with what I think is the most valuable item in the game, the boots of teleportation.
11.The camera is screwed, if you're attacking from the bottom left you'll be fine, if you're attacking from the top right your vision is impaired by the overlay at the bottom of the screen with all your items ... I can only suggest they mirror it so everyone has the same experience and view of attacking from the bottom left.
12. The enchanted items is a really cool idea but it unevens the playing field if you have basic items and your opponent has enchanted ones which in a moba can be a deciding factor. This wouldn't be a problem for someone dedicated enough to grind but i still think it puts people at a disadvantage.

Now what I like about the game is its introduction, its simple to understand. For someone who isn't keen on top down its not so bad, it feels somewhat comfortable. The AI is fantastic like you could play a game against bots and it isn't too far off playing against actual people just starting out. I can see why this would appeal but to me its just failing at a lot of things like pace and fun. Also their ward idea with observatories is top notch so it has potential but its definately not for me as it is.

PS. as someone mentioned it feels more RPG than MOBA ... like they took torchlight and tried to make it a something else... I love torchlight and I would have loved this as an RPG :(


DISCLAIMER:

This review is based purely on my opinion (which is defined as "A view or judgement formed about something, not necessarily based on fact or knowledge"). Everything written is how I FEEL not statistical or numerical based data.
In regards to damage comments I said it FELT like I did no damage as in even when I got a kill I was dissatisfied or took someone down in a couple of hits I was more confused as to why i felt no elation or success it was more “oh okay”. No matter how quick i killed someone I felt like I hadn’t achieved anything I had any reason to have been able to kill them. When I got a penta I felt no more excitement/elation it just happened.
The best way of me explaining it is there have been days in smite with new builds where I felt like I was doing no damage it seemed slower and more tiresome (maybe it was a bad day) but I still had 40K damage which was the highest on the team so I was doing damage I just didn’t feel it. That’s how i felt with this, no satisfaction it just happened
The fighting picks up in team fights but to the absolute extreme ... it goes from dull 1v1 to a team wipe out which is just as dissatisfying whatever side you’re on.
Maybe I went against passive people but I found I was next to never attacked there wasn’t the poke and harassment at all on the lanes I was on and instead I spent the game looking for fights because they wouldn’t push aggressively or gank. For me a moba should make me feel stressed about being ganked, under pressure when they push towers, satisfied when i get a kill and this doesn’t do that for me.
And lastly I know I don't know all the items and I admit I probably wasn't that great at the game but a good game makes you want to get better, it makes you want to practice, it makes you want to learn and keep coming back and this doesn't do that for me.


BEFORE YOU COMMENT:

I will most likely re-review this game at a later date and update the review accordingly.

As to anyone who likes the game so much they feel the need to jump to the comments to defend it I have to ask this why? If you like it thats fine that is your opinion, please either take comfort in knowing you like the game and are in the larger percentile and enjoy your day or write your own positive review.
I should also point out I am a nobody I have no following and people will always make up their own mind about a game by playing it not by what one review says so bare that mind and ask yourself "why do I care enough about what this person says?" or "Why do I care enough about this game that I feel the need to call someone elses opinion s*** because I disagree."

If nothing else take this in good humour just think to yourself "what a noob" and have a good day.
Thank you :)
Posted 15 April, 2015. Last edited 20 April, 2015.
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Showing 1-5 of 5 entries