136
Products
reviewed
2814
Products
in account

Recent reviews by Keebz

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Showing 1-10 of 136 entries
1 person found this review helpful
1 person found this review funny
4.6 hrs on record (4.5 hrs at review time)
This game (from the makers of the equally brilliant Battle Chef Brigade) is incredibly good. The card gameplay is innovative and fun, and gets deeper and more engaging as you play more. You unlock cards, upgrade them with mods, and unlock new mechanics in general as you progress.

The cast of characters is vast, and they are all unique and fully voice acted (with fantastic voice work I might add).

The story is solid so far and gives a sort of 90s "Saturday morning cartoons" vibe. Transformers, Gundam, etc.

The art is impeccable, and there is so much of it to enjoy.

And I nearly forgot to mention the music, which is perfectly done, IMO.

Don't sleep on this. Support these devs! Play it, and spread the word. They deserve it and I want to see them stick around.

The only pieces of feedback I have so far that would improve the game further are these:
* It would be nice if items were clearly marked craftable or not in the workshop. Currently you can't tell at a glance and must look at the resource cost to determine.
* D Pad controls during card combat, at least via Steam Deck, don't always register. Not an issue with joystick though.
Posted 10 October. Last edited 10 October.
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No one has rated this review as helpful yet
2.6 hrs on record
Early Access Review
Really freakin' good, especially if you have a friend or three to jump in with. It's also playable solo (though they could make improvements to make that experience even more viable IMO via additional recruitable companions). Fresh, innovative, and fun. Perfect for a quick 30-40 min session.
Posted 24 September.
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No one has rated this review as helpful yet
26.9 hrs on record
The more I play this game, the more I realize how special it is. This game feels like it was made by From Software themselves. It has that special quality to it. It doesn't feel like a cheap imitation or clone. I have always struggled to beat soulslikes. There is usually a point that breaks me.

This game is just as challenging as most soulslikes, however it may be the first game of its kind that I'm actually going to finish because of a few reasons. First, the level design is fantastic. Checkpoints are never put too far out of reach to be frustrating. Bosses are challenging but not unfair. The game nudges you to learn its mechanics, and thanks to the brilliant skill tree system, the game allows you to experiment where other games punish you for making wrong build choices.

I love this game. I think it's severely overlooked. Give it a chance. There is a boss somewhat early on in the bug area that took me about 10 tries, but it made me learn how to properly dodge and helped this game click way earlier than most of these games do.
Posted 30 July. Last edited 22 September.
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No one has rated this review as helpful yet
27.7 hrs on record (10.7 hrs at review time)
Dune
Posted 21 June.
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1 person found this review helpful
10.7 hrs on record (0.9 hrs at review time)
"Now THIS is PC porting!"
-Anakin, probably
Posted 12 June.
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No one has rated this review as helpful yet
4.7 hrs on record
Fun little bullet hell game that doesn't overstay its welcome. Takes about 5h to beat on Normal. Made by 2 guys.
Posted 25 May.
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4 people found this review helpful
12.8 hrs on record (6.4 hrs at review time)
Really dig the unique setting and overall vibe of the game, and it runs incredibly on the Steam Deck. So far the story has been well-told and well-acted, and the atmosphere immersive.
Posted 7 April. Last edited 9 April.
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No one has rated this review as helpful yet
10.6 hrs on record (5.3 hrs at review time)
Early Access Review
The Breaking Bad game I've always wanted, just missing rooftop pizza.
Posted 2 April.
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No one has rated this review as helpful yet
0.5 hrs on record
As far as Hades-likes go, this one seems quite competent. Great art, voice work, and MUSIC! Theme song slaps.
Posted 29 March.
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2 people found this review helpful
7.5 hrs on record
Early Access Review
First impressions of inZOI - the Sims competitor from the PUBG studio:

It's a solid starting point for a game that will undoubtedly evolve in exciting ways over time, and it's really pretty (despite some heavy pop-in when moving around). The "Flight Simulator" of life sim games.

That said, around 7 hours in I was already starting to see the limits of this first early access phase. I'm not concerned--this is what early access is for, after all--but it's definitely a game I'd tell most people to wait for (unless you want to spend most of your time designing things) because there isn't a ton of actual gameplay content yet.

It has crazy, cutting edge AI features. Like getting texts from people and being able to respond however you want (still in development) or AI generating 3D models, custom patterns or designs that you can put on anything.

However, I'm not entirely sure how this SmartZoi tech works (powered by NVIDIA). It was touted as a big deal but it's unclear what it's actually doing when enabled. I don't really see a big difference. You can enter any prompt like "talks about burgers all the time" and supposedly it will have some effect on your Zoi's actions and personality, but the only thing I've seen it do is change some of the "inner thought" bubbles above their head.

Another cool thing though: you can copy motion / poses from any image or video. I imported someone doing the floss dance from Fortnite and my Zoi replicated it surprisingly accurately, for the most part, and can now do that any time.

Amazing customization and house designing content, but definitely not a lot of direction, objectives, fail states, etc. in its current state. I'm still very excited for its potential but I'll probably let the devs cook and wait for a few content updates before I dive in more.
Posted 28 March. Last edited 29 March.
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Showing 1-10 of 136 entries